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Mod compatibility #895

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Giggitybyte opened this issue Apr 21, 2023 · 1 comment
Open

Mod compatibility #895

Giggitybyte opened this issue Apr 21, 2023 · 1 comment
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area: compatibility Issue only happens when other mods are present status: needs testing Issue needs testing type: bug Issue where something isn't working

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@Giggitybyte
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Describe the Suggestion

I've written a mod for Fabric which speeds up time while you sleep instead of skipping to day, and I'm trying to make it compatible with Create contraptions.
My mod works by adding additional ticks to the time then ticking the world an equal amount of times. Items like windmills will speed up and work as expected when adding 20 ticks (1 second) or less to the time, but anything past that causes the contraption to speed up then jerk back; as if theres some sort of validation somewhere which compares the last time it rotated or something.
I've tried sifting through the blocks and block entities in this repo, but I couldn't spot the code that causes this behavior.
Can somebody point me in the right direction so I can make my mod compatible?

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Video:
https://s.thegiggitybyte.me/dFM9T.mp4
https://s.thegiggitybyte.me/G0DCy.mp4

Additional Context

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@TropheusJ TropheusJ added type: bug Issue where something isn't working area: compatibility Issue only happens when other mods are present labels May 13, 2023
@TropheusJ
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This may be due to ServerSpeedProvider, which adjusts the speed of some things based on server tick rate.

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Labels
area: compatibility Issue only happens when other mods are present status: needs testing Issue needs testing type: bug Issue where something isn't working
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