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Crashing on first launch #772

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Fel-lek opened this issue Jun 29, 2024 · 0 comments
Open

Crashing on first launch #772

Fel-lek opened this issue Jun 29, 2024 · 0 comments
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@Fel-lek
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Fel-lek commented Jun 29, 2024

Every time I create a new build, creating a socket or connecting to a socket (using SteamNetworkingSockets.CreateRelaySocket and SteamNetworkingSockets.ConnectRelay respectively) both cause a crash. Once I relaunch and try the exact same thing again, it works perfectly fine. Any ideas?

No crash file is created, so I'm not sure what other info I can give.

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