diff --git a/changelog.md b/changelog.md index 05677ed4..a7c7428b 100644 --- a/changelog.md +++ b/changelog.md @@ -1,4 +1,4 @@ -0.9.22 (in development) +0.9.22 - Improved: Weapon selection weights, this should improve selecting the next weapon when current one is empty. - Fixed: Level transition sometimes ignoring the transition volumes forcing players to spawn with the default loadout on the next map. - Fixed: ep1_citadel_00: Alyx stops the scripted scene if player falls off the cliff.