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Using Type.Name rather than Type.FullName as dictionary keys means that two mod using the same name for their card class will conflict despite being part of separate namespaces, should maybe be changed ?
The text was updated successfully, but these errors were encountered:
Using Type.Name rather than Type.FullName as dictionary keys means that two mod using the same name for their card class will conflict despite being part of separate namespaces, should maybe be changed ?
The text was updated successfully, but these errors were encountered: