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Branch for additional art styles? #12

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davidlevy247 opened this issue Jan 30, 2021 · 4 comments
Open

Branch for additional art styles? #12

davidlevy247 opened this issue Jan 30, 2021 · 4 comments

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@davidlevy247
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davidlevy247 commented Jan 30, 2021

Feature request
I use this shader extensively in Star Citizen.
In terms of creating more screenshot artwork,
how hard would it be to alter the far plane blur component to do art styles instead such as a Van Gogh art style, or abstract and impressionist, and maybe even cubism?
Thank you for creating this awesome shader!

Hard to find papers on this specific use case.
This idea is taken to the absolute extreme in this paper, around page 70 to see results
https://oaktrust.library.tamu.edu/handle/1969.1/151313

@FransBouma
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You mean more like painterly in NVidia FreeStyle? Not sure how it would fit in e.g. the cinematic dof (or are you talking about another shader? )

@davidlevy247
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davidlevy247 commented Jan 30, 2021

You mean more like painterly in NVidia FreeStyle?

Hi, thank you for the quick response!
No, not exactly.
See this for examples of using your DOF directional blur in Star Citizen where blur is isolated to far planes in the background behind planets/moons/etc. for this effect.
https://www.instagram.com/p/CKmI-S2DFJX/
https://www.instagram.com/p/CKps2RUM-kF/

So imagine in those images, instead of the blurred background lines, a Van Gogh starry night brush stroke effect.
Your directional depth of field blur has so much control to really make great looking shots and has so much potential for using this same kind of control but rather than only directional blur, different art styles with that fine depth and usage control.

@FransBouma
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The directional depth blur is really just blurring pixels, so to apply a different effect would require a different shader. But perhaps you need to use StageDepthPlus from CorgiFX: https://github.com/originalnicodr/CorgiFX#stagedepthplus
That shader allows you to apply an image on a plane anywhere in the scene, which might be what you're looking for ?

@davidlevy247
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perhaps you need to use StageDepthPlus from CorgiFX: https://github.com/originalnicodr/CorgiFX#stagedepthplus

Not a procedural effect but that is better than not having any solution. You, sir, are a gentleman and a scholar, thank you!

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