From 6f7b003f92754caa0af0444bdbe1c0370c6ec572 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Sun, 19 May 2024 01:51:15 +0300 Subject: [PATCH] Release of 0.9.22 --- changelog.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 05677ed4..a7c7428b 100644 --- a/changelog.md +++ b/changelog.md @@ -1,4 +1,4 @@ -0.9.22 (in development) +0.9.22 - Improved: Weapon selection weights, this should improve selecting the next weapon when current one is empty. - Fixed: Level transition sometimes ignoring the transition volumes forcing players to spawn with the default loadout on the next map. - Fixed: ep1_citadel_00: Alyx stops the scripted scene if player falls off the cliff.