From 8f805dc45309fb0dcde08453b8dacb0506eebbf0 Mon Sep 17 00:00:00 2001 From: Fredrik Bergelin Date: Sat, 11 Jan 2025 14:42:01 +0100 Subject: [PATCH] Indent bullet points with 4 not 2 spaces --- src/backend/templates/views/markdown/rules.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/backend/templates/views/markdown/rules.md b/src/backend/templates/views/markdown/rules.md index 2aefa806..8f4cd7f4 100644 --- a/src/backend/templates/views/markdown/rules.md +++ b/src/backend/templates/views/markdown/rules.md @@ -88,16 +88,16 @@ For competitive games, playing to win doesn’t have to mean following fixed str * **Controlling behavior** — Do not force teammates to play in a certain way. Constructive feedback is great if it's asked for, but ordering people around is not acceptable. * **Teammates** — Treat your teammates as they would wish to be treated. * **Sharing resources** — Resources such as reclaim and mass extractors do not have to be shared evenly, but be open to sharing them fairly with your team. - * There are no reserved mass extractor slots or reclaim. Teammates taking available resources does not constitute as griefing. + * There are no reserved mass extractor slots or reclaim. Teammates taking available resources does not constitute as griefing. * **Game pausing** \- If another player pauses the game and requests a short break, allow it briefly, but don't feel obliged to wait too long. Abusing pauses to gain an in-game advantage is not allowed. * **Helping enemy team** \- Do not maliciously seek to help the enemy team by sharing match-relevant information of a teammate to the enemy (for example, this might include telling the enemy team that a teammate is building a nuke launcher) ### **Commit to Competition** * **Leaving games**: Don’t leave in the first 5 minutes, and don’t frequently\* leave games. - * Using the recall function, or leaving an abandoned game (for example, multiple players disconnecting together, or the players on both teams agree to restart the game), is permitted. - * In share until death games, if possible, try instead to transfer units to a teammate and move somewhere safe before going AFK. If going AFK is not possible, make sure you minimize friendly fire from your ACU explosion before you leave the game. - * \*As a rough guideline, the mod team will typically consider someone being reported for 3+ games in a week by teammates as 'frequently' leaving games + * Using the recall function, or leaving an abandoned game (for example, multiple players disconnecting together, or the players on both teams agree to restart the game), is permitted. + * In share until death games, if possible, try instead to transfer units to a teammate and move somewhere safe before going AFK. If going AFK is not possible, make sure you minimize friendly fire from your ACU explosion before you leave the game. + * \*As a rough guideline, the mod team will typically consider someone being reported for 3+ games in a week by teammates as 'frequently' leaving games * **Forced surrender** — Do not try to force teammates to give up if they’re still playing to win. * **CTRL-K** — Do not self-destruct, also known as or "CTRL-K", your base or significant quantities of units. @@ -106,10 +106,10 @@ For competitive games, playing to win doesn’t have to mean following fixed str * **Rating manipulation** — Do not engage in rating manipulation, such as intentionally losing or forfeiting games early to lower your rating, or having someone else forfeit a game to boost your rating. * **Ruining games** — Do not deliberately ruin games by abusing game mechanics, such as continuously pausing the game or spamming pings. * **Third party software** — Do not use UI mods, macros, or autoclickers that provide unfair advantages. - * In case you are uncertain if any of these are allowed, contact the moderation team. + * In case you are uncertain if any of these are allowed, contact the moderation team. * **Disruption** — Do not intentionally disrupt games or FAF services. The moderation team will assess the context and impact of such actions, examples of which include deliberately slowing the game or breaking lobbies. * **Exploits** — Abusing any exploit, including but not limited to those listed on this [list of known exploits](https://forum.faforever.com/topic/203/list-of-banned-exploits), will result in penalties. Report any exploits to the moderation team. - * Assisting others in using exploits or failing to report players exploiting a game you are participating in may result in penalties. + * Assisting others in using exploits or failing to report players exploiting a game you are participating in may result in penalties. ## **Section 3: Communication**