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Sensormux-T2.c
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Sensormux-T2.c
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#pragma config(Sensor, S1, HTSMUX, sensorI2CCustom)
//*!!Code automatically generated by 'ROBOTC' configuration wizard !!*//
/*
* $Id: lego-touch-SMUX-test1.c 133 2013-03-10 15:15:38Z xander $
*/
/**
* lego-touch.h provides an API for the Lego Touch Sensor. This program
* demonstrates how to use that API through a SMUX.
*
* Changelog:
* - 0.1: Initial release
*
* License: You may use this code as you wish, provided you give credit where it's due.
*
* THIS CODE WILL ONLY WORK WITH ROBOTC VERSION 3.59 AND HIGHER.
* Xander Soldaat (xander_at_botbench.com)
* 08 December 2009
* version 0.1
*/
#include "drivers/hitechnic-sensormux.h"
#include "drivers/lego-touch.h"
// The sensor is connected to the first port
// of the SMUX which is connected to the NXT port S1.
// To access that sensor, we must use msensor_S1_1. If the sensor
// were connected to 3rd port of the SMUX connected to the NXT port S4,
// we would use msensor_S4_3
// Give the sensor a nice easy to use name
const tMUXSensor LEGOTOUCH = msensor_S1_1;
task main() {
nxtDisplayCenteredTextLine(0, "Lego");
nxtDisplayCenteredBigTextLine(1, "TOUCH");
nxtDisplayCenteredTextLine(3, "SMUX Test");
nxtDisplayCenteredTextLine(5, "Connect SMUX to");
nxtDisplayCenteredTextLine(6, "S1 and sensor to");
nxtDisplayCenteredTextLine(7, "SMUX Port 1");
wait1Msec(2000);
eraseDisplay();
while (true) {
// Check if the sensor is pressed or not.
if (TSreadState(LEGOTOUCH))
nxtDisplayCenteredBigTextLine(3, "ACTIVE");
else
nxtDisplayCenteredBigTextLine(3, "INACTIVE");
wait1Msec(50);
}
}