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Issue Description:
Sometimes longer lines of code are cut, so for a beginner like me is unclear if there's a new line (tab) or not.
Eventually, I figured out that if there's a ">I" it means a new line otherwise is just a line of code split in two due to lack of space, since there's a lot of space in the UI I suggest formatting the code window larger according to the code.
The text was updated successfully, but these errors were encountered:
Lucatcs
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Issues with the lessons, practices, including their code examples
label
Oct 4, 2024
Yes, unfortunately, it's a limitation of Godot 3. Normally text should wrap when lines are too long but text wrapping does not always work. This is the same issue as #99, so closing this one.
Issue Description:
Sometimes longer lines of code are cut, so for a beginner like me is unclear if there's a new line (tab) or not.
Eventually, I figured out that if there's a ">I" it means a new line otherwise is just a line of code split in two due to lack of space, since there's a lot of space in the UI I suggest formatting the code window larger according to the code.
The text was updated successfully, but these errors were encountered: