-
Notifications
You must be signed in to change notification settings - Fork 2
/
test.nss
89 lines (82 loc) · 3.07 KB
/
test.nss
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
#include "nss/function.nss"
chapter main
{
#GameLoading = "SteinsGate";
CreateSound("TestBGM", "BGM", "sound/bgm/bgm03");
CreateText("TESTTEXT", 10000, "center", "middle", 0, 0, "メリークリスマス");
SetLoopPoint("TestBGM", 11000, 15000);
Request("TestBGM", "Play");
Wait(1000);
Request("TestBGM", "Pause");
Wait(1000);
Request("TestBGM", "Resume");
$a = 3;
$b = $a - 1;
$b--;
$a++;
CreateColor("タイトルカラー", 150, 0, 0, 1024, 576, "#FFFF00");
SetShortcut("Q", "nss/0_boot.nss");
WaitKey();
Delete("タイトルカラー");
CreateWindow("TODO", 20001, 0, 0, 1024, 576, "false");
<PRE @box00>[text00010]
<voice name="???" class="VID_MAY" src="voice/MAY_0000" mode="on">
「ねぇねぇ。なにブツブツ言ってるのー?」
右耳に当てているケータイ電話。通話口からはなにも聞こえてこない。ノイズすらない。完全に無音。
夏の強烈な日射しを受けて。
ぽたりと、俺の<RUBY text="あごさき">顎先</RUBY>から汗が<RUBY text="ひとしずく">一滴</RUBY>落ち、アスファルトに染みを作った。
</PRE>
SetText();
Move($SYSTEM_present_text, 0, 126, 387, "null", "false");
WaitText($SYSTEM_present_text, "null");
CreateName("CHERP");
LoadImage("POOP", "cg/ibg/ibg003.png");
CreateClipTexture("CHERP/DERP", 500, "center", "middle", 412, 188, 100, 100, POOP);
Fade("CHERP/DERP", 0, 0, "null", "true");
Fade("CHERP/DERP", 3000, 1000, "null", "false");
Move("CHERP/DERP", 3000, 100, 100, "Axl2", "true");
SetAlias("CHERP/DERP", "DERP");
Wait(1000);
Delete("@DER*");
Delete(POOP);
CreateMovie("Movie", 11100, 0, 0, "false", "false", "dx/timeleapbg.ngs", "true");
Request("Movie", "Play");
WaitKey(DurationTime("Movie"));
Delete("Movie");
StArray();
CreateTexture("TEST0", 500, 0, 0, "cg/ev/EV_C02C.jpg");
SetShade("TEST0", "SEMIHEAVY");
WaitKey(3000);
Delete("TEST0");
CreateTexture("TEST2", 500, 0, 0, "cg/bg/tit001.jpg");
Fade("TEST2", 0, 0, "null", "true");
Fade("TEST2", 1000, 1000, "null", "true");
WaitKey(2000);
Fade("TEST2", 1000, 0, "null", "true");
CreateTexture("TEST", 600, 0, 0, "cg/ev/EV_Z01A.jpg");
Move("TEST", 0, 210, -70, "null", "true");
SetVertex("TEST", 306, 404);
Zoom("TEST", 0, 5000, 5000, "null", "true");
Request("TEST", "Smoothing");
Move("TEST", 1330, 0, 0, "Axl2", "false");
Zoom("TEST", 1330, 1050, 1050, "Axl2", "true");
CreateTexture("TEST3", 9000, 0, 0, "cg/bg/BG_BLACK.jpg");
DrawTransition("TEST3", 4000, 0, 250, 250, "null", "cg/data/mask17.png", "true");
DrawTransition("TEST3", 4000, 250, 0, 250, "null", "cg/data/mask17.png", "true");
WaitKey(3000);
Delete("TEST3");
func("herp", "derp");
Delete("*/*");
Delete("*");
}
function func($herp, $derp)
{
CreateProcess("TEST3", 0, 0, 0, "thread");
Request("TEST3", "Start");
}
function thread()
{
VariableValue("$", "herp", "cherp");
$temp = VariableValue("$", "derp");
WriteFile($herp, $temp);
}