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When using gui.draw_text I would like to be able to set the font size somehow. The text is pretty small on a high-dpi monitor and becomes very difficult to read! I'm a bit of a noob when it comes to programming so I apologize if this is already possible...
The text was updated successfully, but these errors were encountered:
There's no easy way to change the font-size per-se (see e.g. ocornut/imgui#1018), but I could add a method to set the global font scale. this does not re-render the font atlas, so the font may look weird at non-integer scales. here's a gif of it alternating between x1, x1.5 and x2 scale:
It also scales everything globally, you won't be able to render some text smaller than other text. Seeing you just want to see stuff on a high DPI display this might still be an easy solution. Does that sound good?
When using gui.draw_text I would like to be able to set the font size somehow. The text is pretty small on a high-dpi monitor and becomes very difficult to read! I'm a bit of a noob when it comes to programming so I apologize if this is already possible...
The text was updated successfully, but these errors were encountered: