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Implement archetype effect: Explosive Mimic - Self-Destruct #73

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Christian-Toney opened this issue Jul 6, 2024 · 0 comments
Closed
4 tasks done
Tracked by #53
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@Christian-Toney
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Christian-Toney commented Jul 6, 2024

Dependencies

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After the player is permanently downed, do the following:

  • Make the player progressively grow white for 3 seconds.
  • After the 3 seconds, produce a large explosion at the player's location.
@Christian-Toney Christian-Toney changed the title Self-Destruct Implement archetype effect: Self-Destruct Jul 6, 2024
@Christian-Toney Christian-Toney self-assigned this Jul 6, 2024
@Christian-Toney Christian-Toney added this to the Prototype milestone Jul 6, 2024
@Christian-Toney Christian-Toney linked a pull request Jul 6, 2024 that will close this issue
@Christian-Toney Christian-Toney changed the title Implement archetype effect: Self-Destruct Implement archetype effect: Explosive Mimic - Self-Destruct Jan 4, 2025
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