diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index c3c87bef4ab..a8cb7e9eb4d 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -984,7 +984,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(is_secret_level(mob_eye.z) && !client?.holder) set_sight(null) //we dont want ghosts to see through walls in secret areas RegisterSignal(mob_eye, COMSIG_MOVABLE_Z_CHANGED, PROC_REF(on_observing_z_changed)) - if(mob_eye.hud_used && src != usr) // can't view your own inventory and hud but you're either A: permanently ghosted out. Or B: dead and it barely matters. + if(mob_eye.hud_used) client.clear_screen() LAZYOR(mob_eye.observers, src) mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)