From 17abdcaa3004f8ed9b2a54856502c267443a9600 Mon Sep 17 00:00:00 2001 From: Alexdoru <57050655+Alexdoru@users.noreply.github.com> Date: Sat, 19 Oct 2024 09:50:42 +0200 Subject: [PATCH] Set hardness of the Ztones glass to be the same as normal glass (#1046) Co-authored-by: Martin Robertz --- src/main/java/com/dreammaster/main/MainRegistry.java | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/main/java/com/dreammaster/main/MainRegistry.java b/src/main/java/com/dreammaster/main/MainRegistry.java index 02e649ec9..b714125c1 100644 --- a/src/main/java/com/dreammaster/main/MainRegistry.java +++ b/src/main/java/com/dreammaster/main/MainRegistry.java @@ -10,6 +10,7 @@ import static gregtech.api.enums.Mods.TinkerConstruct; import static gregtech.api.enums.Mods.TwilightForest; import static gregtech.api.enums.Mods.Witchery; +import static gregtech.api.enums.Mods.ZTones; import static gregtech.api.recipe.RecipeMaps.compressorRecipes; import static gregtech.api.util.GTRecipeBuilder.SECONDS; @@ -538,6 +539,12 @@ private void registerModFixes() { if (CoreConfig.MinetweakerFurnaceFixEnabled) { ModFixesMaster.registerModFix(new MinetweakerFurnaceFix()); } + if (ZTones.isModLoaded()) { + final Block block = GameRegistry.findBlock(ZTones.ID, "tile.glaxx"); + if (block != null) { + block.setHardness(0.3F); + } + } } /**