diff --git a/Content.Server/Chat/Systems/ChatSystem.cs b/Content.Server/Chat/Systems/ChatSystem.cs index d2ed6e04346..6cab6a8ee5b 100644 --- a/Content.Server/Chat/Systems/ChatSystem.cs +++ b/Content.Server/Chat/Systems/ChatSystem.cs @@ -223,7 +223,7 @@ public void TrySendInGameICMessage( message = message[1..]; } - bool shouldCapitalize = (desiredType != InGameICChatType.Emote); + bool shouldCapitalize = (desiredType != InGameICChatType.Emote && desiredType != InGameICChatType.Subtle); bool shouldPunctuate = _configurationManager.GetCVar(CCVars.ChatPunctuation); // Capitalizing the word I only happens in English, so we check language here bool shouldCapitalizeTheWordI = (!CultureInfo.CurrentCulture.IsNeutralCulture && CultureInfo.CurrentCulture.Parent.Name == "en")