diff --git a/code/modules/projectiles/projectile/bullets/grenade.dm b/code/modules/projectiles/projectile/bullets/grenade.dm index d0f92232c9..b9700ebd33 100644 --- a/code/modules/projectiles/projectile/bullets/grenade.dm +++ b/code/modules/projectiles/projectile/bullets/grenade.dm @@ -7,7 +7,6 @@ damage = 30 armour_penetration = 0.25 pixels_per_second = TILES_TO_PIXELS(10) //slower than bullets - shrapnel_magnitude = 4 /obj/item/projectile/bullet/rocket/on_hit(atom/target, blocked = FALSE) ..() @@ -61,7 +60,7 @@ damage_type = STAMINA damage = 80//If you get hit with this directly? Ouch... pixels_per_second = TILES_TO_PIXELS(10) //slower than bullets - var/datum/effect_system/smoke_spread/bad/smoke + var/datum/effect_system/smoke_spread/bad /obj/item/projectile/bullet/a40mmS/Initialize() . = ..()