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Unlock Cheats
FaithBeam edited this page Oct 24, 2023
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This unlocks cheats that are normally disabled in the release build of The Sims. A couple useful cheats are:
- money x
- money 100000 - gives you 100000 simoleons
- edit_char
- edit the current character in the character creator
- do not use this while a pet is selected otherwise your game will crash
Code | Options | Comment |
---|---|---|
#export | write out behavior tuning constants to Tuning.txt | |
#import | read in behavior tuning constants from Tuning.txt | |
aa | [on|off] | enables/disables sprite antialiasing |
all_menus | [on|off] | turns on/off the showing of unavailable interactions in pers |
allow_inuse | sets whether menu items appear for in use objects | |
alt_add | [amt] | add constant value to entire altitude layer |
assert | force an assert (for testing) | |
auto_level | [on|off] | architecture tools automatically set the level when necessary |
auto_reset | [on|off] | turns on or off the automatic object reset feature (resetting of object simulations when main or init tree changes) |
autonomy | [level] | set the autonomy level for all people in the house |
browser_failsafe | [on|off] | can prevent a crash when launching the web browser |
bubble_tweak | [z offset] | sets the z value used to offset the sims' thought bubbles |
cam_mode | [on|off] | turns camera mode on or off |
cht | [file] | executes file.cht as a list of cheats |
core_dump | Dumps entire contents of memory to core_dump_[date:time].txt.� Warning: HUGE FILE | |
crash | crashes game :) | |
ct | [tag] [index] | dresses the sim in the tag and index from the costume trunk tag and index from the costume trunk |
damagelist | ([refresh | current | previous | all]) | [on|off]) | |
debug_social | [on|off] | turns on the debug flag to show outcome choice dialogs for social interactions |
draw_all_frames | [on|off] | draw all animation frames, without skipping to keep up |
draw_floorable | [on|off] | turn the floorable grid on and off |
draw_origins | [on|off] | draw colored dots at each person's origin |
draw_routes | [on|off] | draw colored dots on selected person's path |
dump_catalog_sorts | - | |
dump_happy | dumps to a file the selected person's most recent list� of scored interactions | |
dump_mc | dumps to a file the selected person's motive contribution curve | |
edit_char | open Create-A-Character screen, and edit the select person | |
edit_grass | [increment] | turn on mode for editing grass tiles. increment sets number value by which to change the grass' |
edit_size | [size] | sets flag layer to allow editing only with a central square, size x size |
fam_test | [opcount] | runs series of random operations on unhouses families |
flush | Flushes app completely in to VM file. NT only. Useful to see how much memory is required at a given time to run the game (by tracking the app's WorkingSetSize) | |
genable | [default|status] | ([terrain | floors | walls | clear | objects | people | full_draw | static_rows | static | old_clear | all ] [on|off]) | |
grid | [on|off] | enables/disables terrain grid drawing |
grow_grass | [amount] | increase the grass level up to the maximum for each tile |
help | �help, or help [partial command], or help [command] | |
hist_add | adds a new family history stat to the current family | |
history | [file] | writes out the family history of the current family. if file is not specified, the default is used |
house | [house #] | loads a house, no questions asked |
houseview_update | [sims|vacation|x] | |
html | [on|off] | enables or disables automatic creation of web pages |
import | [FAM file] | Import and load the given FAM file. Does so without asking. |
interests | dialog showing selected char's interests | |
lamps | [on|off] | enables/disables lamp effects on walls & floors |
load | [house num] | [house num], between 0 and 18 |
log_animations | [on|off] | log animations in the event log window |
log_mask | [on|off] | sets the event logging mask |
lot | [lot #] | |
lot_border | [tl] [tr] [bl] [br] | sets up the borders of the lot with non-editable flag. requires rotation 0 |
lot_size | [size] | change the lot size |
make_dynamic | [on|off] | |
map_edit | [on|off] | turn on or off the mode to edit locked tiles |
memview | shows the memory view window (debug builds only) | |
money | [amt] | sets current funds to amt |
motives | [on|off] | turn on/off the motive engine for all people in the house |
move_lots | Enter lot moving mode. Hit escape to exit it. | |
move_objects | [on|off] | turn on or off allowing the user to move any object |
music | [on|off] | turns music on or off |
nessie | Same as SimCity. | |
ngh | [path] | sets the neighborhood directory to the path |
obj_comp | [on|off] | turns object compression in save file on or off |
obj_dlg | ||
offset_world | [x_amt] [y_amt] | moves everything in world by specified x & y tile offsets |
people_quality | [low|medium|high] | |
pet_control | ||
plugh | say "plugh" | |
porntipsguzzardo | type "porntipsguzzardo" | |
prepare_lot | checks for required objects on the current lot and deletes come and see me objects | |
preview_anims | [on|off] | turns on/off animation preview mode |
quats | [on|off] | enables or disables quaternion transformations. |
quit | Quit the sims. | |
rebuild_cp | rebuilds entire control panel/ucp from scratch | |
refresh_faces | refresh the BMP_ resources for all people whose IFF files are writable | |
refresh_textures | rematches dependent textures and regenerates bitmaps for all | |
reload_neighborhood | - | |
reload_people | total reload of people skeletons, animations, suits and skins | |
report_assets | [on|off] | enables or disables assets report. |
restore_tut | restores tutorial | |
rosebud | ||
rotation | [0|1|2|3] | set absolute world rotation |
route_balloons | [on|off] | turn on or off the display of routing debug balloons |
save | Saves the currently loaded house. | |
save_careers | save out careers data as binary | |
save_careers_txt | save out careers data as text | |
save_tuning | save out data from tuning.txt to object files | |
set_hour | [hour] | sets the hour of the day |
set_level | [1|2] | |
sev | short for "soundevent" | |
shadows | [on|off] | enables/disables shadows under objects |
show_animations | ||
show_filter | 0 - 7. 0 to hide filters 1-Lodging; 2-Food; 3-Gardening; 4-Shopping; 5-Dog/Cat; 6-Small Animals; 7-Recreation | |
show_sounds | ||
show_zones | [on|off] | hide/disable the lot zoning outlines. |
shrink_text | [font_size] [text] | Products shrunk_text_#.bmp files, shrinking the text using the bmp shrinker |
sim_log | [begin|end] | start and stop the sim logging |
sim_peek | [on|off] | enables or disables calls to PeekMessage within sim loop |
sim_speed | [speed] | sets the sim speed to given number. 0-1000. |
sound | [on|off] | turns sounds on or off |
sound_bad | trigger sound event | |
sound_good | short for "soundevent" | |
sound_log | [on|off] | shows or hides the sound log window |
soundevent | trigger sound event | |
sprites | [sims|vacation|alpha|depth|index] | |
stream_fps | [max frames-per-sec of stream anim] | |
swap_houses | [house#] [house#] | swaps the 2 house files and updates families |
sweep | [on|off|all|none|'subsys_name'] [show|hide] | |
tile_info | [on|off] | show or hide the tile info window |
tips | - | |
tutorial | [on|off] | tutorial off keeps the tutorial object from being generated when a tutorial house is loaded |
visitor_control | [on|off] | enable or disable allowing visitors to be controlled using the keyboard |
w | [text] | sets caption to appear at lower-left of webcam image |
water_tool | enables the water tool | |
write_destlist | [on|off] | appends the route destination list to AllRoutes.txt every time a route is found |
write_routes | [on|off] | write out an RTE file every time a route is found |
xyzzy | say "xyzzy" |