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ScriptParser.h
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ScriptParser.h
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/* -*- C++ -*-
*
* ScriptParser.h - Define block parser of ONScripter-EN
*
* Copyright (c) 2001-2009 Ogapee. All rights reserved.
* (original ONScripter, of which this is a fork).
*
*
* Copyright (c) 2007-2010 "Uncle" Mion Sonozaki
*
*
* Copyright (c) 2023 Galladite
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>
* or write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Modified by Haeleth, Autumn 2006, to better support OS X/Linux packaging;
// and since then numerous other times (see SVN changelog for full details)
// Modified by Mion of Sonozaki Futago-tachi, March 2008, to update from
// Ogapee's 20080121 release source code.
#ifndef __SCRIPT_PARSER_H__
#define __SCRIPT_PARSER_H__
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <SDL_mixer.h>
#include "DirPaths.h"
#include "ScriptHandler.h"
#include "NsaReader.h"
#include "DirectReader.h"
#include "AnimationInfo.h"
#include "FontInfo.h"
#include "Layer.h"
#ifdef USE_LUA
#include "LUAHandler.h"
#endif
#if defined(USE_OGG_VORBIS)
#if defined(INTEGER_OGG_VORBIS)
#include <tremor/ivorbisfile.h>
#else
#include <vorbis/vorbisfile.h>
#endif
#endif
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#define DEFAULT_FONT_SIZE 26
#define DEFAULT_LOOKBACK_NAME0 "uoncur.bmp"
#define DEFAULT_LOOKBACK_NAME1 "uoffcur.bmp"
#define DEFAULT_LOOKBACK_NAME2 "doncur.bmp"
#define DEFAULT_LOOKBACK_NAME3 "doffcur.bmp"
// Mion: kinsoku
#define DEFAULT_START_KINSOKU "」』)]}、。,.・?!ヽヾゝゞ々ー"
#define DEFAULT_END_KINSOKU "「『([{"
typedef unsigned char uchar3[3];
struct OVInfo{
SDL_AudioCVT cvt;
int cvt_len;
int mult1;
int mult2;
unsigned char *buf;
long decoded_length;
#if defined(USE_OGG_VORBIS)
ogg_int64_t length;
ogg_int64_t pos;
OggVorbis_File ovf;
#endif
};
class ScriptParser
{
public:
struct MusicStruct{
OVInfo *ovi;
int volume;
bool is_mute;
Mix_Chunk **voice_sample; //Mion: for bgmdownmode
MusicStruct()
: ovi(NULL), volume(0), is_mute(false), voice_sample(NULL) {}
};
ScriptParser();
virtual ~ScriptParser();
void reset();
void resetDefineFlags(); // for resetting (non-pointer) variables
int open();
int open_screen(); // Need access to save path before setting variable screen res -Galladite 2023-10-20
int parseLine();
void setCurrentLabel( const char *label );
void gosubReal( const char *label, char *next_script, bool textgosub_flag=false, int rgosub_state=CLICK_NONE, bool rgosub_1byte=false );
FILE *fopen(const char *path, const char *mode, const bool save = false, const bool usesavedir = false);
void saveGlovalData(bool no_error=false);
void setArchivePath(const char *path);
void setSavePath(const char *path);
void setNsaOffset(const char *off);
#ifdef MACOSX
void checkBundled();
bool isBundled() {return is_bundled; }
char *bundleResPath() { return bundle_res_path; }
char *bundleAppPath() { return bundle_app_path; }
char *bundleAppName() { return bundle_app_name; }
#endif
/* Command */
int zenkakkoCommand();
int windowchipCommand();
int windowbackCommand();
int versionstrCommand();
int usewheelCommand();
int useescspcCommand();
int underlineCommand();
int transmodeCommand();
int timeCommand();
int textgosubCommand();
int tanCommand();
int subCommand();
int straliasCommand();
int soundpressplginCommand();
int skipCommand();
int sinCommand();
int shadedistanceCommand();
int setlayerCommand();
int setkinsokuCommand();
int selectvoiceCommand();
int selectcolorCommand();
int savenumberCommand();
int savenameCommand();
int savedirCommand();
int rubyonCommand();
int rubyoffCommand();
int roffCommand();
int rmenuCommand();
int rgosubCommand();
int returnCommand();
int pretextgosubCommand();
int pagetagCommand();
int numaliasCommand();
int nsadirCommand();
int nsaCommand();
int nextCommand();
int mulCommand();
int movCommand();
int mode_wave_demoCommand();
int mode_sayaCommand();
int mode_extCommand();
int modCommand();
int midCommand();
int menusetwindowCommand();
int menuselectvoiceCommand();
int menuselectcolorCommand();
int maxkaisoupageCommand();
int luasubCommand();
int luacallCommand();
int lookbackspCommand();
int lookbackcolorCommand();
//int lookbackbuttonCommand();
int logCommand();
int loadgosubCommand();
int linepageCommand();
int lenCommand();
int labellogCommand();
int labelexistCommand();
int kidokuskipCommand();
int kidokumodeCommand();
int itoaCommand();
int intlimitCommand();
int incCommand();
int ifCommand();
int humanzCommand();
int humanposCommand();
int gotoCommand();
int gosubCommand();
int globalonCommand();
int getparamCommand();
//int gameCommand();
int forCommand();
int filelogCommand();
int errorsaveCommand();
int englishCommand();
int effectcutCommand();
int effectblankCommand();
int effectCommand();
int dsoundCommand();
int divCommand();
int dimCommand();
int defvoicevolCommand();
int defsubCommand();
int defsevolCommand();
int defmp3volCommand();
int defaultspeedCommand();
int defaultfontCommand();
int decCommand();
int dateCommand();
int cosCommand();
int cmpCommand();
int clickvoiceCommand();
int clickstrCommand();
int clickskippageCommand();
int btnnowindoweraseCommand();
int breakCommand();
int autosaveoffCommand();
int atoiCommand();
int arcCommand();
int addnsadirCommand();
int addkinsokuCommand();
int addCommand();
void add_debug_level();
void errorAndExit( const char *str, const char *reason=NULL, const char *title=NULL, bool is_simple=false );
void errorAndCont( const char *str, const char *reason=NULL, const char *title=NULL, bool is_simple=false );
//Mion: syntax flags
bool allow_color_type_only; // only allow color type (#RRGGBB) for args of color type,
// i.e. not string variables
bool set_tag_page_origin_to_1; // 'gettaglog' will consider the current page as 1, not 0
bool answer_dialog_with_yes_ok;// give 'yesnobox' and 'okcancelbox' 'yes/ok' results
inline const char *readColorStr() {
if (allow_color_type_only)
return script_h.readColor();
else
return script_h.readStr();
}
protected:
struct UserFuncLUT{
struct UserFuncLUT *next;
char *command;
bool lua_flag;
UserFuncLUT(): next(NULL), command(NULL), lua_flag(false){}
~UserFuncLUT(){
if (command) delete[] command;
};
};
struct UserFuncHash{
UserFuncLUT root;
UserFuncLUT *last;
} user_func_hash['z'-'a'+1];
struct NestInfo{
enum { LABEL = 0,
FOR = 1 };
struct NestInfo *previous, *next;
int nest_mode;
char *next_script; // points into script_buffer; used in gosub and for
int var_no, to, step; // used in for
bool textgosub_flag; // used in textgosub and pretextgosub
int rgosub_click_state; // used for rgosub
bool rgosub_1byte_mode; // used for rgosub
bool rgosub_jumpback; // used for rgosub / select
NestInfo()
: previous(NULL), next(NULL), nest_mode(LABEL),
next_script(NULL), var_no(0), to(0), step(0),
textgosub_flag(false),
rgosub_click_state(CLICK_NONE), rgosub_1byte_mode(false),
rgosub_jumpback(false) {}
//pointers previous, next, & next_script do not need to be freed
} last_tilde;
enum { SYSTEM_NULL = 0,
SYSTEM_SKIP = 1,
SYSTEM_RESET = 2,
SYSTEM_SAVE = 3,
SYSTEM_LOAD = 4,
SYSTEM_LOOKBACK = 5,
SYSTEM_WINDOWERASE = 6,
SYSTEM_MENU = 7,
SYSTEM_YESNO = 8,
SYSTEM_AUTOMODE = 9,
SYSTEM_END = 10
};
enum { RET_NOMATCH = 0,
RET_SKIP_LINE = 1,
RET_CONTINUE = 2,
RET_NO_READ = 4,
RET_EOL = 8, // end of line (0x0a is found)
RET_EOT = 16, // end of text (the end of string_buffer is reached)
RET_RESTART = 32 // to facilitate full engine resets (mainly setres)
};
enum { CLICK_NONE = 0,
CLICK_WAIT = 1,
CLICK_NEWPAGE = 2,
CLICK_WAITEOL = 4
};
enum{ NORMAL_MODE, DEFINE_MODE };
int current_mode;
int debug_level;
#ifdef MACOSX
bool is_bundled;
char *bundle_res_path;
char *bundle_app_path;
char *bundle_app_name;
#endif
char *cmdline_game_id;
DirPaths archive_path;
DirPaths nsa_path;
int nsa_offset;
bool globalon_flag;
bool labellog_flag;
bool filelog_flag;
bool kidokuskip_flag;
bool kidokumode_flag;
bool autosaveoff_flag;
bool clickskippage_flag;
int z_order;
bool rmode_flag;
bool windowback_flag;
bool btnnowindowerase_flag;
bool usewheel_flag;
bool useescspc_flag;
bool mode_wave_demo_flag;
bool mode_saya_flag;
bool mode_ext_flag; //enables automode capability
bool force_button_shortcut_flag;
bool rubyon_flag;
bool rubyon2_flag;
bool pagetag_flag;
int windowchip_sprite_no;
int string_buffer_offset;
NestInfo root_nest_info, *last_nest_info;
ScriptHandler::LabelInfo current_label_info;
int current_line;
#ifdef USE_LUA
LUAHandler lua_handler;
#endif
/* ---------------------------------------- */
/* Global definitions */
#ifndef NO_LAYER_EFFECTS
bool use_layers;
#endif
#ifdef RCA_SCALE
float scr_stretch_x, scr_stretch_y;
#endif
int preferred_width;
int script_width, script_height;
int screen_ratio1, screen_ratio2;
int screen_width, screen_height;
int screen_texture_width, screen_texture_height;
int screen_bpp;
char *version_str;
int underline_value;
int humanpos[3]; // l,c,r
char *savedir;
void deleteNestInfo();
void setStr( char **dst, const char *src, int num = -1, bool to_utf8 = false );
/* ---------------------------------------- */
/* Effect related variables */
struct EffectLink{
struct EffectLink *next;
int no;
int effect;
int duration;
AnimationInfo anim;
EffectLink(){
next = NULL;
effect = 10;
duration = 0;
};
};
EffectLink root_effect_link, *last_effect_link, window_effect, tmp_effect;
int effect_blank;
bool effect_cut_flag;
int readEffect( EffectLink *effect );
EffectLink *parseEffect(bool init_flag);
/* ---------------------------------------- */
#ifndef NO_LAYER_EFFECTS
/* Layer related variables */ //Mion
struct LayerInfo{
struct LayerInfo *next;
Layer *handler;
int num;
Uint32 interval;
Uint32 last_update;
LayerInfo(){
num = -1;
interval = last_update = 0;
handler = NULL;
next = NULL;
}
~LayerInfo(){
if (handler) {
delete handler;
handler = NULL;
}
}
} *layer_info;
void deleteLayerInfo();
#endif
/* ---------------------------------------- */
/* Lookback related variables */
//char *lookback_image_name[4];
int lookback_sp[2];
uchar3 lookback_color;
/* ---------------------------------------- */
/* For loop related variables */
bool break_flag;
/* ---------------------------------------- */
/* Transmode related variables */
int trans_mode;
/* ---------------------------------------- */
/* Save/Load related variables */
struct SaveFileInfo{
bool valid;
int month, day, hour, minute;
char sjis_no[5];
char sjis_month[5];
char sjis_day[5];
char sjis_hour[5];
char sjis_minute[5];
};
unsigned int num_save_file;
char *save_menu_name;
char *load_menu_name;
char *save_item_name;
void setDefaultMenuLabels();
unsigned char *save_data_buf;
unsigned char *file_io_buf;
size_t file_io_buf_ptr;
size_t file_io_buf_len;
size_t save_data_len;
bool errorsave;
/* ---------------------------------------- */
/* Text related variables */
char *default_env_font;
int default_text_speed[3];
struct Page{
struct Page *next, *previous;
char *text;
int max_text;
int text_count;
char *tag;
Page(): next(NULL), previous(NULL),
text(NULL), max_text(0), text_count(0), tag(NULL){}
~Page(){
if (text) delete[] text;
text = NULL;
if (tag) delete[] tag;
tag = NULL;
next = previous = NULL;
}
int add(unsigned char ch){
if (text_count >= max_text) return -1;
text[text_count++] = ch;
return 0;
};
} *page_list, *start_page, *current_page; // ring buffer
int max_page_list;
int clickstr_line;
int clickstr_state;
int linepage_mode;
int num_chars_in_sentence;
bool english_mode;
struct Kinsoku {
unsigned int unicode;
} *start_kinsoku, *end_kinsoku; //Mion: for kinsoku chars
int num_start_kinsoku, num_end_kinsoku;
void setKinsoku(const char *start_chrs, const char *end_chrs, bool add, int code = -1); //Mion
bool isStartKinsoku(const char *str);
bool isEndKinsoku(const char *str);
/* ---------------------------------------- */
/* Sound related variables */
MusicStruct music_struct;
int music_volume;
int voice_volume;
int se_volume;
bool use_default_volume;
enum { CLICKVOICE_NORMAL = 0,
CLICKVOICE_NEWPAGE = 1,
CLICKVOICE_NUM = 2
};
char *clickvoice_file_name[CLICKVOICE_NUM];
enum { SELECTVOICE_OPEN = 0,
SELECTVOICE_OVER = 1,
SELECTVOICE_SELECT = 2,
SELECTVOICE_NUM = 3
};
char *selectvoice_file_name[SELECTVOICE_NUM];
enum { MENUSELECTVOICE_OPEN = 0,
MENUSELECTVOICE_CANCEL = 1,
MENUSELECTVOICE_OVER = 2,
MENUSELECTVOICE_CLICK = 3,
MENUSELECTVOICE_WARN = 4,
MENUSELECTVOICE_YES = 5,
MENUSELECTVOICE_NO = 6,
MENUSELECTVOICE_NUM = 7
};
char *menuselectvoice_file_name[MENUSELECTVOICE_NUM];
/* ---------------------------------------- */
/* Font related variables */
Fontinfo *current_font, sentence_font, menu_font, ruby_font;
struct RubyStruct{
enum { NONE,
BODY,
RUBY };
int stage;
int body_count;
char *ruby_start;
char *ruby_end;
int ruby_count;
int margin;
int font_size_xy[2];
char *font_name;
RubyStruct(){
stage = NONE;
font_size_xy[0] = 0;
font_size_xy[1] = 0;
font_name = NULL;
};
~RubyStruct(){
if ( font_name ) delete[] font_name;
};
} ruby_struct;
int shade_distance[2];
/* ---------------------------------------- */
/* RMenu related variables */
struct RMenuLink{
RMenuLink *next;
char *label;
int system_call_no;
RMenuLink(){
next = NULL;
label = NULL;
};
~RMenuLink(){
if (label) delete[] label;
};
} root_rmenu_link;
unsigned int rmenu_link_num, rmenu_link_width;
void deleteRMenuLink();
int getSystemCallNo( const char *buffer );
unsigned char convHexToDec( char ch );
void setColor( uchar3 &dstcolor, uchar3 srccolor );
void readColor( uchar3 *color, const char *buf );
void allocFileIOBuf();
int saveFileIOBuf( const char *filename, int offset=0, const char *savestr=NULL );
int loadFileIOBuf( const char *filename );
void writeChar( char c, bool output_flag );
char readChar();
void writeInt( int i, bool output_flag );
int readInt();
void writeStr( char *s, bool output_flag );
void readStr( char **s );
void writeVariables( int from, int to, bool output_flag );
void readVariables( int from, int to );
void writeArrayVariable( bool output_flag );
void readArrayVariable();
void writeLog( ScriptHandler::LogInfo &info );
void readLog( ScriptHandler::LogInfo &info );
/* ---------------------------------------- */
/* System customize related variables */
char *textgosub_label;
char *pretextgosub_label;
char *loadgosub_label;
char *rgosub_label;
ScriptHandler script_h;
unsigned char *key_table;
void createKeyTable( const char *key_exe );
};
#endif // __SCRIPT_PARSER_H__