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In the SISL/Waterworld section, there is a mismatch between the documentation and the code on the color of the objects.
"For example, by default there are 5 agents (purple), 5 food targets (red) and 10 poison targets (green)."
But in waterworld_models, the rgb colors of food targets -- evaders correspond to green (ln 67)
waterworld_models
class Evaders(MovingObject): def __init__(self, x, y, vx, vy, radius=0.03, collision_type=2, max_speed=100, nutrition=2): super().__init__(x, y, radius=radius) self.body.velocity = vx, vy self.color = (145, 250, 116)
and color of poison target corresponds to red (ln 88)
class Poisons(MovingObject): def __init__( self, x, y, vx, vy, radius=0.015 * 3 / 4, collision_type=3, max_speed=100 ): super().__init__(x, y, radius=radius) self.body.velocity = vx, vy self.color = (238, 116, 106)
Did I get that right? Should I make a PR to fix the docs?
The text was updated successfully, but these errors were encountered:
David-GERARD
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In the SISL/Waterworld section, there is a mismatch between the documentation and the code on the color of the objects.
"For example, by default there are 5 agents (purple), 5 food targets (red) and 10 poison targets (green)."
But in
waterworld_models
, the rgb colors of food targets -- evaders correspond to green (ln 67)and color of poison target corresponds to red (ln 88)
Did I get that right? Should I make a PR to fix the docs?
The text was updated successfully, but these errors were encountered: