From 6536cb57a9e2933c37a65e4276b3dfb6ed18b577 Mon Sep 17 00:00:00 2001 From: Hatterhat <31829017+Hatterhat@users.noreply.github.com> Date: Sat, 26 Oct 2024 12:48:10 -0500 Subject: [PATCH] fixes rengo bayonet offset + makes it properly 2h (#4519) why isnt this defined on a base level Co-authored-by: Hatterhat --- .../company_and_or_faction_based/xhihao_light_arms/rifle.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/modular_nova/modules/modular_weapons/code/company_and_or_faction_based/xhihao_light_arms/rifle.dm b/modular_nova/modules/modular_weapons/code/company_and_or_faction_based/xhihao_light_arms/rifle.dm index 1016a1f507f..2a03838b448 100644 --- a/modular_nova/modules/modular_weapons/code/company_and_or_faction_based/xhihao_light_arms/rifle.dm +++ b/modular_nova/modules/modular_weapons/code/company_and_or_faction_based/xhihao_light_arms/rifle.dm @@ -17,6 +17,7 @@ tac_reloads = TRUE internal_magazine = FALSE can_be_sawn_off = FALSE + weapon_weight = WEAPON_HEAVY /obj/item/gun/ballistic/rifle/sporterized/Initialize(mapload) . = ..() @@ -24,7 +25,7 @@ AddComponent(/datum/component/scope, range_modifier = 1.5) /obj/item/gun/ballistic/rifle/sporterized/add_bayonet_point() - AddComponent(/datum/component/bayonet_attachable, offset_x = 35) + AddComponent(/datum/component/bayonet_attachable, offset_x = 35, offset_y = 12) /obj/item/gun/ballistic/rifle/sporterized/give_manufacturer_examine() AddElement(/datum/element/manufacturer_examine, COMPANY_XHIHAO)