diff --git a/Content.Server/Chat/Systems/ChatSystem.cs b/Content.Server/Chat/Systems/ChatSystem.cs index a06cdc8673a..b0591f49892 100644 --- a/Content.Server/Chat/Systems/ChatSystem.cs +++ b/Content.Server/Chat/Systems/ChatSystem.cs @@ -528,19 +528,19 @@ private void SendEntityWhisper( { // Scenario 1: the listener can clearly understand the message result = perceivedMessage; - wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-wrap-message", name, perceivedMessage, language); + wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-wrap-message", name, result, language); } else if (_interactionSystem.InRangeUnobstructed(source, listener, WhisperMuffledRange, Shared.Physics.CollisionGroup.Opaque)) { // Scenerio 2: if the listener is too far, they only hear fragments of the message result = ObfuscateMessageReadability(perceivedMessage); - wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-wrap-message", nameIdentity, perceivedMessage, language); + wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-wrap-message", nameIdentity, result, language); } else { // Scenario 3: If listener is too far and has no line of sight, they can't identify the whisperer's identity result = ObfuscateMessageReadability(perceivedMessage); - wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-unknown-wrap-message", string.Empty, perceivedMessage, language); + wrappedMessage = WrapWhisperMessage(source, "chat-manager-entity-whisper-unknown-wrap-message", string.Empty, result, language); } _chatManager.ChatMessageToOne(ChatChannel.Whisper, result, wrappedMessage, source, false, session.Channel);