Add Packing options to PredictionRigidbody
#823
AustinEast
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Feature Request
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Im running into issues with accuracy when reconciling my Predicted Rigidbodies, and I've narrowed it down to the
RigidbodyState
reconciling with a packed Quaternion - after manually updating theRigidBodyState
writer/reader to use unpacked quaternions my issues are resolved.So my request would either be to add an option to set the Packing on the PredictionRigidbody/RigidbodyState, or to expose the internal
PredictionRigidbody.SetReconcileData()
method so that we can easily write our own writers/readers for the type (the mentioned internal method is the main blocker for this DIY approach).Beta Was this translation helpful? Give feedback.
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