diff --git a/CHANGELOG.md b/CHANGELOG.md index 0f06aba..a16b5dd 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,12 @@ # Changelog +## [1.2.0](https://github.com/ExtendRealityLtd/Tilia.Indicators.SpatialTargets.Unity/compare/v1.1.20...v1.2.0) (2020-12-07) + +#### Features + +* **Facade:** expose SpatialTarget Deselect method for easy access ([cfa6144](https://github.com/ExtendRealityLtd/Tilia.Indicators.SpatialTargets.Unity/commit/cfa614482000335ea03f3cc870c3d54cb2185a29)) + > There are occasions where being to deselect a SpatialTarget manually makes sense, but it can only be manually deselected from the internal SpatialTarget component. This exposes that internal method via the SpatialTargetFacade to make it easier to call. + ### [1.1.20](https://github.com/ExtendRealityLtd/Tilia.Indicators.SpatialTargets.Unity/compare/v1.1.19...v1.1.20) (2020-11-01) #### Miscellaneous Chores diff --git a/package.json b/package.json index 7e23114..9740377 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "io.extendreality.tilia.indicators.spatialtargets.unity", "displayName": "Tilia Indicators SpatialTargets Unity", "description": "Indicate points in world space based on the location of a spatial target for the Unity software.", - "version": "1.1.20", + "version": "1.2.0", "unity": "2018.3", "unityRelease": "10f1", "keywords": [