diff --git a/_maps/map_files/RandomZLevels/terrorspiders.dmm b/_maps/map_files/RandomZLevels/terrorspiders.dmm index b052f57a840..39040cc69ee 100644 --- a/_maps/map_files/RandomZLevels/terrorspiders.dmm +++ b/_maps/map_files/RandomZLevels/terrorspiders.dmm @@ -11288,7 +11288,7 @@ /obj/item/paper/terrorspiders3, /obj/item/pen/edagger, /obj/item/stack/telecrystal{ - amount = 10 + amount = 50 }, /obj/item/chameleon, /obj/item/reagent_containers/glass/bottle/traitor, diff --git a/_maps/map_files/generic/CentComm.dmm b/_maps/map_files/generic/CentComm.dmm index e31ea27f6d2..a1bdf2de824 100644 --- a/_maps/map_files/generic/CentComm.dmm +++ b/_maps/map_files/generic/CentComm.dmm @@ -2436,11 +2436,11 @@ desc = "Баксоны максона. Возможно кто-то приобретет пропуск."; name = "100.000 �������� �������" }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ amount = 115; desc = null }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ amount = 115; desc = null }, @@ -11465,18 +11465,18 @@ /area/centcom/zone1) "fQg" = ( /obj/structure/table/wood, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ pixel_x = 3 }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ pixel_x = -3; pixel_y = 4 }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ pixel_x = -4; pixel_y = -2 }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ pixel_x = 3; pixel_y = 9 }, diff --git a/_maps/map_files/generic/syndicatebase.dmm b/_maps/map_files/generic/syndicatebase.dmm index af7a8ba6778..8fad62fadaf 100644 --- a/_maps/map_files/generic/syndicatebase.dmm +++ b/_maps/map_files/generic/syndicatebase.dmm @@ -191,7 +191,7 @@ /obj/item/stack/sheet/mineral/gold{ amount = 50 }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ amount = 20; desc = null }, diff --git a/_maps/map_files/generic/z2_old.dmm b/_maps/map_files/generic/z2_old.dmm index ce97a2f4467..791a1da5af8 100644 --- a/_maps/map_files/generic/z2_old.dmm +++ b/_maps/map_files/generic/z2_old.dmm @@ -13202,11 +13202,11 @@ desc = "Баксоны максона. Возможно кто-то приобретет пропуск."; name = "100.000 �������� �������" }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ amount = 115; desc = null }, -/obj/item/stack/telecrystal/fifty{ +/obj/item/stack/telecrystal/twohundread_fifty{ amount = 115; desc = null }, diff --git a/code/datums/outfits/outfit_admin.dm b/code/datums/outfits/outfit_admin.dm index 1c03bc950ff..f44b2379948 100644 --- a/code/datums/outfits/outfit_admin.dm +++ b/code/datums/outfits/outfit_admin.dm @@ -43,7 +43,7 @@ ) var/id_access = "Syndicate Operative" - var/uplink_uses = 20 + var/uplink_uses = 100 /datum/outfit/admin/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() @@ -173,7 +173,7 @@ name = "Syndicate Spy" uniform = /obj/item/clothing/under/suit_jacket/really_black shoes = /obj/item/clothing/shoes/chameleon/noslip - uplink_uses = 40 + uplink_uses = 200 id_access = "Syndicate Agent" implants = list( diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index c1e9018c8fa..20c2704d66d 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -171,7 +171,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A grenade that explodes into HONK! brand banana peels that are genetically modified to be extra slippery and extrude caustic acid when stepped on" reference = "BG" item = /obj/item/grenade/clown_grenade - cost = 2 + cost = 10 job = list("Clown") /datum/uplink_item/jobspecific/cmag @@ -179,7 +179,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The jestographic sequencer, also known as a cmag, is a small card that inverts the access on any door it's used on. Perfect for locking command out of their own departments. Honk!" reference = "CMG" item = /obj/item/card/cmag - cost = 4 + cost = 20 surplus = 50 job = list("Clown") @@ -188,7 +188,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pair of modified clown shoes fitted with an advanced magnetic traction system. Look and sound exactly like regular clown shoes unless closely inspected." reference = "CM" item = /obj/item/clothing/shoes/magboots/clown - cost = 3 + cost = 15 job = list("Clown") /datum/uplink_item/jobspecific/acrobatic_shoes @@ -196,7 +196,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pair of modified clown shoes are power-up with a special jumping mechanism that works on the honk-space, allowing you to do excellent acrobatic tricks!" reference = "AS" item = /obj/item/clothing/shoes/bhop/clown - cost = 3 + cost = 15 job = list("Clown") /datum/uplink_item/jobspecific/trick_revolver @@ -204,7 +204,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A revolver that will fire backwards and kill whoever attempts to use it. Perfect for those pesky vigilante or just a good laugh." reference = "CTR" item = /obj/item/storage/box/syndie_kit/fake_revolver - cost = 1 + cost = 5 job = list("Clown") //Mime @@ -213,7 +213,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A specialised, one shell shotgun with a built-in cloaking device to mimic a cane. The shotgun is capable of hiding it's contents and the pin alongside being supressed. Comes boxed with 6 specialised shrapnel rounds laced with a silencing toxin and 1 preloaded in the shotgun's chamber." reference = "MCS" item = /obj/item/storage/box/syndie_kit/caneshotgun - cost = 5 + cost = 25 job = list("Mime") /datum/uplink_item/jobspecific/mimery @@ -221,7 +221,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Contains two manuals to teach you advanced Mime skills. You will be able to shoot stunning bullets out of your fingers, and create large walls that can block an entire hallway!" reference = "AM" item = /obj/item/storage/box/syndie_kit/mimery - cost = 6 + cost = 30 job = list("Mime") /datum/uplink_item/jobspecific/mimejutsu @@ -229,7 +229,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An old manual of the martial art of mimes." reference = "MJ" item = /obj/item/mimejutsu_scroll - cost = 8 + cost = 40 job = list("Mime") //Miner @@ -238,7 +238,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity." reference = "KPM" item = /obj/item/borg/upgrade/modkit/indoors - cost = 4 //you need two for full damage, so total of 8 for maximum damage + cost = 20 //you need two for full damage, so total of 8 for maximum damage job = list("Shaft Miner", "Quartermaster") /datum/uplink_item/jobspecific/mining_charge_hacker @@ -247,7 +247,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Use it on a mining charge to override its safeties. Reduces explosive power of mining charges due to the modification of their internals." reference = "MCH" item = /obj/item/t_scanner/adv_mining_scanner/syndicate - cost = 4 + cost = 20 job = list("Shaft Miner", "Quartermaster") //Chef @@ -256,7 +256,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A custom sauce made from the highly poisonous fly amanita mushrooms. Anyone who ingests it will take variable toxin damage depending on how long it has been in their system, with a higher dosage taking longer to metabolize." reference = "CESS" item = /obj/item/reagent_containers/food/condiment/syndisauce - cost = 1 + cost = 5 job = list("Chef") /datum/uplink_item/jobspecific/meatcleaver @@ -264,7 +264,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A mean looking meat cleaver that does damage comparable to an Energy Sword but with the added benefit of chopping your victim into hunks of meat after they've died." reference = "MC" item = /obj/item/kitchen/knife/butcher/meatcleaver - cost = 4 + cost = 20 job = list("Chef") /datum/uplink_item/jobspecific/syndidonk @@ -272,7 +272,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box of highly specialized Donk pockets with a number of regenerative and stimulating chemicals inside of them; the box comes equipped with a self-heating mechanism." reference = "SDP" item = /obj/item/storage/box/syndidonkpockets - cost = 2 + cost = 10 job = list("Chef") /datum/uplink_item/jobspecific/CQC_upgrade @@ -280,7 +280,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Contain special implant for chefs, which destroy safety check their innate CQC implant, allow them to use martial art outside the kitchen. Use in hand." reference = "CUI" item = /obj/item/CQC_manual/chef - cost = 6 + cost = 30 job = list("Chef") surplus = 0 //because it's useless for all non-chefs @@ -289,7 +289,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Contains a set of three sharp metal trays capable of cutting off limbs. " reference = "DT" item = /obj/item/storage/box/syndie_kit/dangertray - cost = 3 + cost = 15 job = list("Chef") //Chaplain @@ -298,7 +298,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A doll created by Syndicate Witch Doctors. Ingredients: Something of the Thread, Something of the Head, Something of the Body, Something of the Dead, Secret Voodoo herbs, and Monosodium glutamate." reference = "VD" item = /obj/item/voodoo - cost = 4 + cost = 20 job = list("Chaplain") /datum/uplink_item/jobspecific/missionary_kit @@ -306,7 +306,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box containing a missionary staff, missionary robes, and bible. The robes and staff can be linked to allow you to convert victims at range for a short time to do your bidding. The bible is for bible stuff." reference = "MK" item = /obj/item/storage/box/syndie_kit/missionary_set - cost = 15 + cost = 75 job = list("Chaplain") /datum/uplink_item/jobspecific/artistic_toolbox @@ -314,7 +314,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An accursed toolbox that grants its followers extreme power at the cost of requiring repeated sacrifices to it. If sacrifices are not provided, it will turn on its follower." reference = "HGAT" item = /obj/item/storage/toolbox/green/memetic - cost = 20 + cost = 100 job = list("Chaplain", "Civilian") surplus = 0 //No lucky chances from the crate; if you get this, this is ALL you're getting hijack_only = TRUE //This is a murderbone weapon, as such, it should only be available in those scenarios. @@ -324,7 +324,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An ancient tome written in countless tongues. Despite this fact, you can read this book effortlessly, to learn all the existing languages. Don't ask questions." reference = "BOB" item = /obj/item/book_of_babel - cost = 1 + cost = 5 job = list("Chaplain", "Librarian") surplus = 0 cant_discount = TRUE @@ -335,7 +335,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An Anti-Personnel proximity mine cleverly disguised as a wet floor caution sign that is triggered by running past it, activate it to start the 15 second timer and activate again to disarm." reference = "PM" item = /obj/item/caution/proximity_sign - cost = 3 + cost = 15 job = list("Janitor") surplus = 0 @@ -344,7 +344,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Projector that can set up to 5 stun mines with additional EMP effect." reference = "HM" item = /obj/item/holosign_creator/janitor/syndie - cost = 8 + cost = 40 job = list("Janitor") surplus = 0 @@ -354,7 +354,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A radiation laser concealed inside of a Health Analyzer. After a moderate delay, causes temporary collapse and radiation. Has adjustable controls, but will not function as a regular health analyzer, only appears like one. May not function correctly on radiation resistant humanoids!" reference = "RL" item = /obj/item/rad_laser - cost = 5 + cost = 25 job = list("Chief Medical Officer", "Medical Doctor", "Intern", "Geneticist", "Psychiatrist", "Chemist", "Paramedic", "Coroner", "Virologist") /datum/uplink_item/jobspecific/batterer @@ -362,7 +362,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A device that has a chance of knocking down people around you for a long amount of time or slowing them down. The user is unaffected. Each charge takes 2 minutes to recharge." reference = "BTR" item = /obj/item/batterer - cost = 10 + cost = 50 job = list("Chief Medical Officer", "Psychiatrist") /datum/uplink_item/jobspecific/genekit @@ -370,7 +370,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A set of injectors containing extremely powerful mutations brought to you by recently established Syndicate research station. This set is designed for teamwork" reference = "GS" item = /obj/item/storage/box/syndie_kit/genes - cost = 15 + cost = 75 job = list("Chief Medical Officer", "Geneticist") surplus = 0 @@ -380,7 +380,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A modified hypospray disguised as a functional pipette. The pipette can infect victims with viruses upon injection." reference = "VI" item = /obj/item/reagent_containers/dropper/precision/viral_injector - cost = 3 + cost = 15 job = list("Virologist") /datum/uplink_item/jobspecific/cat_grenade @@ -388,7 +388,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The feral cat delivery grenade contains 5 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight." item = /obj/item/grenade/spawnergrenade/feral_cats reference = "CCLG" - cost = 2 + cost = 10 job = list("Psychiatrist")//why? Becuase its funny that a person in charge of your mental wellbeing has a cat granade.. /datum/uplink_item/jobspecific/gbs @@ -396,7 +396,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A bottle containing Gravitokinetic Bipotential SADS culture. Also known as GBS, extremely deadly virus." reference = "GBS" item = /obj/item/reagent_containers/glass/bottle/gbs - cost = 12 + cost = 60 job = list("Virologist") surplus = 0 hijack_only = TRUE @@ -407,7 +407,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pair of sleek gloves to aid in pickpocketing. While wearing these, you can loot your target without them knowing. Pickpocketing puts the item directly into your hand." reference = "PG" item = /obj/item/clothing/gloves/color/black/thief - cost = 6 + cost = 30 job = list("Civilian") /datum/uplink_item/jobspecific/lockermech @@ -415,7 +415,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A massive and incredibly deadly Syndicate exosuit(Not realy)." reference = "SLM" item = /obj/mecha/combat/lockersyndie/loaded - cost = 6 + cost = 30 job = list("Civilian", "Roboticist") surplus = 0 @@ -424,7 +424,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pair of sturdy shock gloves with insulated layer. Protects user from electric shock and allows to shock enemies." reference = "SG" item = /obj/item/storage/box/syndie_kit/stungloves - cost = 2 + cost = 10 job = list("Civilian", "Mechanic", "Station Engineer", "Trainee Engineer", "Chief Engineer") //Bartender @@ -433,7 +433,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box containing 6 shotgun shells that simulate the effects of extreme drunkenness on the target, more effective for each type of alcohol in the target's system." reference = "BSS" item = /obj/item/storage/belt/bandolier/booze - cost = 3 + cost = 15 job = list("Bartender") //Barber @@ -442,7 +442,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pair of scissors that are anything but what their name implies; can easily cut right into someone's throat." reference = "CTS" item = /obj/item/scissors/safety - cost = 2 + cost = 10 job = list("Barber") //Botanist @@ -451,7 +451,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A seemingly innocent briefcase full of not-so-innocent Syndicate-bred bees. Inject the case with blood to train the bees to ignore the donor(s). It also wirelessly taps into station intercomms to broadcast a message of TERROR." reference = "BEE" item = /obj/item/bee_briefcase - cost = 6 + cost = 30 job = list("Botanist") //Engineer @@ -460,7 +460,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Insulated gloves that can utilize the power of the station to deliver a short arc of electricity at a target. Must be standing on a powered cable to use." reference = "PG" item = /obj/item/clothing/gloves/color/yellow/power - cost = 8 + cost = 40 job = list("Station Engineer", "Trainee Engineer", "Chief Engineer") /datum/uplink_item/jobspecific/supertoolbox @@ -468,7 +468,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Ultimate version of all toolboxes, this one more robust and more useful than his cheaper version. Comes with experimental type tools, combat gloves and cool sunglasses." item = /obj/item/storage/toolbox/syndisuper reference = "CSSTB" - cost = 2 + cost = 10 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) job = list("Station Engineer", "Trainee Engineer", "Chief Engineer", "Mechanic", "Roboticist", "Paramedic") @@ -478,7 +478,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An extremely high-tech energy gun that utilizes bluespace technology to teleport away living targets. Select the target beacon on the telegun itself; projectiles will send targets to the beacon locked onto." reference = "TG" item = /obj/item/gun/energy/telegun - cost = 12 + cost = 60 job = list("Research Director") //Roboticist @@ -487,7 +487,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A syndicate developed man-machine-interface which will make any cyborg it is inserted into follow the standard syndicate lawset." reference = "SMMI" item = /obj/item/mmi/syndie - cost = 2 + cost = 10 job = list("Roboticist") surplus = 0 @@ -497,7 +497,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A seemingly innocent die, those who are not afraid to roll for attack will find it's effects quite explosive. Has a four second timer." reference = "ETW" item = /obj/item/dice/d20/e20 - cost = 3 + cost = 15 job = list("Librarian") surplus = 0 hijack_only = TRUE @@ -507,7 +507,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Everything or nothing; that is my motto." reference = "DOF" item = /obj/item/dice/d20/fate/one_use - cost = 20 + cost = 100 job = list("Librarian") surplus = 0 cant_discount = TRUE @@ -518,7 +518,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Part of the notorious Ambrosia family, this species is nearly indistinguishable from Ambrosia Vulgaris- but its' branches contain a revolting toxin. Eight units are enough to drive victims insane." reference = "BRO" item = /obj/item/seeds/ambrosia/cruciatus - cost = 1 + cost = 5 job = list("Botanist") //Atmos Tech @@ -527,7 +527,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A highly flexible jumpsuit that will help you navigate the ventilation loops of the station internally. Comes with pockets and ID slot, but can't be used without stripping off most gear, including backpack, belt, helmet, and exosuit. Free hands are also necessary to crawl around inside." reference = "AIRJ" item = /obj/item/clothing/under/contortionist - cost = 10 + cost = 50 job = list("Life Support Specialist", "Chief Engineer") /datum/uplink_item/jobspecific/energizedfireaxe @@ -535,7 +535,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A fire axe with a massive energy charge built into it. Upon striking someone while charged it will throw them backwards while stunning them briefly, but will take some time to charge up again. It is also much sharper than a regular axe and can pierce light armor." reference = "EFA" item = /obj/item/twohanded/fireaxe/energized - cost = 4 + cost = 20 job = list("Life Support Specialist", "Chief Engineer") //CE @@ -544,7 +544,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Special RCD capable to destroy reinforced walls and have 500 matter units instead of 100." reference = "SRCD" item = /obj/item/rcd/combat - cost = 5 + cost = 25 job = list("Station Engineer", "Trainee Engineer", "Mechanic", "Life Support Specialist", "Chief Engineer") surplus = 0 @@ -555,7 +555,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The Syndicate will ship a bottle containing 40 units of a randomly selected poison. The poison can range from highly irritating to incredibly lethal." reference = "TPB" item = /obj/item/reagent_containers/glass/bottle/traitor - cost = 2 + cost = 10 job = list("Research Director", "Chief Medical Officer", "Medical Doctor", "Intern", "Psychiatrist", "Chemist", "Paramedic", "Virologist", "Bartender", "Chef") // Paper contact poison pen @@ -565,7 +565,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Cutting edge of deadly writing implements technology, this gadget will infuse any piece of paper with delayed contact poison." reference = "PP" item = /obj/item/pen/poison - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) job = list("Head of Personnel", "Quartermaster", "Cargo Technician", "Librarian") @@ -585,7 +585,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Advanced data storage designed to be compatible with positronic systems.This one include melee algorithms along with overwritten microbattery safety protocols." reference = "ICU" item = /obj/item/ipc_combat_upgrade - cost = 3 + cost = 15 race = list("Machine") /datum/uplink_item/racial/supercharge @@ -593,7 +593,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An implant injected into the body, and later activated manually to inject a chemical cocktail, which has the effect of removing and reducing the time of all stuns and increasing movement speed. Can be activated up to 3 times." reference = "SSI" item = /obj/item/implanter/supercharge - cost = 8 + cost = 40 race = list("Machine") @@ -604,7 +604,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The result of the work of scientists on mixing an experimental stable mutagen with the core of a pyroclastic anomaly. Gives the user the opportunity to become a slime and heat himself up." reference = "AEXT" item = /obj/item/anomaly_extract - cost = 10 + cost = 50 race = list("Slime People") //Plasmaman @@ -615,7 +615,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Due to budget cuts, the shoes don't provide protection against slipping. The set comes with a complementary chameleon stamp. Only for Plasmamen." reference = "PCK" item = /obj/item/storage/box/syndie_kit/plasma_chameleon - cost = 4 + cost = 20 race = list("Plasmaman") // DANGEROUS WEAPONS @@ -628,7 +628,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A modern, burst firing, mag-fed combat shotgun, that uses 12g ammo. Holds a 12/24 round drums, perfect for cleaning out crowds of people in narrow corridors. Welcome to the Minotaur's labyrinth!" reference = "AS12" item = /obj/item/gun/projectile/automatic/shotgun/minotaur - cost = 16 + cost = 80 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -637,14 +637,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "SPI" desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors." item = /obj/item/gun/projectile/automatic/pistol - cost = 4 + cost = 20 /datum/uplink_item/dangerous/revolver name = "Syndicate .357 Revolver" reference = "SR" desc = "A brutally simple syndicate revolver that fires .357 Magnum cartridges and has 7 chambers." item = /obj/item/gun/projectile/revolver - cost = 10 + cost = 50 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 50 @@ -653,7 +653,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "DEA" desc = "A legendary high power pistol that uses 7 rounds .50AE magazines." item = /obj/item/gun/projectile/automatic/pistol/deagle - cost = 10 + cost = 50 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/dangerous/uzi @@ -661,7 +661,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "UZ" desc = "A fully-loaded lightweight blowback-operated submachine gun that uses 30-rounds 9mm magazines." item = /obj/item/gun/projectile/automatic/mini_uzi - cost = 12 + cost = 60 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/dangerous/smg @@ -669,7 +669,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "SMG" desc = "A fully-loaded Scarborough Arms bullpup submachine gun that fires .45 rounds with a 20-round magazine and is compatible with suppressors." item = /obj/item/gun/projectile/automatic/c20r - cost = 14 + cost = 70 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 40 @@ -678,7 +678,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A fully-loaded three-round burst carbine that uses 30-round 5.56mm magazines with a togglable underslung 40mm grenade launcher." reference = "AR" item = /obj/item/gun/projectile/automatic/m90 - cost = 16 + cost = 80 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 50 @@ -687,7 +687,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A fully-loaded Aussec Armory belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition." reference = "LMG" item = /obj/item/gun/projectile/automatic/l6_saw - cost = 35 + cost = 175 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -696,14 +696,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "These gloves let the user punch people very fast. Does not improve weapon attack speed." reference = "RPGD" item = /obj/item/clothing/gloves/fingerless/rapid - cost = 4 + cost = 20 /datum/uplink_item/dangerous/sniper name = "Sniper Rifle" desc = "Ranged fury, Syndicate style. guaranteed to cause shock and awe or your TC back!" reference = "SSR" item = /obj/item/gun/projectile/automatic/sniper_rifle/syndicate - cost = 20 + cost = 100 surplus = 25 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -712,7 +712,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A compact, unscoped version of the operative sniper rifle. Packs a powerful punch, but ammo is limited." reference = "CSR" item = /obj/item/gun/projectile/automatic/sniper_rifle/compact - cost = 8 + cost = 40 surplus = 0 cant_discount = TRUE excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -722,7 +722,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A miniature energy crossbow that is small enough both to fit into a pocket and to slip into a backpack unnoticed by observers. Fires bolts tipped with toxin, a poisonous substance that is the product of a living organism. Stuns enemies for a short period of time. Recharges automatically." reference = "EC" item = /obj/item/gun/energy/kinetic_accelerator/crossbow - cost = 9 + cost = 45 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 50 @@ -731,7 +731,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A flamethrower, fuelled by a portion of highly flammable bio-toxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution." reference = "FT" item = /obj/item/flamethrower/full/tank - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 40 @@ -740,7 +740,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise." reference = "ES" item = /obj/item/melee/energy/sword/saber - cost = 8 + cost = 40 /datum/uplink_item/dangerous/powerfist name = "Power Fist" @@ -750,21 +750,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks." reference = "PF" item = /obj/item/melee/powerfist - cost = 4 + cost = 20 /datum/uplink_item/dangerous/chainsaw name = "Chainsaw" desc = "A high powered chainsaw for cutting up ...you know...." reference = "CH" item = /obj/item/twohanded/chainsaw - cost = 12 + cost = 60 /datum/uplink_item/dangerous/commando_kit name = "Commandos knife operation kit" desc = "A box that smells like a mix of gunpowder, napalm and cheap whiskey. Contains everything you need to survive in such places." reference = "CK" item = /obj/item/storage/box/syndie_kit/commando_kit - cost = 7 + cost = 35 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) // SUPPORT AND MECHAS @@ -780,21 +780,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) This model lacks a method of space propulsion, and therefore it is advised to repair the mothership's teleporter if you wish to make use of it." reference = "GE" item = /obj/mecha/combat/gygax/dark/loaded - cost = 80 + cost = 400 /datum/uplink_item/support/rover name = "Rover Exosuit" desc = "A syndicate version of durand designed for teamwork. Has an abillity to create a forcewalls that only syndicate members can pass through." reference = "RV" item = /obj/mecha/combat/durand/rover/loaded - cost = 100 + cost = 500 /datum/uplink_item/support/mauler name = "Mauler Exosuit" desc = "A massive and incredibly deadly Syndicate exosuit. Features long-range targeting, thrust vectoring, and deployable smoke." reference = "ME" item = /obj/mecha/combat/marauder/mauler/loaded - cost = 140 + cost = 700 /datum/uplink_item/support/reinforcement name = "Reinforcement" @@ -803,7 +803,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "REINF" item = /obj/item/antag_spawner/nuke_ops refund_path = /obj/item/antag_spawner/nuke_ops - cost = 20 + cost = 100 refundable = TRUE cant_discount = TRUE @@ -814,7 +814,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "SAC" item = /obj/item/antag_spawner/nuke_ops/borg_tele/assault refund_path = /obj/item/antag_spawner/nuke_ops/borg_tele/assault - cost = 65 + cost = 325 /datum/uplink_item/support/reinforcement/medical_borg name = "Syndicate Medical Cyborg" @@ -824,7 +824,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "SMC" item = /obj/item/antag_spawner/nuke_ops/borg_tele/medical refund_path = /obj/item/antag_spawner/nuke_ops/borg_tele/medical - cost = 35 + cost = 175 /datum/uplink_item/support/reinforcement/saboteur_borg name = "Syndicate Saboteur Cyborg" @@ -839,7 +839,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A fully-loaded Donksoft bullpup submachine gun that fires riot grade rounds with a 20-round magazine." reference = "FSMG" item = /obj/item/gun/projectile/automatic/c20r/toy - cost = 5 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -848,7 +848,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A fully-loaded Donksoft belt-fed machine gun. This weapon has a massive 50-round magazine of devastating riot grade darts, that can briefly incapacitate someone in just one volley." reference = "FLMG" item = /obj/item/gun/projectile/automatic/l6_saw/toy - cost = 10 + cost = 50 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -859,7 +859,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) The holoparasites are unable to incoporate themselves to changeling and vampire agents." item = /obj/item/storage/box/syndie_kit/guardian excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) - cost = 14 + cost = 70 refund_path = /obj/item/guardiancreator/tech/choose refundable = TRUE cant_discount = TRUE @@ -875,35 +875,35 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A 2 additional 8-round 10mm magazines for use in the syndicate pistol, loaded with rounds that are cheap but around half as effective as .357" reference = "10MM" item = /obj/item/storage/box/syndie_kit/pistol_ammo - cost = 1 + cost = 5 /datum/uplink_item/ammo/pistolap name = "Stechkin - 10mm Armour Piercing Magazine" desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds that are less effective at injuring the target but penetrate protective gear." reference = "10MMAP" item = /obj/item/ammo_box/magazine/m10mm/ap - cost = 1 + cost = 5 /datum/uplink_item/ammo/pistolfire name = "Stechkin - 10mm Incendiary Magazine" desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with incendiary rounds which ignite the target." reference = "10MMFIRE" item = /obj/item/ammo_box/magazine/m10mm/fire - cost = 1 + cost = 5 /datum/uplink_item/ammo/pistolhp name = "Stechkin - 10mm Hollow Point Magazine" desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds which are more damaging but ineffective against armour." reference = "10MMHP" item = /obj/item/ammo_box/magazine/m10mm/hp - cost = 1 + cost = 5 /datum/uplink_item/ammo/bullbuck name = "Drum - 12g Buckshot" desc = "An additional 12-round buckshot magazine for use in the auto shotguns. Front towards enemy." reference = "12BS" item = /obj/item/ammo_box/magazine/m12g - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bulldragon @@ -911,7 +911,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An alternative 12-round dragon's breath magazine for use in the auto shotguns. I'm a fire starter, twisted fire starter!" reference = "12DB" item = /obj/item/ammo_box/magazine/m12g/dragon - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bullflechette @@ -919,7 +919,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 12-round flechette magazine for use in the auto shotguns. Works well against armour." reference = "12FL" item = /obj/item/ammo_box/magazine/m12g/flechette - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bullterror @@ -927,7 +927,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An alternative 12-round bioterror magazine for use in the auto shotguns. Extremely toxic!" reference = "12BT" item = /obj/item/ammo_box/magazine/m12g/bioterror - cost = 3 + cost = 15 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bullmeteor @@ -935,7 +935,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An alternative 12-round breaching magazine for use in the auto shotguns. This ammo should be illegal!" reference = "12BRE" item = /obj/item/ammo_box/magazine/m12g/breach - cost = 5 + cost = 25 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bull_XLbuck @@ -943,7 +943,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 24-round buckshot magazine for use in the auto shotguns. Front towards enemy." reference = "12BSXL" item = /obj/item/ammo_box/magazine/m12g/XtrLrg - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bull_XLflechette @@ -951,7 +951,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 24-round flechette magazine for use in the auto shotguns. Works well against armour." reference = "12FLXL" item = /obj/item/ammo_box/magazine/m12g/XtrLrg/flechette - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bull_XLdragon @@ -959,7 +959,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 24-round dragon's breath magazine for use in the auto shotguns. I'm a fire starter, twisted fire starter!" reference = "12DBXL" item = /obj/item/ammo_box/magazine/m12g/XtrLrg/dragon - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bulldog_ammobag @@ -967,7 +967,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price." reference = "12ADB" item = /obj/item/storage/backpack/duffel/syndie/ammo/shotgun - cost = 12 // normally 18 + cost = 60 // normally 90 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/bulldog_XLmagsbag @@ -975,7 +975,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A duffel bag containing three 24 round drum magazines(Buckshot, Flechette, Dragon's Breath)." reference = "12XLDB" item = /obj/item/storage/backpack/duffel/syndie/ammo/shotgunXLmags - cost = 9 // normally 18 + cost = 45 // normally 90 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/uzi @@ -983,7 +983,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 30 round 9mm magazine for use in Type-U3 Uzi." reference = "UZA" item = /obj/item/ammo_box/magazine/uzim9mm - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/uzi_ammobag @@ -991,7 +991,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A duffel bag filled with enough 9mm ammo to supply an entire gang. Groove street forever." reference = "UZADB" item = /obj/item/storage/backpack/duffel/syndie/ammo/uzi - cost = 14 // normally 20 + cost = 70 // normally 100 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/smg @@ -999,7 +999,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage." reference = "45" item = /obj/item/ammo_box/magazine/smgm45 - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/smg_ammobag @@ -1007,7 +1007,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price." reference = "45ADB" item = /obj/item/storage/backpack/duffel/syndie/ammo/smg - cost = 14 // normally 20 + cost = 70 // normally 100 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/carbine @@ -1015,7 +1015,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional 30-round 5.56 magazine for use in the M-90gl carbine. These bullets don't have the punch to knock most targets down, but dish out higher overall damage." reference = "556" item = /obj/item/ammo_box/magazine/m556 - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/a40mm @@ -1023,7 +1023,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box of 4 additional 40mm HE grenades for use the C-90gl's underbarrel grenade launcher. Your teammates will thank you to not shoot these down small hallways." reference = "40MM" item = /obj/item/ammo_box/a40mm - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/carbine_ammobag @@ -1031,7 +1031,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A duffel bag filled with 9 5.56 Toploader magazines, and a 40 mm Grenade Ammo Box. Pew pew." reference = "556ADB" item = /obj/item/storage/backpack/duffel/syndie/ammo/carbine - cost = 18 // normally 24 + cost = 90 // normally 120 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/machinegun @@ -1039,7 +1039,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW machine gun. By the time you need to use this, you'll already be on a pile of corpses." reference = "762" item = /obj/item/ammo_box/magazine/mm556x45 - cost = 10 + cost = 50 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -1048,11 +1048,11 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A Duffel Bag filled with 5 mm556x45 box magazines. Remember, no Russian." reference = "762ADB" item = /obj/item/storage/backpack/duffel/syndie/ammo/lmg - cost = 40 // normally 50 + cost = 200 // normally 250 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/sniper - cost = 5 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/sniper/basic @@ -1060,21 +1060,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An additional standard 5-round magazine for use with .50 sniper rifles." reference = "50M" item = /obj/item/ammo_box/magazine/sniper_rounds - cost = 5 + cost = 20 /datum/uplink_item/ammo/sniper/soporific name = "Sniper - .50 Soporific Magazine" desc = "A 3-round magazine of soporific ammo designed for use with .50 sniper rifles. Put your enemies to sleep today!" reference = "50S" item = /obj/item/ammo_box/magazine/sniper_rounds/soporific - cost = 3 + cost = 15 /datum/uplink_item/ammo/sniper/explosive name = "Sniper - .50 Explosive Magazine" desc = "A 5-round magazine of explosive ammo designed for use with .50 sniper rifles. Human rights? What?" reference = "50HE" item = /obj/item/ammo_box/magazine/sniper_rounds/explosive - cost = 6 + cost = 30 /datum/uplink_item/ammo/sniper/penetrator name = "Sniper - .50 Penetrator Magazine" @@ -1082,14 +1082,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Can pierce walls and multiple enemies." reference = "50P" item = /obj/item/ammo_box/magazine/sniper_rounds/penetrator - cost = 5 + cost = 25 /datum/uplink_item/ammo/bioterror name = "Box of Bioterror Syringes" desc = "A box full of preloaded syringes, containing various chemicals that seize up the victim's motor and broca system , making it impossible for them to move or speak while in their system." reference = "BTS" item = /obj/item/storage/box/syndie_kit/bioterror - cost = 5 + cost = 25 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/toydarts @@ -1097,7 +1097,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box of 40 Donksoft foam riot darts, for reloading any compatible foam dart gun. Don't forget to share!" reference = "FOAM" item = /obj/item/ammo_box/foambox/riot - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -1106,7 +1106,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box of 50. cal sniper ammo." reference = "50L" item = /obj/item/ammo_box/magazine/sniper_rounds/compact - cost = 2 + cost = 10 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/revolver @@ -1114,7 +1114,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box with 2 speed loaders that contains fourteen additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead." reference = "357" item = /obj/item/storage/box/syndie_kit/revolver_ammo - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/deagle @@ -1122,7 +1122,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A magazine that contains seven additional .50AE round for Desert Eagle. Kill them all." reference = ".50AE" item = /obj/item/ammo_box/magazine/m50 - cost = 1 + cost = 5 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/rocketHE @@ -1130,7 +1130,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A rocket from a rocketlauncher. This one deals a devastating explosion, enough to tear the station and civillian apart." reference = "RHE" item = /obj/item/ammo_casing/caseless/rocket - cost = 8 + cost = 40 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/rocketHEDP @@ -1138,7 +1138,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A rocket from a rocketlauncher. This one emits shrapnel and incendiary ammunition. The rocket itself is strong enough to destroy station mechs and robots with one shot." reference = "RHEDP" item = /obj/item/ammo_casing/caseless/rocket/hedp - cost = 6 + cost = 30 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/ammo/knives_kit @@ -1146,7 +1146,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box containing 7 throwing knives" reference = "THR" item = /obj/item/storage/box/syndie_kit/knives_kit - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) // STEALTHY WEAPONS @@ -1160,7 +1160,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) will instantly put them in your grasp and silence them, as well as causing rapid suffocation. Does not work on those who do not need to breathe." reference = "GAR" item = /obj/item/twohanded/garrote - cost = 4 + cost = 20 /datum/uplink_item/stealthy_weapons/martialarts name = "Martial Arts Scroll" @@ -1169,7 +1169,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Unable to be understood by vampire and changeling agents." reference = "SCS" item = /obj/item/sleeping_carp_scroll - cost = 13 + cost = 65 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) refundable = TRUE @@ -1180,7 +1180,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. Does not restrict weapon usage, but cannot be used alongside Gloves of the North Star." reference = "CQC" item = /obj/item/CQC_manual - cost = 10 + cost = 50 cant_discount = TRUE /datum/uplink_item/stealthy_weapons/mr_chang @@ -1188,7 +1188,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "This package was kindly provided to us by Mr. Cheng's corporation. It contains a wide range of implements for the most effective promotion of products in a free market environment." reference = "MRCH" item = /obj/item/storage/box/syndie_kit/mr_chang_technique - cost = 3 + cost = 15 cant_discount = FALSE /datum/uplink_item/stealthy_weapons/cameraflash @@ -1198,7 +1198,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Useful for stunning borgs and individuals without eye protection or blinding a crowd for a get away." reference = "CF" item = /obj/item/flash/cameraflash - cost = 2 + cost = 10 /datum/uplink_item/stealthy_weapons/throwingweapons name = "Box of Throwing Weapons" @@ -1206,21 +1206,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs." reference = "STK" item = /obj/item/storage/box/syndie_kit/throwing_weapons - cost = 1 + cost = 5 /datum/uplink_item/stealthy_weapons/edagger name = "Energy Dagger" desc = "A dagger made of energy that looks and functions as a pen when off." reference = "EDP" item = /obj/item/pen/edagger - cost = 2 + cost = 10 /datum/uplink_item/stealthy_weapons/sleepy_pen name = "Sleepy Pen" desc = "A syringe disguised as a functional pen. It's filled with a potent anaesthetic. \ The pen holds two doses of the mixture. The pen can be refilled." reference = "SP" item = /obj/item/pen/sleepy - cost = 8 + cost = 40 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_weapons/foampistol @@ -1228,7 +1228,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An innocent looking toy pistol designed to fire foam darts. Comes loaded with riot grade darts, to incapacitate a target." reference = "FSPI" item = /obj/item/gun/projectile/automatic/toy/pistol/riot - cost = 3 + cost = 15 surplus = 10 /datum/uplink_item/stealthy_weapons/false_briefcase @@ -1236,14 +1236,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A modified briefcase capable of storing and firing a gun under a false bottom. Use a screwdriver to pry away the false bottom and make modifications. Distinguishable upon close examination due to the added weight." reference = "FBBC" item = /obj/item/storage/briefcase/false_bottomed - cost = 2 + cost = 10 /datum/uplink_item/stealthy_weapons/soap name = "Syndicate Soap" desc = "A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people." reference = "SOAP" item = /obj/item/soap/syndie - cost = 1 + cost = 5 surplus = 50 /datum/uplink_item/stealthy_weapons/dart_pistol @@ -1251,7 +1251,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any space a small item can. Comes with 3 syringes, a knockout poison, a silencing agent and a deadly neurotoxin." reference = "DART" item = /obj/item/storage/box/syndie_kit/dart_gun - cost = 4 + cost = 20 surplus = 50 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1260,7 +1260,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A rapid syringe gun able to hold six shot and fire them rapidly. Great together with the bioterror syringe" reference = "RSG" item = /obj/item/gun/syringe/rapidsyringe - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_weapons/silencer @@ -1268,7 +1268,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will silence the shots of the weapon for increased stealth and superior ambushing capability." reference = "US" item = /obj/item/suppressor - cost = 1 + cost = 5 surplus = 10 /datum/uplink_item/stealthy_weapons/dehy_carp @@ -1276,7 +1276,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Just add water to make your very own hostile to everything space carp. It looks just like a plushie. The first person to squeeze it will be registered as its owner, who it will not attack. If no owner is registered, it'll just attack everyone." reference = "DSC" item = /obj/item/toy/carpplushie/dehy_carp - cost = 2 + cost = 10 // GRENADES AND EXPLOSIVES @@ -1288,21 +1288,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect an assembly to its wiring to make it remotely detonable. It has a modifiable timer with a minimum setting of 10 seconds." reference = "C4" item = /obj/item/grenade/plastic/c4 - cost = 1 + cost = 5 /datum/uplink_item/explosives/plastic_explosives_pack name = "Pack of 5 C-4 Explosives" desc = "A package containing 5 C-4 Explosives at a discounted price. For when you need that little bit extra for your sabotaging needs." reference = "C4P" item = /obj/item/storage/box/syndie_kit/c4 - cost = 4 + cost = 20 /datum/uplink_item/explosives/c4bag name = "Bag of C-4 explosives" desc = "Because sometimes quantity is quality. Contains 10 C-4 plastic explosives." reference = "C4B" item = /obj/item/storage/backpack/duffel/syndie/c4 - cost = 8 //20% discount! + cost = 40 //20% discount! cant_discount = TRUE uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1311,7 +1311,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "X-4 is a shaped charge designed to be safe to the user while causing maximum damage to the occupants of the room beach breached. It has a modifiable timer with a minimum setting of 10 seconds." reference = "X4" item = /obj/item/grenade/plastic/x4 - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/explosives/x4bag @@ -1321,7 +1321,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) For when you want a controlled explosion that leaves a wider, deeper, hole." reference = "X4B" item = /obj/item/storage/backpack/duffel/syndie/x4 - cost = 4 + cost = 20 cant_discount = TRUE uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1330,7 +1330,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Thermite-charged breaching explosive. Effective to destroy wall, but not to destroy airlocks." reference = "T4" item = /obj/item/grenade/plastic/x4/thermite - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/explosives/t4_pack @@ -1338,7 +1338,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A package containing 3 T-4." reference = "T4P" item = /obj/item/storage/box/syndie_kit/t4P - cost = 5 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/explosives/syndicate_bomb @@ -1347,7 +1347,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb." reference = "SB" item = /obj/item/radio/beacon/syndicate/bomb - cost = 8 + cost = 40 surplus = 0 cant_discount = TRUE hijack_only = TRUE @@ -1356,7 +1356,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /datum/uplink_item/explosives/syndicate_bomb/nuke reference = "SB" item = /obj/item/radio/beacon/syndicate/bomb - cost = 11 + cost = 55 excludefrom = list() uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) hijack_only = FALSE @@ -1367,7 +1367,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb." reference = "SBEMP" item = /obj/item/radio/beacon/syndicate/bomb/emp - cost = 8 + cost = 40 surplus = 0 cant_discount = TRUE hijack_only = TRUE @@ -1376,7 +1376,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /datum/uplink_item/explosives/emp_bomb/nuke reference = "SBEMP" item = /obj/item/radio/beacon/syndicate/bomb/emp - cost = 10 + cost = 50 excludefrom = list() uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) hijack_only = FALSE @@ -1387,14 +1387,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The minibomb is a grenade with a five-second fuse." reference = "SMB" item = /obj/item/grenade/syndieminibomb - cost = 6 + cost = 30 /datum/uplink_item/explosives/rocketlauncher name = "84mm Rocket Propelled Grenade Launcher" desc = "A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back!" reference = "PML9" item = /obj/item/gun/projectile/revolver/rocketlauncher - cost = 10 + cost = 50 surplus = 0 // no way uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1403,7 +1403,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A belt full of rockets for a rocket propelled grenade launcher. Guaranteed to eliminate most of your targets. Just don't blow up your mates!" reference = "PMLB" item = /obj/item/storage/belt/rocketman - cost = 35 + cost = 175 surplus = 0 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1412,14 +1412,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "When inserted into a personal digital assistant, this cartridge gives you five opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer. It has a chance to detonate your PDA." reference = "DEPC" item = /obj/item/cartridge/syndicate - cost = 6 + cost = 30 /datum/uplink_item/explosives/pizza_bomb name = "Pizza Bomb" desc = "A pizza box with a bomb taped inside of it. The timer needs to be set by opening the box; afterwards, opening the box again will trigger the detonation." reference = "PB" item = /obj/item/pizza_bomb - cost = 3 + cost = 15 surplus = 80 /datum/uplink_item/explosives/fraggrenade @@ -1427,13 +1427,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "FRAG" desc = "A belt containing 4 lethally dangerous and destructive grenades." item = /obj/item/storage/belt/grenade/frag - cost = 4 + cost = 20 /datum/uplink_item/explosives/grenadier name = "Grenadier's belt" desc = "A belt containing 26 lethally dangerous and destructive grenades." item = /obj/item/storage/belt/grenade/full - cost = 25 + cost = 125 surplus = 0 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1442,7 +1442,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area." reference = "VDG" item = /obj/item/grenade/spawnergrenade/manhacks - cost = 6 + cost = 30 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 35 @@ -1451,7 +1451,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box of two (2) grenades that spread knockout gas over a large area. Equip internals before using one of these." reference = "ANG" item = /obj/item/storage/box/syndie_kit/atmosn2ogrenades - cost = 4 + cost = 20 /datum/uplink_item/explosives/atmosfiregrenades name = "Plasma Fire Grenades" @@ -1459,7 +1459,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) reference = "APG" item = /obj/item/storage/box/syndie_kit/atmosfiregrenades hijack_only = TRUE - cost = 10 + cost = 50 surplus = 0 cant_discount = TRUE @@ -1469,7 +1469,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) security's energy weapons, and silicon lifeforms when you're in a tight spot." reference = "EMPK" item = /obj/item/storage/box/syndie_kit/emp - cost = 2 + cost = 10 // STEALTHY TOOLS @@ -1480,7 +1480,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) name = "Syndicate Counterfeiter Bundle" desc = "A cleverly implemented bundle designed to document counterfeiting. Comes with a chameleon stamp, capable of imitating any NanoTrasen issued stamps and a fakesign pen to alter the world through the sheer force of paperwork. While making the user capable of faking almost any document, this Syndicate technology has been rumored to cause a huge upheaval on NT objects. " reference = "CHST" - cost = 1 + cost = 5 surplus = 35 item = /obj/item/storage/box/syndie_kit/counterfeiter_bundle @@ -1489,7 +1489,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A flag that can be disguised as any other known flag. There is a hidden spot in the pole to boobytrap the flag with a grenade or minibomb, which will detonate some time after the flag is set on fire." reference = "CHFLAG" item = /obj/item/flag/chameleon - cost = 1 + cost = 5 surplus = 35 /datum/uplink_item/stealthy_tools/chamsechud @@ -1497,21 +1497,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A stolen Nanotrasen Security HUD with Syndicate chameleon technology implemented into it. Similarly to a chameleon jumpsuit, the HUD can be morphed into various other eyewear, while retaining the HUD qualities when worn." reference = "CHHUD" item = /obj/item/clothing/glasses/hud/security/chameleon - cost = 2 + cost = 10 /datum/uplink_item/stealthy_tools/thermal name = "Thermal Chameleon Glasses" desc = "These glasses are thermals with Syndicate chameleon technology built into them. They allow you to see organisms through walls by capturing the upper portion of the infra-red light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks." reference = "THIG" item = /obj/item/clothing/glasses/chameleon/thermal - cost = 4 + cost = 20 /datum/uplink_item/stealthy_tools/traitor_belt name = "Traitor's Toolbelt" desc = "A robust seven-slot belt made for carrying a broad variety of weapons, ammunition and explosives. It's modelled after the standard NT toolbelt so as to avoid suspicion while wearing it." reference = "SBM" item = /obj/item/storage/belt/military/traitor - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_tools/frame @@ -1522,7 +1522,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) telecrystals normally." reference = "FRAME" item = /obj/item/cartridge/frame - cost = 4 + cost = 20 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_tools/agent_card @@ -1530,7 +1530,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Agent cards prevent artificial intelligences from tracking the wearer, and can copy access from other identification cards. The access is cumulative, so scanning one card does not erase the access gained from another." reference = "AIDC" item = /obj/item/card/id/syndicate - cost = 2 + cost = 10 /datum/uplink_item/stealthy_tools/chameleon name = "Chameleon Kit" @@ -1538,7 +1538,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Due to budget cuts, the shoes don't provide protection against slipping. The set comes with a complementary chameleon stamp." reference = "CHAM" item = /obj/item/storage/box/syndie_kit/chameleon - cost = 4 + cost = 20 /datum/uplink_item/stealthy_tools/syndigaloshes name = "No-Slip Chameleon Shoes" @@ -1546,12 +1546,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) They do not work on heavily lubricated surfaces." reference = "NSSS" item = /obj/item/clothing/shoes/chameleon/noslip - cost = 2 + cost = 10 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_tools/syndigaloshes/nuke reference = "NNSSS" - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_tools/chameleon_proj @@ -1559,14 +1559,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. The disguised user cannot run and projectiles pass over them." reference = "CP" item = /obj/item/chameleon - cost = 5 + cost = 25 /datum/uplink_item/stealthy_tools/camera_bug name = "Camera Bug" desc = "Enables you to view all cameras on the network to track a target." reference = "CB" item = /obj/item/camera_bug - cost = 1 + cost = 5 surplus = 90 /datum/uplink_item/stealthy_tools/dnascrambler @@ -1574,14 +1574,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A syringe with one injection that randomizes appearance and name upon use. A cheaper but less versatile alternative to an agent card and voice changer." reference = "DNAS" item = /obj/item/dnascrambler - cost = 2 + cost = 10 /datum/uplink_item/stealthy_tools/smugglersatchel name = "Smuggler's Satchel" desc = "This satchel is thin enough to be hidden in the gap between plating and tiling, great for stashing your stolen goods. Comes with a crowbar and a floor tile inside." reference = "SMSA" item = /obj/item/storage/backpack/satchel_flat - cost = 2 + cost = 10 surplus = 30 /datum/uplink_item/stealthy_tools/emplight @@ -1590,7 +1590,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Useful for disrupting headsets, cameras, and borgs during stealth operations." reference = "EMPL" item = /obj/item/flashlight/emp - cost = 4 + cost = 20 surplus = 30 /datum/uplink_item/stealthy_tools/syndigaloshes @@ -1598,13 +1598,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces." reference = "NOCS" item = /obj/item/clothing/shoes/chameleon/noslip - cost = 2 + cost = 10 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/stealthy_tools/syndigaloshes/nuke reference = "NOCSN" item = /obj/item/clothing/shoes/chameleon/noslip - cost = 4 + cost = 20 excludefrom = list() uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1614,7 +1614,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) spraycan for changing their appearances." reference = "ADCC" item = /obj/item/storage/box/syndie_kit/cutouts - cost = 1 + cost = 5 surplus = 20 /datum/uplink_item/stealthy_tools/clownkit @@ -1622,7 +1622,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "All the tools you need to play the best prank Nanotrasen has ever seen. Includes a voice changer mask, magnetic clown shoes, and standard clown outfit, tools, and backpack." reference = "HBIK" item = /obj/item/storage/backpack/clown/syndie - cost = 6 + cost = 30 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -1631,7 +1631,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "This device disguises itself as any object scanned by it. It's unstable and disguise will be disabled in about 30 minutes. The box contains three counterfeiters." reference = "CC" item = /obj/item/storage/box/syndie_kit/chameleon_counter - cost = 2 + cost = 10 // DEVICE AND TOOLS /datum/uplink_item/device_tools @@ -1643,28 +1643,28 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "The cryptographic sequencer, also known as an emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions and characteristically breaks security mechanisms." reference = "EMAG" item = /obj/item/card/emag - cost = 10 // No brainrot allowed + cost = 50 // No brainrot allowed /datum/uplink_item/device_tools/access_tuner name = "Access Tuner" desc = "The access tuner is a small device that can interface with airlocks from range. It takes a few seconds to connect and can change the bolt state, open the door, or toggle emergency access." reference = "HACK" item = /obj/item/door_remote/omni/access_tuner - cost = 6 + cost = 30 /datum/uplink_item/device_tools/toolbox name = "Fully Loaded Toolbox" desc = "The syndicate toolbox is a suspicious black and red. Aside from tools, it comes with insulated gloves and a multitool." reference = "FLTB" item = /obj/item/storage/toolbox/syndicate - cost = 1 + cost = 5 /datum/uplink_item/device_tools/supertoolbox name = "Superior Suspicious Toolbox" desc = "Ultimate version of all toolboxes, this one more robust and more useful than his cheaper version. Comes with experimental type tools, combat gloves and cool sunglasses." item = /obj/item/storage/toolbox/syndisuper reference = "SSTB" - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/holster @@ -1672,14 +1672,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "For holding your favourite gun close and always being ready for a cowboy duel with clown." reference = "SHL" item = /obj/item/clothing/accessory/holster - cost = 1 + cost = 5 /datum/uplink_item/device_tools/holster/knives name = "Knife holster" desc = "A bunch of straps connected into one holster. Has 7 special slots for holding knives." reference = "KH" item = /obj/item/clothing/accessory/holster/knives - cost = 2 + cost = 10 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/webbing @@ -1687,35 +1687,35 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Sturdy mess of synthcotton belts and buckles, ready to share your burden." reference = "WBNG" item = /obj/item/clothing/accessory/storage/webbing - cost = 1 + cost = 5 /datum/uplink_item/device_tools/black_vest name = "Black Vest" desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands." reference = "BLCKVST" item = /obj/item/clothing/accessory/storage/black_vest - cost = 1 + cost = 5 /datum/uplink_item/device_tools/brown_vest name = "Brown Vest" desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands." reference = "BRWNVST" item = /obj/item/clothing/accessory/storage/brown_vest - cost = 1 + cost = 5 /datum/uplink_item/device_tools/surgerybag name = "Syndicate Surgery Duffelbag" desc = "The Syndicate Surgical Bag comes with a complete set of everything you need for quality surgery, including a straitjacket and muzzle. The bag itself is unprecedentedly light, doesn't slow you down, and is completely silent." reference = "SSDB" item = /obj/item/storage/backpack/duffel/syndie/surgery - cost = 2 + cost = 10 /datum/uplink_item/device_tools/bonerepair name = "Prototype Nanite Autoinjector Kit" desc = "Stolen prototype full body repair nanites. Contains one prototype nanite autoinjector and guide." reference = "NCAI" item = /obj/item/storage/box/syndie_kit/bonerepair - cost = 2 + cost = 10 /datum/uplink_item/device_tools/syndicate_teleporter name = "Experimental Syndicate Teleporter" @@ -1725,14 +1725,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Has 4 charges, recharges, warranty voided if exposed to EMP." reference = "TELE" item = /obj/item/storage/box/syndie_kit/teleporter - cost = 8 + cost = 40 /datum/uplink_item/device_tools/spai name = "Syndicate Personal AI Device (SPAI)" desc = "You will have your personal assistant. It comes with an increased amount of memory and special programs." reference = "SPAI" item = /obj/item/storage/box/syndie_kit/pai - cost = 4 + cost = 20 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) refundable = TRUE refund_path = /obj/item/paicard_upgrade/unused @@ -1743,7 +1743,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A diamond tipped thermal drill with magnetic clamps for the purpose of quickly drilling hardened objects. Guaranteed 100% jam proof." reference = "DDRL" item = /obj/item/thermal_drill/diamond_drill - cost = 1 + cost = 5 /datum/uplink_item/device_tools/medkit name = "Syndicate Combat Medic Kit" @@ -1751,7 +1751,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) and other medical supplies helpful for a medical field operative." reference = "SCMK" item = /obj/item/storage/firstaid/syndie - cost = 7 + cost = 35 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/vtec @@ -1759,7 +1759,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Increases the movement speed of a Cyborg. Install into any Borg, Syndicate or subverted" reference = "VTEC" item = /obj/item/borg/upgrade/vtec - cost = 6 + cost = 30 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/cyborg_magboots @@ -1767,7 +1767,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Позволяет киборгу частично примагничиваться к корпусу, что позволяет игнорировать некоторые условия отсутсвия гравитации." reference = "FMAG" item = /obj/item/borg/upgrade/magboots - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/autoimplanter @@ -1775,7 +1775,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Cheaper version of nuclear operatives autoimplanter, this model allows you to install three cybernetic implants on the field." reference = "SAI" item = /obj/item/autoimplanter/traitor - cost = 6 + cost = 30 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) //Space Suits and Hardsuits @@ -1790,7 +1790,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) sightings, however. " reference = "SS" item = /obj/item/storage/box/syndie_kit/space - cost = 4 + cost = 20 /datum/uplink_item/suits/hardsuit name = "Syndicate Hardsuit" @@ -1801,7 +1801,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Nanotrasen crew who spot these suits are known to panic." reference = "BRHS" item = /obj/item/storage/box/syndie_kit/hardsuit - cost = 6 + cost = 30 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/suits/chameleon_hardsuit @@ -1810,14 +1810,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) In addition, it has an in-built chameleon system, allowing you to disguise your hardsuit to the most common variations on your mission area. \ This one disquised as engineering hardsuit." reference = "CHS" - cost = 10 //reskinned blood-red hardsuit with chameleon + cost = 50 //reskinned blood-red hardsuit with chameleon item = /obj/item/storage/box/syndie_kit/chameleon_hardsuit /datum/uplink_item/suits/hardsuit/elite name = "Elite Syndicate Hardsuit" desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate Hardsuit." item = /obj/item/clothing/suit/space/hardsuit/syndi/elite - cost = 10 + cost = 50 reference = "ESHS" excludefrom = list() uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1826,7 +1826,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) name = "Shielded Hardsuit" desc = "An advanced hardsuit with built-in energy shielding. The shields will rapidly recharge when not under fire." item = /obj/item/clothing/suit/space/hardsuit/syndi/shielded - cost = 30 + cost = 150 reference = "SHS" excludefrom = list() uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) @@ -1836,7 +1836,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A key, that when inserted into a radio headset, allows you to listen to and talk with artificial intelligences and cybernetic organisms in binary. To talk on the binary channel, type :+ before your radio message." reference = "BITK" item = /obj/item/encryptionkey/binary - cost = 5 + cost = 25 surplus = 75 /datum/uplink_item/device_tools/bowman_kit @@ -1845,7 +1845,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) A key, that when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel." reference = "SEK" item = /obj/item/storage/box/syndie_kit/bowman_conversion_kit - cost = 1 + cost = 5 surplus = 75 /datum/uplink_item/device_tools/hacked_module @@ -1853,7 +1853,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with their wording, as artificial intelligences may look for loopholes to exploit." reference = "HAI" item = /obj/item/aiModule/syndicate - cost = 8 + cost = 40 /datum/uplink_item/device_tools/magboots name = "Blood-Red Magboots" @@ -1861,7 +1861,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) These reverse-engineered knockoffs of Nanotrasen's 'Advanced Magboots' slow you down in simulated-gravity environments much like the standard issue variety." reference = "BRMB" item = /obj/item/clothing/shoes/magboots/syndie - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/magboots/advance @@ -1870,7 +1870,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) These reverse-engineered knockoffs of Nanotrasen's 'Advanced Magboots' not slow you down in simulated-gravity environments and provide protection against slipping on the space lube." reference = "ABRMB" item = /obj/item/clothing/shoes/magboots/syndie/advance - cost = 8 + cost = 40 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/powersink @@ -1878,7 +1878,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "When screwed to wiring attached to an electric grid, then activated, this large device places excessive load on the grid, causing a stationwide blackout. The sink cannot be carried because of its excessive size. Ordering this sends you a small beacon that will teleport the power sink to your location on activation." reference = "PS" item = /obj/item/powersink - cost = 8 + cost = 40 /datum/uplink_item/device_tools/singularity_beacon name = "Power Beacon" @@ -1888,7 +1888,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) sends you a small beacon that will teleport the larger beacon to your location upon activation." reference = "SNGB" item = /obj/item/radio/beacon/syndicate - cost = 6 + cost = 30 surplus = 0 hijack_only = TRUE //This is an item only useful for a hijack traitor, as such, it should only be available in those scenarios. cant_discount = TRUE @@ -1899,7 +1899,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Useful for when speed matters or you wish to synchronize multiple bomb blasts. Be sure to stand clear of the blast radius before using the detonator." reference = "SD" item = /obj/item/syndicatedetonator - cost = 3 + cost = 15 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/device_tools/advpinpointer @@ -1907,28 +1907,28 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A pinpointer that tracks any specified coordinates, DNA string, high value item or the nuclear authentication disk." reference = "ADVP" item = /obj/item/pinpointer/advpinpointer - cost = 4 + cost = 20 /datum/uplink_item/device_tools/ai_detector name = "Artificial Intelligence Detector" // changed name in case newfriends thought it detected disguised ai's desc = "A functional multitool that turns red when it detects an artificial intelligence watching it or its holder. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover." reference = "AID" item = /obj/item/multitool/ai_detect - cost = 1 + cost = 5 /datum/uplink_item/device_tools/jammer name = "Radio Jammer" desc = "This device will disrupt any nearby outgoing radio communication when activated." reference = "RJ" item = /obj/item/jammer - cost = 2 + cost = 10 /datum/uplink_item/device_tools/teleporter name = "Teleporter Circuit Board" desc = "A printed circuit board that completes the teleporter onboard the mothership. Advise you test fire the teleporter before entering it, as malfunctions can occur." item = /obj/item/circuitboard/teleporter reference = "TP" - cost = 20 + cost = 100 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -1937,7 +1937,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Use to select the landing zone of your assault pod." item = /obj/item/assault_pod reference = "APT" - cost = 25 + cost = 125 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 @@ -1946,7 +1946,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An incredibly useful personal shield projector, capable of reflecting energy projectiles, but it cannot block other attacks. Pair with an Energy Sword for a killer combination." item = /obj/item/shield/energy/syndie reference = "ESD" - cost = 12 + cost = 60 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 20 @@ -1955,7 +1955,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Medical Beam Gun, useful in prolonged firefights. DO NOT CROSS THE BEAMS. Crossing beams with another medbeam or attaching two beams to one target will have explosive consequences." item = /obj/item/gun/medbeam reference = "MBG" - cost = 15 + cost = 75 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) //Stimulants @@ -1964,7 +1964,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A highly illegal compound contained within a compact auto-injector; when injected it makes the user extremely resistant to incapacitation and greatly enhances the body's ability to repair itself." reference = "ST" item = /obj/item/reagent_containers/hypospray/autoinjector/stimulants - cost = 5 + cost = 25 excludefrom = list(UPLINK_TYPE_NUCLEAR) // IMPLANTS @@ -1977,14 +1977,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An implant injected into the body and later activated manually to break out of any restraints. Can be activated up to 4 times." reference = "FI" item = /obj/item/implanter/freedom - cost = 4 + cost = 20 /datum/uplink_item/implants/uplink name = "Uplink Implant" desc = "An implant injected into the body, and later activated manually to open an uplink with 10 telecrystals. The ability for an agent to open an uplink after their possessions have been stripped from them makes this implant excellent for escaping confinement." reference = "UI" item = /obj/item/implanter/uplink - cost = 12 + cost = 60 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 0 cant_discount = TRUE @@ -1994,21 +1994,21 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An implant injected into the body, and later activated at the user's will. It will open a small subspace pocket capable of storing two items." reference = "SI" item = /obj/item/implanter/storage - cost = 6 + cost = 30 /datum/uplink_item/implants/mindslave name = "Mindslave Implant" desc = "A box containing an implanter filled with a mindslave implant that when injected into another person makes them loyal to you and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system." reference = "MI" item = /obj/item/implanter/traitor - cost = 10 + cost = 50 /datum/uplink_item/implants/adrenal name = "Adrenal Implant" desc = "An implant injected into the body, and later activated manually to inject a chemical cocktail, which has a mild healing effect along with removing and reducing the time of all stuns and increasing movement speed. Can be activated up to 3 times." reference = "AI" item = /obj/item/implanter/adrenalin - cost = 8 + cost = 40 cant_discount = TRUE surplus = 0 @@ -2018,7 +2018,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) This will permanently destroy your body, however." reference = "MBI" item = /obj/item/implanter/explosive - cost = 2 + cost = 10 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/implants/mantisblade @@ -2026,7 +2026,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box containing a set of two Gorlex Hidden Blade Implants comes with self-destructing auto-implanters. After the EMP, they return to service to show that it's too early to write you off." reference = "MABI" item = /obj/item/storage/box/syndie_kit/mantisblade - cost = 12 + cost = 60 surplus = 90 /datum/uplink_item/implants/stealthbox @@ -2034,7 +2034,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An implant injected into the body, and later activated manually to deploy a box, fully hiding you in the surroundings. Can be used indefinitely" reference = "BI" item = /obj/item/implanter/stealth - cost = 8 + cost = 40 // Cybernetics /datum/uplink_item/cyber_implants @@ -2047,14 +2047,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "These cybernetic eyes will give you thermal vision. Comes with an automated implanting tool." reference = "CIT" item = /obj/item/storage/box/cyber_implants/thermals - cost = 8 + cost = 40 /datum/uplink_item/cyber_implants/xray name = "X-Ray Vision Implant" desc = "These cybernetic eyes will give you X-ray vision. Comes with an automated implanting tool." reference = "CIX" item = /obj/item/storage/box/cyber_implants/xray - cost = 10 + cost = 50 /datum/uplink_item/cyber_implants/antistun name = "Hardened CNS Rebooter Implant" @@ -2062,7 +2062,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Comes with an automated implanting tool." reference = "CIAS" item = /obj/item/storage/box/cyber_implants/anti_stun_hardened - cost = 12 + cost = 60 /datum/uplink_item/cyber_implants/antisleep name = "Hardened Neural Jumpstarter Implant" @@ -2070,14 +2070,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Comes with an automated implanting tool." reference = "NJ" item = /obj/item/storage/box/cyber_implants/anti_sleep_hardened - cost = 15 + cost = 75 /datum/uplink_item/cyber_implants/reviver name = "Hardened Reviver Implant" desc = "This implant will attempt to revive you if you lose consciousness. It is invulnerable to EMPs. Comes with an automated implanting tool." reference = "CIR" item = /obj/item/storage/box/cyber_implants/reviver_hardened - cost = 8 + cost = 40 // POINTLESS BADASSERY @@ -2090,7 +2090,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Strong flavor, dense smoke, infused with omnizine." reference = "SYSM" item = /obj/item/storage/fancy/cigarettes/cigpack_syndicate - cost = 1 + cost = 5 /datum/uplink_item/badass/syndiecards name = "Syndicate Playing Cards" @@ -2098,7 +2098,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) You can also play card games with them." reference = "SPC" item = /obj/item/toy/cards/deck/syndicate - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) surplus = 40 @@ -2108,14 +2108,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing." reference = "CASH" item = /obj/item/storage/secure/briefcase/syndie - cost = 1 + cost = 5 /datum/uplink_item/badass/plasticbag name = "Plastic Bag" desc = "A simple, plastic bag. Keep out of reach of small children, do not apply to head." reference = "PBAG" item = /obj/item/storage/bag/plasticbag - cost = 1 + cost = 5 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/badass/balloon @@ -2123,7 +2123,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A useless red balloon with the syndicate logo on it, which can blow the deepest of covers." reference = "BABA" item = /obj/item/toy/syndicateballoon - cost = 20 + cost = 100 cant_discount = TRUE /datum/uplink_item/implants/macrobomb @@ -2131,7 +2131,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby." reference = "HAB" item = /obj/item/implanter/explosive_macro - cost = 20 + cost = 100 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC @@ -2145,7 +2145,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Bulldog shotgun, two 12g buckshot drums, and a pair of Thermal imaging goggles." reference = "BULB" item = /obj/item/storage/backpack/duffel/syndie/bulldogbundle - cost = 9 // normally 12 + cost = 45 // normally 60 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/c20r @@ -2153,7 +2153,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Old Faithful: The classic C-20r, bundled with three magazines and a (surplus) suppressor at discount price." reference = "C20B" item = /obj/item/storage/backpack/duffel/syndie/c20rbundle - cost = 18 // normally 21 + cost = 90 // normally 105 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/cyber_implants @@ -2162,7 +2162,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) Comes with an automated implanting tool." reference = "CIB" item = /obj/item/storage/box/cyber_implants/bundle - cost = 40 + cost = 200 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/medical @@ -2171,7 +2171,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) a medical beam gun implant, a surgery implant, a handheld defibrillator, autoimplanter, health analyzers, and a medical hardsuit." reference = "MEDB" item = /obj/item/storage/backpack/duffel/syndie/med/medicalbundle - cost = 35 // normally 40 + cost = 175 // normally 200 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/sniper @@ -2181,7 +2181,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) We'll throw in a free red tie if you order NOW." reference = "SNPB" item = /obj/item/storage/briefcase/sniperbundle - cost = 22 // normally 27 + cost = 110 // normally 135 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/cyborg_maint @@ -2189,7 +2189,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "A box containing all internal parts of cyborg for repair." reference = "CYMT" item = /obj/item/storage/box/syndie_kit/cyborg_maint - cost = 4 + cost = 20 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/badass @@ -2197,24 +2197,24 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. These items are collectively worth more than 20 telecrystals, but you do not know which specialisation you will receive." reference = "SYB" item = /obj/item/storage/box/syndicate - cost = 20 + cost = 100 excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) /datum/uplink_item/bundles_TC/surplus_crate name = "Syndicate Surplus Crate" - desc = "A crate containing 50 telecrystals worth of random syndicate leftovers." + desc = "A crate containing 250 telecrystals worth of random syndicate leftovers." reference = "SYSC" - cost = 20 + cost = 100 item = /obj/item/storage/box/syndicate excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) - var/crate_value = 50 + var/crate_value = 250 /datum/uplink_item/bundles_TC/surplus_crate/super name = "Syndicate Super Surplus Crate" - desc = "A crate containing 125 telecrystals worth of random syndicate leftovers." + desc = "A crate containing 625 telecrystals worth of random syndicate leftovers." reference = "SYSS" - cost = 40 - crate_value = 125 + cost = 200 + crate_value = 625 /datum/uplink_item/bundles_TC/surplus_crate/spawn_item(turf/loc, obj/item/uplink/U) var/obj/structure/closet/crate/C = new(loc) @@ -2254,24 +2254,24 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) item = /obj/item/stack/telecrystal cost = 1 -/datum/uplink_item/bundles_TC/telecrystal/five - name = "5 Raw Telecrystals" - desc = "Five telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count." +/datum/uplink_item/bundles_TC/telecrystal/twenty_five + name = "25 Raw Telecrystals" + desc = "Twenty five telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count." reference = "RTCF" - item = /obj/item/stack/telecrystal/five - cost = 5 + item = /obj/item/stack/telecrystal/twenty_five + cost = 25 -/datum/uplink_item/bundles_TC/telecrystal/twenty - name = "20 Raw Telecrystals" - desc = "Twenty telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count." +/datum/uplink_item/bundles_TC/telecrystal/hundread + name = "100 Raw Telecrystals" + desc = "Hundread telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count." reference = "RTCT" - item = /obj/item/stack/telecrystal/twenty - cost = 20 + item = /obj/item/stack/telecrystal/hundread + cost = 100 -/datum/uplink_item/bundles_TC/telecrystal/fifty - name = "50 Raw Telecrystals" - desc = "Fifty telecrystals in their rawest and purest form. You know you want that Mauler." +/datum/uplink_item/bundles_TC/telecrystal/twohundread_fifty + name = "250 Raw Telecrystals" + desc = "Two hundread fifty telecrystals in their rawest and purest form. You know you want that Mauler." reference = "RTCB" - item = /obj/item/stack/telecrystal/fifty - cost = 50 + item = /obj/item/stack/telecrystal/twohundread_fifty + cost = 250 uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 441970c8dce..80f5e653bb4 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -42,7 +42,7 @@ var/ert_disabled = FALSE var/newscaster_announcements = null var/uplink_welcome = "Syndicate Uplink Console:" - var/uplink_uses = 20 + var/uplink_uses = 100 /// Lower bound on time before intercept arrives. var/const/waittime_l = 60 SECONDS diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 8a5205120bb..1ee707b33e4 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -251,7 +251,7 @@ return 1337 // WHY??? -- Doohl -/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, uplink_uses = 20) +/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, uplink_uses = 100) var/radio_freq = SYND_FREQ var/obj/item/radio/R = new /obj/item/radio/headset/syndicate/alt(synd_mob) diff --git a/code/game/gamemodes/nuclear/nuclear_challenge.dm b/code/game/gamemodes/nuclear/nuclear_challenge.dm index afa56a1e7d3..202effadd56 100644 --- a/code/game/gamemodes/nuclear/nuclear_challenge.dm +++ b/code/game/gamemodes/nuclear/nuclear_challenge.dm @@ -1,7 +1,7 @@ -#define CHALLENGE_TELECRYSTALS 280 +#define CHALLENGE_TELECRYSTALS 1400 #define CHALLENGE_TIME_LIMIT 6000 #define CHALLENGE_SCALE_PLAYER 1 // How many player per scaling bonus -#define CHALLENGE_SCALE_BONUS 2 // How many TC per scaling bonus +#define CHALLENGE_SCALE_BONUS 10 // How many TC per scaling bonus #define CHALLENGE_MIN_PLAYERS 50 #define CHALLENGE_SHUTTLE_DELAY 18000 //30 minutes, so the ops have at least 10 minutes before the shuttle is callable. Gives the nuke ops at least 15 minutes before shuttle arrive. diff --git a/code/game/jobs/job/syndicate.dm b/code/game/jobs/job/syndicate.dm index b4452cc5805..ca71db768e5 100644 --- a/code/game/jobs/job/syndicate.dm +++ b/code/game/jobs/job/syndicate.dm @@ -51,7 +51,7 @@ var/obj/item/implant/uplink/admin/U = new /obj/item/implant/uplink/admin(H) U.implant(H) - U.hidden_uplink.uses = 500 + U.hidden_uplink.uses = 2500 H.faction += "syndicate" var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] opshud.join_hud(H.mind.current) diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index b67b0f2df01..464f10d9554 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -783,7 +783,7 @@ to destroy them and players will be able to make replacements. /obj/item/stock_parts/manipulator = 1, /obj/item/stock_parts/micro_laser = 1, /obj/item/stack/sheet/glass = 1, - /obj/item/stack/telecrystal = 5) + /obj/item/stack/telecrystal = 25) /obj/item/circuitboard/podfab board_name = "Spacepod Fabricator" @@ -902,7 +902,7 @@ to destroy them and players will be able to make replacements. build_path = /obj/machinery/syndiepad board_type = "machine" req_components = list( - /obj/item/stack/telecrystal = 1, + /obj/item/stack/telecrystal = 5, /obj/item/stock_parts/capacitor = 1, /obj/item/stock_parts/manipulator = 1, /obj/item/stack/cable_coil = 1) @@ -915,7 +915,7 @@ to destroy them and players will be able to make replacements. board_type = "machine" origin_tech = "programming=3;engineering=3;plasmatech=3;bluespace=4;syndicate=6" //Технология достойная подобного уровня нелегала как по мне req_components = list( - /obj/item/stack/telecrystal = 1, + /obj/item/stack/telecrystal = 5, /obj/item/stock_parts/capacitor = 1, /obj/item/stock_parts/manipulator = 1, /obj/item/stack/cable_coil = 1) diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index e5d1d127f3a..132fc8e7a78 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -322,7 +322,7 @@ GLOBAL_LIST_EMPTY(world_uplinks) if(hidden_uplink) hidden_uplink.uplink_type = UPLINK_TYPE_ADMIN hidden_uplink.update_uplink_items() - hidden_uplink.uses = 500 + hidden_uplink.uses = 2500 /obj/item/multitool/uplink/New() ..() @@ -338,4 +338,4 @@ GLOBAL_LIST_EMPTY(world_uplinks) /obj/item/radio/headset/uplink/New() ..() hidden_uplink = new(src) - hidden_uplink.uses = 20 + hidden_uplink.uses = 100 diff --git a/code/game/objects/items/stacks/telecrystal.dm b/code/game/objects/items/stacks/telecrystal.dm index 67c2e1f6c9d..40e6d1947fa 100644 --- a/code/game/objects/items/stacks/telecrystal.dm +++ b/code/game/objects/items/stacks/telecrystal.dm @@ -6,9 +6,9 @@ icon = 'icons/obj/telescience.dmi' icon_state = "telecrystal" w_class = WEIGHT_CLASS_TINY - max_amount = 50 + max_amount = 250 flags = NOBLUDGEON - origin_tech = "materials=6;syndicate=1" + origin_tech = "materials=6" /obj/item/stack/telecrystal/attack(mob/target, mob/user) if(target == user) //You can't go around smacking people with crystals to find out if they have an uplink or not. @@ -37,8 +37,11 @@ /obj/item/stack/telecrystal/five amount = 5 -/obj/item/stack/telecrystal/twenty - amount = 20 +/obj/item/stack/telecrystal/twenty_five + amount = 25 -/obj/item/stack/telecrystal/fifty - amount = 50 +/obj/item/stack/telecrystal/hundread + amount = 100 + +/obj/item/stack/telecrystal/twohundread_fifty + amount = 250 diff --git a/code/game/objects/items/weapons/implants/implantuplink.dm b/code/game/objects/items/weapons/implants/implantuplink.dm index c7b35b88aee..7bfd94f37c8 100644 --- a/code/game/objects/items/weapons/implants/implantuplink.dm +++ b/code/game/objects/items/weapons/implants/implantuplink.dm @@ -7,7 +7,7 @@ /obj/item/implant/uplink/New() hidden_uplink = new(src) - hidden_uplink.uses = 10 + hidden_uplink.uses = 50 ..() /obj/item/implant/uplink/sit/New() diff --git a/code/modules/admin/verbs/infiltratorteam_syndicate.dm b/code/modules/admin/verbs/infiltratorteam_syndicate.dm index 09848b7c0f5..c9fb2d1c093 100644 --- a/code/modules/admin/verbs/infiltratorteam_syndicate.dm +++ b/code/modules/admin/verbs/infiltratorteam_syndicate.dm @@ -148,7 +148,7 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0) var/obj/item/implant/uplink/sit/U = new /obj/item/implant/uplink/sit(src) U.implant(src) if (flag_mgmt) - U.hidden_uplink.uses = 500 + U.hidden_uplink.uses = 2500 else U.hidden_uplink.uses = num_tc // Dust diff --git a/code/modules/antagonists/traitor/contractor/datums/contractor_hub.dm b/code/modules/antagonists/traitor/contractor/datums/contractor_hub.dm index e5b263aa26a..ae9d7e3f2fb 100644 --- a/code/modules/antagonists/traitor/contractor/datums/contractor_hub.dm +++ b/code/modules/antagonists/traitor/contractor/datums/contractor_hub.dm @@ -12,9 +12,9 @@ /// Completing every contract at a given difficulty will always result in a sum of TC greater or equal than the difficulty's threshold. /// Structure: EXTRACTION_DIFFICULTY_(EASY|MEDIUM|HARD) => number var/difficulty_tc_thresholds = list( - EXTRACTION_DIFFICULTY_EASY = 20, - EXTRACTION_DIFFICULTY_MEDIUM = 30, - EXTRACTION_DIFFICULTY_HARD = 40, + EXTRACTION_DIFFICULTY_EASY = 100, + EXTRACTION_DIFFICULTY_MEDIUM = 150, + EXTRACTION_DIFFICULTY_HARD = 200, ) /// Maximum variation a single contract's TC reward can have upon generation. /// In other words: final_reward = CEILING((tc_threshold / num_contracts) * (1 + (rand(-100, 100) / 100) * tc_variation), 1) diff --git a/code/modules/mining/equipment/survival_pod.dm b/code/modules/mining/equipment/survival_pod.dm index b00546b6ca1..f378815904c 100644 --- a/code/modules/mining/equipment/survival_pod.dm +++ b/code/modules/mining/equipment/survival_pod.dm @@ -364,7 +364,7 @@ /obj/item/gun/magic/staff/spellblade, /obj/item/gun/magic/wand/death, /obj/item/gun/magic/wand/fireball, - /obj/item/stack/telecrystal/twenty, + /obj/item/stack/telecrystal/hundread, /obj/item/banhammer) /obj/item/fakeartefact/New() diff --git a/code/modules/station_goals/brs/brs_reward.dm b/code/modules/station_goals/brs/brs_reward.dm index cd2be73ac98..819a5118965 100644 --- a/code/modules/station_goals/brs/brs_reward.dm +++ b/code/modules/station_goals/brs/brs_reward.dm @@ -61,7 +61,7 @@ /obj/item/stack/sheet/mineral/bananium/fifty = 100, /obj/item/stack/sheet/mineral/tranquillite/fifty = 100, /obj/item/stack/sheet/mineral/abductor/fifty = 60, - /obj/item/stack/telecrystal = 30, + /obj/item/stack/telecrystal/five = 30, // Items /obj/item/storage/box/beakers/bluespace = 40, @@ -105,7 +105,7 @@ /obj/vehicle/space/speedbike/red = 10, /obj/vehicle/space/speedbike = 10, /obj/vehicle/car, - + //Toys /obj/item/toy/syndicateballoon = 5, /obj/item/gun/projectile/automatic/c20r/toy,