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Remember ID and Global Name for future Iterations #57

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Ewanderer opened this issue Oct 31, 2023 · 1 comment
Open

Remember ID and Global Name for future Iterations #57

Ewanderer opened this issue Oct 31, 2023 · 1 comment

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@Ewanderer
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ince if mod load order changes etc a save might be left broken

so that register sprite is called with global name i already recognize, i give it the previously assigned id. and the start counter is based on that internal lookup table lenght

@Ewanderer
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use offset rather than raw value, so that if we need to raise start value, we don't lose data?
nvm just raise limit

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