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Help me to port it to arm, appxbundle for windows mobile (Im very new to this) #1545

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Intelinsidecom opened this issue Dec 27, 2023 · 6 comments

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@Intelinsidecom
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How do i gotta port it to arm, because i don't see any options for arm, im gonna port it for windows mobile 10, i have windows and ubuntu?

@nekonomicon
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Provide path to toolchain somehow.
Anyway windows mobile does not have OpenGL support, only directx 10+, so only softrender will work.

@mittorn
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mittorn commented Dec 27, 2023 via email

@Intelinsidecom
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I said i am very new to this, so tell me how do i for example use "gles3compat" renderer and what is toolchain and how to provide path to it. And how do i made it Appx or appxbundle and how make it arm or arm64 port, please help and explain🙂

@nekonomicon
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nekonomicon commented Dec 27, 2023

what is toolchain

Any build tools, compilers/runtime/etc.

how do i for example use "gles3compat" renderer

Read wscript scripts and learn something about our project structure.
Learn what is angle.
Learn dive into python if needed.
Learn waf documentation if needed.

And how do i made it Appx or appxbundle and how make it arm or arm64 port

There probably no one can help you.
And no magic wand for you.
Learn something about windows mobile development and make simple app for this platform if needed.

@mittorn
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mittorn commented Dec 28, 2023 via email

@nekonomicon
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Check if thereis some UWP port in some port already (maybe old engine?).

#86
FWGS/hlsdk-portable#114

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