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If possible would it be possible to define a timeout for waiting for a player to join.
If the timeout expires the player is returned to “lobby”/world spawn with original inventory and game mode.
Many thanks Star
The text was updated successfully, but these errors were encountered:
Or maybe even have a second option to wait in the current game mode for the queue to fill then transfer.
With the ability to leave the queue on disconnect etc
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If possible would it be possible to define a timeout for waiting for a player to join.
If the timeout expires the player is returned to “lobby”/world spawn with original inventory and game mode.
Many thanks
Star
The text was updated successfully, but these errors were encountered: