diff --git a/html/changelogs/archive/2023-09.yml b/html/changelogs/archive/2023-09.yml
index 99bc299be5a..a45513671ce 100644
--- a/html/changelogs/archive/2023-09.yml
+++ b/html/changelogs/archive/2023-09.yml
@@ -1224,3 +1224,39 @@
differs from the gender default.
softcerv:
- rscadd: Adds in the ability for certain NIFSofts to be kept between rounds.
+2023-09-30:
+ DrDiasyl aka DrTuxedo:
+ - balance: Holsters can now be clipped to any suit, and house Captain antique gun
+ and HoS gun. You now can buy holsters from the SecTech premium section.
+ Paxilmaniac:
+ - qol: The half mask respirator can have its TTS voice muffling properties toggled
+ with control click
+ - qol: Icecats are now listed in the round end report, so you can see who was up
+ icing they cat
+ - bugfix: Icecats should hopefully spawn with their special language correctly now
+ SkyratBot:
+ - code_imp: removed some redundant code for airlocks
+ - admin: Mob abilities can be granted to arbitrary mobs via the VV menu in a similar
+ way to spells.
+ - bugfix: Lavaland syndicate operatives can no longer trivially use the jetpack
+ on their modsuit to fly over the lava.
+ - bugfix: If two cosmic heretics ascend in the same round, their star gazer survival
+ will be linked to each individual heretic and not shared by just one of them.
+ - bugfix: You can't click the Knock heretic portal to join as a mob while already
+ signed up to become a mob.
+ - balance: Cosmic heretics can't order the Star Gazer around while jaunting.
+ - balance: The Knock Heretic portal cannot summon Flesh Worms, but can summon Fire
+ Sharks.
+ - balance: The Knock Heretic portal will disperse if its creator is killed.
+ - rscadd: SM crystal can now dust someone or something if it falls on it.
+ - bugfix: The reverse revolver now looks like a normal Syndicate revolver on inspection.
+ - bugfix: fixed the stamp in the metastation CMO office always spawning on the floor
+ - bugfix: You can now spray paint the SM without getting dusted
+ Smol42:
+ - rscadd: Added some new hairstyles
+ Zergspower:
+ - bugfix: Crew Monitor works again properly
+ nikothedude:
+ - rscadd: A waterbreathing quirk
+ - qol: Waterbreathing is now documented on species pages of the species that have
+ it
diff --git a/html/changelogs/archive/2023-10.yml b/html/changelogs/archive/2023-10.yml
new file mode 100644
index 00000000000..ccff91affb0
--- /dev/null
+++ b/html/changelogs/archive/2023-10.yml
@@ -0,0 +1,122 @@
+2023-10-01:
+ Hatterhat:
+ - balance: Bullets have had their base type's wound bonus reduced back to 0, down
+ from 20, because wounds are actually quite punishing. Funnily enough, most bullets
+ already have modified wound bonuses - except c9mm, c10mm, and most incendiaries,
+ so this probably doesn't change much.
+ - balance: .50 (used in the snipers and renamed to .416 or whatever) is now back
+ to TG balance standards. Knockdown on hit, 60 instead of 110 damage, etc. etc.
+ - bugfix: .50 Soporific was removed because disruptor ammo was right there and nobody
+ realized it existed.
+ - bugfix: After review of a missing equipment complaint, Nanotrasen remembered to
+ pay Lopland's quartermasters to put the customary flashbang and teargas grenade
+ boxes into the Void Raptor's armory.
+ Melbert:
+ - qol: Examine blocked out roundstart / latejoin job information.
+ - qol: Captain gets a little bit more information about how their radio works roundstart.
+ - bugfix: Fixed roundstart players not getting radio information.
+ Paxilmaniac:
+ - image: The buttondown shirts (underwear) have been updated with a better look
+ and more contrasted palette
+ SkyratBot:
+ - rscadd: A new export has arrived in the imports section, the Galactic Materials
+ Market! You can use this to buy and sell minerals for profit or cost, as well
+ as stock your station when you don't have any miners.
+ - rscadd: Insert sheets of minerals into the Galactic Materials Market to convert
+ them into a stock block, allowing you to lock in your price for 5 minutes. Wait
+ too long and it'll be subject to market value again!
+ - rscadd: Minerals can be bought on the market either using the station's cargo
+ budget by cargo crew, or privately by everyone else.
+ - rscdel: Any material stacks that can be bought and sold on the market before have
+ been removed from the cargo catalog.
+ - rscadd: Adds Bitrunning to supply department- a semi-offstation role that rewards
+ teamwork.
+ - rscadd: Adds new machines to complement the job- net pod, quantum server, quantum
+ consoles, and the nexacache vendor.
+ - rscadd: Adds several new maps which can be loaded and unloaded at will.
+ - rscadd: Some flair for the new bitrunning vendor.
+ - rscadd: Adds a new antagonist for the virtual domain only. Short lived ghost role
+ that fights bitrunners.
+ - rscdel: Removes the BEPIS machine, moves its tech into the Bitrunning vendor.
+ - bugfix: Fixes missing baseturfs and clowns in mining planet VDOM..
+ - qol: Font settings in the chat panel applies to all text now.
+ - image: new chaplain outfit
+ - bugfix: Blob spores will respond to rallies more reliably (it won't runtime every
+ time they try and pathfind).
+ - bugfix: Blobbernaut pain animation overlays should align with the direction the
+ mob is facing instead of always facing South
+ - refactor: Blob spores, zombies, and blobbernauts now all use the basic mob framework.
+ They should work the same, but please report any issues.
+ - bugfix: Added warden to list of default required enemies for rulesets.
+ - bugfix: Blob Zombies and Blobbernauts have had their attack speed restored to
+ its original value
+ - refactor: Supermatter Spiders have been refactored into basic mobs, on the extremely
+ off chance you spot one and also notice any weird bugs regarding it, please
+ report it.
+ - balance: There are now 3 roundstart cyborg job slots open by default.
+ - rscadd: Quantum servers now talk over supply channel when they're done cooling
+ off. Go outside!
+ - bugfix: You can no longer use dragon swoop to bypass cordons.
+ - bugfix: Netpod brain damage is now properly reduced upon server upgrades.
+ - bugfix: Fixed an bug where swapping bodies in vdom prevented you from disconnecting.
+ - bugfix: Fixed a bug where a quantum server could get locked out of loading new
+ domains.
+ - bugfix: Changed quantum console UI to display "no bandwidth" rather than "none"
+ - bugfix: Actually fixed the hooked item exploit.
+ - rscadd: Heretic Rebalance
+ - balance: Researching the Main Knowledge paths that unlock Side Paths will grant
+ one Side Point that can be used only on those side paths. You can still spend
+ normal knowledge points on them if you wish.
+ - balance: Rune drawing time has been reduced from 30->20 seconds. Codex drawing
+ time has been reduced from 15->8.
+ - balance: 'Codex Cicatrix is now a roundstart knowledge, works as an amber focus
+ when held in-hand and opened, and has had its recipe changed to: 1 of any non-standard
+ pen (literally anything that isn''t the base pen), any book, and either animal
+ hide OR a corpse, any kind.'
+ - code_imp: Added support for using a list inside ritual requirements and a special
+ 'snowflake check' rituals can utilize.
+ - balance: The first non-path knowledge, the Mansus Hand Mark, has had its cost
+ reduced from 2->1 points.
+ - bugfix: Aloe and other baked foods that don't have reagents can be baked again
+ without turning to ash
+ Vekter:
+ - bugfix: Fixes the missing grinder in Birdshot's Virology department
+ jjpark-kb:
+ - bugfix: the ashwalker tendril will allow you to respawn again (the tendril blessing)
+ - bugfix: the round end report will accurately report ashwalker sacrifices
+ nikothedude:
+ - code_imp: Gauze removal is now handled by the gauze's destroy instead of seep_gauze
+ ninjanomnom:
+ - rscdel: An easter egg plushie that was spawning where it shouldn't has been brought
+ back home.
+ - rscadd: The secure closet can now spawn live gibtonite, enjoy your free bomb.
+2023-10-02:
+ SkyratBot:
+ - balance: Sci now has access to the materials & canisters section in their departmental
+ order console
+ - rscadd: Expanded the fishing portal generator. It now comes with several portal
+ options that can be unlocked by performing fish scanning experiments, which
+ also award a modest amount of techweb points.
+ - balance: The fishing portal generator is now buildable and no longer orderable.
+ The board can be printed from cargo, service and science lathes.
+ - balance: Advanced fishing tech is no longer a BEPIS design. It now requires the
+ base fish scanning experiment and 2000 points to be unlocked.
+ - rscadd: The advanced fishing rod now comes with an incorporated experiscanner
+ specific for fish scanning.
+ - rscadd: Added a new skillchip that may change the icon of the "fish" shown in
+ the minigame UI to less generic ones. Reaching master level in fishing also
+ does that.
+ - qol: The experiment handler UI no longer shows unselectable experiments.
+ - bugfix: Security officers can now download the crew manifest PDA app that they
+ start with.
+ - rscadd: Wizards who complete the grand ritual can now gift everyone with eternal
+ life
+ distributivgesetz:
+ - bugfix: Font scaling in TGUI chat has been reverted to its original implementation.
+ softcerv:
+ - rscadd: Adds the mini-soulcatcher, a more lightweight soulcatcher that can be
+ attached to objects
+ - rscadd: Adds in the RSD brain interface, an item that allows for soulcatcher souls,
+ that died within a round and were scanned, to be transferred to a new brain.
+ - rscadd: Adds in the NIFSoft Scryer, a NIFSoft that gives the user a Scryer they
+ can use to communicate with other Scryer users.