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speedupAnimations
breaks animations for blocks that render with drawCrossedSquares
#264
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makamys
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Jan 21, 2024
Fixes Angelica's equivalent of GTNewHorizons/Hodgepodge#264 Fixes Campfire Backport campfire flames not animating (but the embers and the mixed NEI flames are still broken)
mitchej123
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Jan 21, 2024
* Mark animations of crossed squares Fixes Angelica's equivalent of GTNewHorizons/Hodgepodge#264 Fixes Campfire Backport campfire flames not animating (but the embers and the mixed NEI flames are still broken) * Add Campfire Backport compatibility to animation speedup Fixes Angelica's equivalent of GTNewHorizons/Hodgepodge#204 Fixes embers and NEI mixed flames not animating
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Blocks that use animated textures and render as crossed squares (small flowers, saplings, etc) won't be animated if
speedupAnimations
is enabled.Steps to reproduce:
speedupAnimations
is enabled.-> The poppy block will stop being animated.
I think the solution is that the MixinRenderBlocks file should inject a texture update into the
drawCrossedSquares
method.The text was updated successfully, but these errors were encountered: