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As a user I want that the server starts after update
Game
gmodserver
Linux distro
Ubuntu 22.04
Command
command: start, command: restart, command: update
Further information
if you have configured your server with updateonstart="on" and the server finds an update, than it doesn't continue to start after the update. The monitor command detects it and starts it later, but it should start directly.
Relevant log output
$ ./gmodserver r
[ OK ] Stopping gmodserver: Graceful: sending "quit": 2: OK
[ OK ] Updating gmodserver: Checking for update: SteamCMD
Update available
* Local build: 12963082
* Remote build: 12963522
* Branch: x86-64
https://steamdb.info/app/4020/
[ START ] Updating gmodserver: SteamCMD
Branch: x86-64
Redirecting stderr to '/home/ttt/.local/share/Steam/logs/stderr.txt'
Logging directory: '/home/ttt/.local/share/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1702079268
-- type'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
OK
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Success! App '4020' fully installed.
Complete! Updating gmodserver: SteamCMD
$ ./gmodserver dt
Distro Details
================================================================================
Date: Thu Dec 14 05:11:54 PM CET 2023
Distro: Ubuntu 22.04.3 LTS
Arch: x86_64
Kernel: 5.15.0-91-generic
Hostname: ttt
Environment: kvm
Uptime: 1d, 0h, 6m
tmux: 3.2a
glibc: 2.35
Server Resource
================================================================================
CPU
Model: AMD EPYC Processor
Cores: 3
Frequency: 2495.312MHz
Avg Load: 0.00, 0.01, 0.00
Memory
Mem: total used free cached available
Physical: 3.8GB 264MB 3.3GB 2.5GB 3.3GB
Swap: 0B 0B 0B
Storage
Filesystem: /dev/sda1
Total: 75G
Used: 16G
Available: 56G
Network
Interface: eth0
Link Speed: Unknown!
IP: 159.69.147.50
Garry's Mod Resource Usage================================================================================CPU Used: 0% Mem Used: 0% 0MBStorage Total: 13GServerfiles: 9.0GBackups: 68KGarry's Mod Server Details
================================================================================
Server name: [EU] Mightful Noobs | TTT2 | Whitelisted
App ID: 4020
Branch: x86-64
Server IP: 159.69.147.50:27015
Server password: NOT SET
RCON password: xxxx
Maxplayers: 20
Default map: ttt_nighttrap
Game mode: terrortown
Tick rate: 66
Master server: not listed
Status: STOPPED
gmodserver Script Details
================================================================================
Script name: gmodserver
LinuxGSM version: v23.7.1
glibc required: 2.15
Discord alert: off
Email alert: off
Gotify alert: off
IFTTT alert: off
Pushbullet alert: off
Pushover alert: off
Rocketchat alert: off
Slack alert: off
Telegram alert: off
Update on start: on
User: ttt
Location: /home/ttt
Config file: /home/ttt/serverfiles/garrysmod/cfg/gmodserver.cfg
Backups
================================================================================
No Backups created
Command-line Parameters
================================================================================
./srcds_run_x64 -game garrysmod -strictportbind -ip 159.69.147.50 -port 27015 -tickrate 66 +host_workshop_collection 600164891 +clientport 27005 +tv_port 27020 +gamemode terrortown +map ttt_nighttrap +sv_setsteamaccount FB4B8CD792AF5ABC45C84E14A34385B1 +servercfgfile gmodserver.cfg -maxplayers 20 -disableluarefresh
Ports
================================================================================
Change ports by editing the parameters in:
/home/ttt/lgsm/config-lgsm/gmodserver
Useful port diagnostic command:
ss -tuplwn | grep srcds_linux
DESCRIPTION PORT PROTOCOL LISTEN
Game 27015 udp 0
Query 27015 tcp 0
RCON 27015 tcp 0
SourceTV 27020 udp 0
Client 27005 udp 0
Status: STOPPED
Steps to reproduce
No response
The text was updated successfully, but these errors were encountered:
User story
As a user I want that the server starts after update
Game
gmodserver
Linux distro
Ubuntu 22.04
Command
command: start, command: restart, command: update
Further information
if you have configured your server with
updateonstart="on"
and the server finds an update, than it doesn't continue to start after the update. Themonitor
command detects it and starts it later, but it should start directly.Relevant log output
Steps to reproduce
No response
The text was updated successfully, but these errors were encountered: