[Unstable] ice fragments have collision now #15069
Replies: 2 comments 2 replies
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reminder to not remove this, just balance it 🙏 thoughts: |
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Fixed in https://github.com/FakeFishGames/Barotrauma-development/commit/e09081f0fdf4f17cfbd2f4dd84b01115ed8f7322 (commit in our private repo). Unfortunately we went with just making them go through subs again: even though I agree it's pretty cool to have them collide with subs, it would be non-trivial to get them to work well (with the network syncing, proper collision handling with subs and characters, AIs being able to react to the fragments...) and in my opinion it doesn't feel worth it for such a minor addition (at least for the time being). |
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Disclaimers
What happened?
don't know how you pulled it off but the fragments created by ice spires/cave obstructions/floating ice bergs now have colission and will cause heavy damage if they fall on/if rammed into by submarine, players and projectiles still don't collide with them
this actually works really smoothly and i see it being a really cool new feature if you tweak the damage of the fragments and/or make them destructible
Reproduction steps
break a spire on top of the sub/break a spire and drive into the fragments
Bug prevalence
Happens every time I play
Single player or multiplayer?
Single player
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No response
Version
v1.7.0.1 (Unstable)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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