From ae2cfa8be1c1d78dcca9e9f49f825545cfca51c6 Mon Sep 17 00:00:00 2001 From: Iajret Creature <122297233+Steals-The-PRs@users.noreply.github.com> Date: Sun, 27 Oct 2024 00:09:37 +0300 Subject: [PATCH] [MIRROR] Forged Weapons Bane list expanded and span made it clear what they do. (#5131) * Forged Weapons Bane list expanded and span made it clear what they do. (#4515) * Forged Weapons Bane list expanded and span made it clear what they do. * Apply suggestions from code review --------- Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com> * [MIRROR] Forged Weapons Bane list expanded and span made it clear what they do. --------- Co-authored-by: OrbisAnima Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com> Co-authored-by: StealsThePRs --- modular_nova/modules/reagent_forging/code/forge_weapons.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/modular_nova/modules/reagent_forging/code/forge_weapons.dm b/modular_nova/modules/reagent_forging/code/forge_weapons.dm index 104854e81de..e00f23b4fce 100644 --- a/modular_nova/modules/reagent_forging/code/forge_weapons.dm +++ b/modular_nova/modules/reagent_forging/code/forge_weapons.dm @@ -20,11 +20,13 @@ . = ..() AddComponent(/datum/component/reagent_weapon) AddElement(/datum/element/bane, mob_biotypes = MOB_BEAST, damage_multiplier = FAUNA_MULTIPLIER, requires_combat_mode = FALSE) + AddElement(/datum/element/bane, target_type = /mob/living/basic/mining/legion, damage_multiplier = FAUNA_MULTIPLIER, requires_combat_mode = FALSE) AddElement(/datum/element/bane, target_type = /mob/living/simple_animal/hostile/megafauna, damage_multiplier = MEGAFAUNA_MULTIPLIER, requires_combat_mode = FALSE) /obj/item/forging/reagent_weapon/examine(mob/user) . = ..() . += span_notice("Using a hammer on [src] will repair its damage!") + . += span_notice("This weapon seems twice as effective when used on beasts and monsters.") /obj/item/forging/reagent_weapon/sword name = "forged sword" @@ -216,11 +218,13 @@ . = ..() AddComponent(/datum/component/reagent_weapon) AddElement(/datum/element/bane, mob_biotypes = MOB_BEAST, damage_multiplier = FAUNA_MULTIPLIER, requires_combat_mode = FALSE) + AddElement(/datum/element/bane, target_type = /mob/living/basic/mining/legion, damage_multiplier = FAUNA_MULTIPLIER, requires_combat_mode = FALSE) AddElement(/datum/element/bane, target_type = /mob/living/simple_animal/hostile/megafauna, damage_multiplier = MEGAFAUNA_MULTIPLIER, requires_combat_mode = FALSE) /obj/item/shield/buckler/reagent_weapon/examine(mob/user) . = ..() . += span_notice("Using a hammer on [src] will repair its damage!") + . += span_notice("This weapon seems twice as effective when used on beasts and monsters.") /obj/item/shield/buckler/reagent_weapon/attackby(obj/item/attacking_item, mob/user, params) if(atom_integrity >= max_integrity)