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script.js
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//DETECTING BUTTON PRESS
var numberOfDrumButtons = document.querySelectorAll(".drum").length;
for(var i = 0; i < numberOfDrumButtons; i++){
document.querySelectorAll(".drum")[i].addEventListener("click", function (){
var buttonInnerHTML = this.innerHTML;
makeSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
})
};
//DETECTING KEYBOARD PRESS
document.addEventListener("keypress", function(evennt){
makeSound(event.key);
buttonAnimation(event.key)
});
function makeSound(key){
/*function Audio (fileLocation){
this.fileLocation = fileLocation;
this.play = function(){
//Taps into the audio hardware
//Check the file at file location exists
//Check the file at sound location is a sound file
//Play the file at file location
}
}*/
switch(key){
case "w":
var tom1 = new Audio('sounds/tom-1.mp3');
tom1.play();
break;
case "a":
var tom2 = new Audio('sounds/tom-2.mp3');
tom2.play();
break;
case "s":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case "d":
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case "j":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case "k":
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case "l":
var kickbass = new Audio('sounds/kick-bass.mp3');
kickbass.play();
break;
default:
}
}
function buttonAnimation(currentKey){
var activeButton = document.querySelector("." + currentKey)
activeButton.classList.add("pressed")
setTimeout(function(){
activeButton.classList.remove("pressed")
}, 100);
}