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[dev] 重绘机制改为脏区域重绘 #15

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2 of 3 tasks
Fancyflame opened this issue Oct 5, 2024 · 0 comments
Open
2 of 3 tasks

[dev] 重绘机制改为脏区域重绘 #15

Fancyflame opened this issue Oct 5, 2024 · 0 comments

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@Fancyflame
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没什么好说的,上任务列表

任务列表

  • 删除LayerCompositer以及相关组件,并做出接口调整。
  • render参数改为携带canvas,脏区和渲染时延
  • RedrawScheduler现在接受脏区,而不再是重绘的图层

提示:每个元素现在不可以超出给定的draw_region绘制,否则可能会不完全重绘

Fancyflame added a commit that referenced this issue Oct 5, 2024
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