diff --git a/content/0-5.rst b/content/0-5.rst index 3694dab..c7c508a 100644 --- a/content/0-5.rst +++ b/content/0-5.rst @@ -93,6 +93,15 @@ Collision detection between VoxelCollisionShapes :dim:`(@joaomanita)` The engine was only able to able to detect collisons between boxes, now we can add a `VoxelCollisionShape ` to decompose a voxel shape into multiple box collision shapes. +Anti-aliasing using FXAA technique :dim:`(@kuukitenshi)` +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +We introduced the FXAA (Fast Approximate Anti-Aliasing) technique to reduce jagged edges in the rendered images. +As you can see in the images below, the FXAA smooths out the visuals without the performance cost of traditional anti-aliasing methods. + +.. image-comparison:: + :before: {static}/images/0.5/cars_before.png + :after: {static}/images/0.5/cars_after.png + UI text element using MSDF for text rendering :dim:`(@mkuritsu)` ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/content/images/0.5/cars_after.png b/content/images/0.5/cars_after.png new file mode 100644 index 0000000..e903052 Binary files /dev/null and b/content/images/0.5/cars_after.png differ diff --git a/content/images/0.5/cars_before.png b/content/images/0.5/cars_before.png new file mode 100644 index 0000000..adb9249 Binary files /dev/null and b/content/images/0.5/cars_before.png differ