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Better processing of several animation updates per one game time update #206

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ForNeVeR opened this issue Nov 18, 2024 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@ForNeVeR
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Currently, any of our animations are only able to process no more than one frame per update (see #202).

If the game is slow for whatever reason, this will cause the animations’ frames to slow as well, while actually I believe that certain frames should be skipped.

Let's integrate a better animation frame update system.

@ForNeVeR ForNeVeR added enhancement New feature or request help wanted Extra attention is needed labels Nov 18, 2024
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