diff --git a/Client/mods/deathmatch/logic/CClientGame.cpp b/Client/mods/deathmatch/logic/CClientGame.cpp index 4651fb3407..2aaf64d9b7 100644 --- a/Client/mods/deathmatch/logic/CClientGame.cpp +++ b/Client/mods/deathmatch/logic/CClientGame.cpp @@ -3441,6 +3441,9 @@ void CClientGame::Event_OnIngame() g_pGame->ResetAlphaTransparencies(); g_pGame->ResetModelTimes(); + // Reset weapon render + g_pGame->SetWeaponRenderEnabled(true); + // Make sure we can access all areas g_pGame->GetStats()->ModifyStat(CITIES_PASSED, 2.0);