diff --git a/butano/include/bn_version.h b/butano/include/bn_version.h index 5f0def77c..8b8eb84ff 100644 --- a/butano/include/bn_version.h +++ b/butano/include/bn_version.h @@ -45,7 +45,7 @@ * @ingroup other */ #ifndef BN_VERSION_PATCH - #define BN_VERSION_PATCH 0 + #define BN_VERSION_PATCH 1 #endif /** @@ -56,7 +56,7 @@ * @ingroup other */ #ifndef BN_VERSION_STRING - #define BN_VERSION_STRING "17.8.0" + #define BN_VERSION_STRING "17.8.1" #endif /** diff --git a/butano/include/documentation/bn_documentation_g_changelog.h b/butano/include/documentation/bn_documentation_g_changelog.h index d8213d453..3c0980650 100644 --- a/butano/include/documentation/bn_documentation_g_changelog.h +++ b/butano/include/documentation/bn_documentation_g_changelog.h @@ -12,7 +12,7 @@ * @tableofcontents * * - * @section changelog_17_8_1 17.8.1 (next release) + * @section changelog_17_8_1 17.8.1 * * * bn::deque::erase fixed (thanks copyrat90!). * * @ref faq_sell_money question improved. diff --git a/docs/changelog.html b/docs/changelog.html index 3924ce500..763ff886f 100644 --- a/docs/changelog.html +++ b/docs/changelog.html @@ -52,7 +52,7 @@
random
example added.log
example improved.profiler
coroutine test.Makefile
.friend
operators allow different levels of precision.profiler
coroutine test improved.profiler
test.README.md
.profiler
test.log
example to see how to log the current stack trace.bn::pair
is now a std::pair
alias.profiler
example simplified.profiler
test.README.md
.bn::
world_map
example.blending
example to learn how to do it.__FILE_NAME__
macro is no longer required.profiler
example.STACKTRACE
makefile variable.GRAPHICS
, AUDIO
and DMGAUDIO
makefile variables accept file and folder paths.bn::audio::dmg_sync_enabled
and bn::audio::set_dmg_sync_enabled
removed as they don't work properly.dynamic_regular_bg
example shows how to deal with multiple palette ids.dynamic_regular_bg
and dynamic_affine_bg
examples.date_time
example to learn how to deal with the RTC.memcmp
optimized.*.gba
file is rebuilt when the target *.elf
file isn't present.audio
example to learn how to stop, release and setup sound effects with them.bn::
Python 2 support restored.
BN_DATA_EWRAM_BSS
added.bn::
*.vgm
extension thanks to VGM player. See the DMG music import guide and the dmg_audio
example to learn how to import and play it.BG blocks commit fixed.
Slow game pak detection fixed (again).
map_collision
example added.memcmp
optimized.Makefile
.height
field.height
field is now optional.bn::
protected
to allow child classes to access them.compile_commands.json
generation support.Tonclib linking error fixed.
world_map
example fixed.-flto
memset
undefined references fixed.
memset
moved to IWRAM.memset
fixed.README.md
.bn::
memset
fixed.dynamic_regular_bg
and dynamic_affine_bg
examples are imported without using a map.bn::
sram
example.Recovery of deleted background maps fixed.
dynamic_regular_bg
example.README.md
.README.md
.BN_CODE_IWRAM
macro can be used for thumb code too._ptr
suffix ROM usage reduced.bn::
Huffman images compression support (make sure to update devkitARM before using it).
bn::
__FILE_NAME__
macro check added.memcpy
and memset
optimized thanks to agbabi.Makefile
.world_map
example.Makefile
.mod2gbt
executable is no longer necessary for importing DMG music with *.mod
extension.BMP files colors count calculation fixed (again).
dmg_audio
example to learn how to import and play it.README.md
.bn::
README.md
.BN_CFG_SPRITE_TEXT_MAX_UTF8_CHARACTERS
removed..elf
files No$gba support restored.-O0
builds support restored.palettes
example to learn how to use it.README.md
.inline
keyword usages removed.uncompress
methods renamed to decompress
.bn_graphics
to bn_gfx
. Remember to rebuild your project after updating.Audio and HDMA issues when updating at less than 60FPS fixed.
Makefile
.Makefile
allows to build source files generated with an external tool. See the external_tool
example to learn how to do it.butano-audio-tool.py
generates a list of all available music and sound items with their name.audio_player
example added.readme.txt
file for details).dynamic_regular_bg
example added.dynamic_bg
example renamed to dynamic_affine_bg
and improved.bn::
README.md
.bn::
common
namespace.constexpr inline
to avoid being copied to every translation unit.*.elfbin
output files renamed to *.elf
as it should.constexpr
.constexpr const
replaced with constexpr
where it makes sense.Makefile
. See the external_tool
example to learn how to call it.dynamic_bg
example added.noexcept
.texture_polygons
example affine parameters fixed.world_map
example.Automatic sprite double size detection fixed.
BG blocks manager use after move fixed.
world_map
example frame rate back to 60FPS.texture_polygons
example added.rumble
example.bn::
butano-graphics-tool.py
errors reporting improved.butano-graphics-tool.py
now uses all CPU cores.<cstddef>
is always included (bn_cstddef.h
header file removed).world_map
example flickering).affine_bgs
, mode_7
and world_map
examples for more.hdma_polygons
example for more.bn::
bn::constexpr
.
Thanks to the awesome gba-link-connection, multiplayer support has been implemented! See bn::link
example for more.
bpp_ mode()
methods have been renamed to bpp()
.btn
renamed to bn
. No more API breaks will be made between minor releases after 1.0.0, promise.-flto
thanks to using less build translation units.First release.
random
example added.log
example improved.profiler
coroutine test.Makefile
.friend
operators allow different levels of precision.profiler
coroutine test improved.profiler
test.README.md
.profiler
test.log
example to see how to log the current stack trace.bn::pair
is now a std::pair
alias.profiler
example simplified.profiler
test.README.md
.bn::
world_map
example.blending
example to learn how to do it.__FILE_NAME__
macro is no longer required.profiler
example.STACKTRACE
makefile variable.GRAPHICS
, AUDIO
and DMGAUDIO
makefile variables accept file and folder paths.bn::audio::dmg_sync_enabled
and bn::audio::set_dmg_sync_enabled
removed as they don't work properly.dynamic_regular_bg
example shows how to deal with multiple palette ids.dynamic_regular_bg
and dynamic_affine_bg
examples.date_time
example to learn how to deal with the RTC.memcmp
optimized.*.gba
file is rebuilt when the target *.elf
file isn't present.audio
example to learn how to stop, release and setup sound effects with them.bn::
Python 2 support restored.
BN_DATA_EWRAM_BSS
added.bn::
*.vgm
extension thanks to VGM player. See the DMG music import guide and the dmg_audio
example to learn how to import and play it.BG blocks commit fixed.
Slow game pak detection fixed (again).
map_collision
example added.memcmp
optimized.Makefile
.height
field.height
field is now optional.bn::
protected
to allow child classes to access them.compile_commands.json
generation support.Tonclib linking error fixed.
world_map
example fixed.-flto
memset
undefined references fixed.
memset
moved to IWRAM.memset
fixed.README.md
.bn::
memset
fixed.dynamic_regular_bg
and dynamic_affine_bg
examples are imported without using a map.bn::
sram
example.Recovery of deleted background maps fixed.
dynamic_regular_bg
example.README.md
.README.md
.BN_CODE_IWRAM
macro can be used for thumb code too._ptr
suffix ROM usage reduced.bn::
Huffman images compression support (make sure to update devkitARM before using it).
bn::
__FILE_NAME__
macro check added.memcpy
and memset
optimized thanks to agbabi.Makefile
.world_map
example.Makefile
.mod2gbt
executable is no longer necessary for importing DMG music with *.mod
extension.BMP files colors count calculation fixed (again).
dmg_audio
example to learn how to import and play it.README.md
.bn::
README.md
.BN_CFG_SPRITE_TEXT_MAX_UTF8_CHARACTERS
removed..elf
files No$gba support restored.-O0
builds support restored.palettes
example to learn how to use it.README.md
.inline
keyword usages removed.uncompress
methods renamed to decompress
.bn_graphics
to bn_gfx
. Remember to rebuild your project after updating.Audio and HDMA issues when updating at less than 60FPS fixed.
Makefile
.Makefile
allows to build source files generated with an external tool. See the external_tool
example to learn how to do it.butano-audio-tool.py
generates a list of all available music and sound items with their name.audio_player
example added.readme.txt
file for details).dynamic_regular_bg
example added.dynamic_bg
example renamed to dynamic_affine_bg
and improved.bn::
README.md
.bn::
common
namespace.constexpr inline
to avoid being copied to every translation unit.*.elfbin
output files renamed to *.elf
as it should.constexpr
.constexpr const
replaced with constexpr
where it makes sense.Makefile
. See the external_tool
example to learn how to call it.dynamic_bg
example added.noexcept
.texture_polygons
example affine parameters fixed.world_map
example.Automatic sprite double size detection fixed.
BG blocks manager use after move fixed.
world_map
example frame rate back to 60FPS.texture_polygons
example added.rumble
example.bn::
butano-graphics-tool.py
errors reporting improved.butano-graphics-tool.py
now uses all CPU cores.<cstddef>
is always included (bn_cstddef.h
header file removed).world_map
example flickering).affine_bgs
, mode_7
and world_map
examples for more.hdma_polygons
example for more.bn::
bn::constexpr
.
Thanks to the awesome gba-link-connection, multiplayer support has been implemented! See bn::link
example for more.
bpp_ mode()
methods have been renamed to bpp()
.btn
renamed to bn
. No more API breaks will be made between minor releases after 1.0.0, promise.-flto
thanks to using less build translation units.First release.