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Silver + Speedrun Berry will need certain additional tweaks #82

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GreyMario opened this issue Feb 1, 2020 · 1 comment
Open

Silver + Speedrun Berry will need certain additional tweaks #82

GreyMario opened this issue Feb 1, 2020 · 1 comment
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Enhancement For improvements on a previously submitted feature Supplemental Gameplay This request does not affect the core construction of a map TODO

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@GreyMario
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This is more for personal notes.

Some maps in the collab have intro rooms that are intentionally returned to at some point as a progression mechanism.

I want to add a controller entity that can delete the Silver and Speedrun berry from the room if they are unowned when the player enters the room via a transition.

@GreyMario GreyMario added Enhancement For improvements on a previously submitted feature Supplemental Gameplay This request does not affect the core construction of a map TODO labels Feb 1, 2020
@GreyMario GreyMario self-assigned this Feb 1, 2020
@GreyMario GreyMario changed the title Silver + Speedrun Berry need a way to not appear in the intro room if returned to Silver + Speedrun Berry will need certain additional tweaks Feb 10, 2020
@GreyMario
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They'll also need to be able to savestate, of sorts. We don't want "persistent" obstacles suddenly becoming not in the way on subsequent berry runs...

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Enhancement For improvements on a previously submitted feature Supplemental Gameplay This request does not affect the core construction of a map TODO
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