Make DefaultSceneProcessor variables protected #220
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JonasSchnettker
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Feature Request
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I can take a look at what variables would make sense at being protected. I'm marking this as accepted and will let you know what I find. |
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Added in 3.3.0 |
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Since the documentation recommends inheriting from the DefaultSceneProcessor (https://fish-networking.gitbook.io/docs/manual/guides/scene-manager/addressables) and overriding its functions, its variables should be protected as well, as they are most likely to be used as well.
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