From 2067585cb042d5ae748cf42845d66ce2f32ac290 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Fri, 27 Oct 2023 20:34:21 +0100 Subject: [PATCH] cs2 --- lgsm/modules/info_messages.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/modules/info_messages.sh b/lgsm/modules/info_messages.sh index 0266a038ed..0e57690bff 100644 --- a/lgsm/modules/info_messages.sh +++ b/lgsm/modules/info_messages.sh @@ -674,7 +674,7 @@ fn_info_messages_ports_edit() { fi done # engines/games that require editing the start parameters. - local ports_edit_array=("av" "ck" "col" "fctr" "goldsrc" "hcu" "hw" "iw3.0" "ioquake3" "qfusion" "rust" "scpsl" "scpslsm" "sol" "spark" "source" "unreal4" "arma3" "dayz" "unt" "vh") + local ports_edit_array=("av" "ck" "col" "cs2" "fctr" "goldsrc" "hcu" "hw" "iw3.0" "ioquake3" "qfusion" "rust" "scpsl" "scpslsm" "sol" "spark" "source" "unreal4" "arma3" "dayz" "unt" "vh") for port_edit in "${ports_edit_array[@]}"; do if [ "${engine}" == "${port_edit}" ] || [ "${gamename}" == "${port_edit}" ] || [ "${shortname}" == "${port_edit}" ]; then startparameterslocation="${configdirserver}"