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changelog.txt
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changelog.txt
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OpenDS Change Log
================
OpenDS 4.5 (released Fall 2016)
-----------------------------------------
* brake light for traffic vehicles
* make traffic vehicles drive never faster than steering car
OpenDS 4.0 (released April 2016)
-----------------------------------------
* Bicycle support
* Game engine update (jMonkeyEngine 3.1 Alpha 1)
* Optimization (rendering, physics simulation, trigger checks, autonomous vehicles)
* Enhanced stats screen (coordinate axes and resource consumption)
* Support for various sky texture formats
* Added trigger action for custom data logging (ReportTextTriggerAction)
* Manual gear shift available
* Added position-based event triggering during camera flight
* Enhanced support for Fanatec wheels and pedals *PRO*
* New driving tasks *PRO*
* Enhanced support for Atomic Motion Chairs *PRO*
* Git repository for code sharing opened
* Documentation update
OpenDS 3.5 (released November 2015)
-----------------------------------------
* Pedestrian support
* HMI bundle *PRO*
* Motorway Task
* Countyside2 track
* Village2 track
* Force feedback support *PRO*
* Pedal support
* Event triggering via Server
* Movie player integration
* Change weather settings during runtime
* Start configuration
* Simplified setup of multiple screens
OpenDS 3.0 (released May 2015)
-----------------------------------------
* Oculus Rift support
* Static car interior
* Lane Change Test rebuilt *PRO*
* Adaptive cruise control (ACC)
* Support for AMS Motion Seats through Simphinity
* Large city model ("BigCity")
* Several new car models
* Interface for DATAQ Data Acqisition Devices *PRO*
* Three Truck Platoon Task including 70 km long road with hill scenery *PRO*
* Visual parking brake indicator
* Acoustic and visual turn signal
* Automatically switch off turn signal after steering
* Snow, rain, and fog can be adjusted during runtime
* Fog now available in multi-screen setup
* Debugged mouse pointer issue in “ReactionTest” driving task
* Extended logging of 3VPT *PRO*
* Added cross wind triggers
* Database connection for eye-gaze analysis module *PRO*
OpenDS 2.5 (released September 2014)
-----------------------------------------
* Eye-tracker integration for scene ray casting: Record which environment entities the user focuses and analyze gaze timings. Universal interface with built-in support for recent Tobii eye-trackers. *PRO*
* Multi-driver environment:
- connect multiple user-controlled vehicles to the same simulation
- feed computer-generated tracks to the simulated environment
- Multi-driver server available
* Geo-referencing tool available
* Improved CityEngine integration (direct export)
* Premium model: Eisenbahnstraße (based on a high-polished CityEngine model) *PRO*
* Improved Three Vehicle Platoon Task *PRO*
* Minor changes:
- Introduced trigger node
- Top-down view (with position marker)
- Hood can be shown
- Cruise control
- Set outside camera position
- Video capturing
- Debugged SettingsControllerServer
- Debugged camera flight