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Every time I create a new build, creating a socket or connecting to a socket (using SteamNetworkingSockets.CreateRelaySocket and SteamNetworkingSockets.ConnectRelay respectively) both cause a crash. Once I relaunch and try the exact same thing again, it works perfectly fine. Any ideas?
No crash file is created, so I'm not sure what other info I can give.
The text was updated successfully, but these errors were encountered:
Every time I create a new build, creating a socket or connecting to a socket (using SteamNetworkingSockets.CreateRelaySocket and SteamNetworkingSockets.ConnectRelay respectively) both cause a crash. Once I relaunch and try the exact same thing again, it works perfectly fine. Any ideas?
No crash file is created, so I'm not sure what other info I can give.
The text was updated successfully, but these errors were encountered: