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This is due to #99, so I'm closing this to focus on the underlying issue. It's a known issue that we unfortunately can't solve in Godot 3. We will use a new approach when remaking the app in Godot 4 to address this.
Describe the bug
The display of the array-items is cut off when using small text:
To Reproduce
Expected behavior
The display should not be cut off on any text-size.
Information about your device (please complete the following information):
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