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unity的blendshape范围是0到100,但是zsmeif.py传送的数组里的数值范围是-1到1,而且有不少非0数值的绝对值都是10的-3次方以下,请问要怎样映射啊?直接*100几乎看不到张嘴,求在Unity成功复现的朋友指点一下
The text was updated successfully, but these errors were encountered:
我是与ue复现了,之前也出现过这样的情况,我这边是互相通信的过程中,数据出现的问题,模型输出本身似乎没什么问题
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同求unity中复现成功的😥在unity中导入blendshape参数后表情变化很抽搐...
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unity的blendshape范围是0到100,但是zsmeif.py传送的数组里的数值范围是-1到1,而且有不少非0数值的绝对值都是10的-3次方以下,请问要怎样映射啊?直接*100几乎看不到张嘴,求在Unity成功复现的朋友指点一下
The text was updated successfully, but these errors were encountered: