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Compatibility with mini-scaled #2560

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ninjaguardian opened this issue Jun 25, 2024 · 7 comments · May be fixed by #2650
Open

Compatibility with mini-scaled #2560

ninjaguardian opened this issue Jun 25, 2024 · 7 comments · May be fixed by #2650
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status:accepted Will be fixed / added to WorldEdit, eventually type:bug Incorrect behavior, not working as intended
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@ninjaguardian
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The Problem

Can't use worldedit on mini-scaled block while in overworld
2024-06-25_13 15 57
running //set dirt does nothing

A Solution

Maybe make it access the block and set it inside of there

Alternatives

No response

Anything Else?

No response

@ninjaguardian ninjaguardian added status:pending Pending acceptance or closure. type:feature-request Request for something new labels Jun 25, 2024
@wizjany
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wizjany commented Jun 25, 2024

this doesn't seem like a feature request and isn't on the current MC version.
worldedit operates on a minecraft world using minecraft coordinates. that mod appears to be rendering some other region into the current world. if you want to edit that other region you'll need to directly select it and manipulate it normally. if the mod doesn't allow for that there's nothing we can do about it.

@wizjany wizjany closed this as not planned Won't fix, can't repro, duplicate, stale Jun 25, 2024
@wizjany wizjany added status:invalid This does not describe a request or bug with WorldEdit status:rejected This feature request was rejected. and removed status:pending Pending acceptance or closure. labels Jun 25, 2024
@ninjaguardian
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ok. but i think the reason this happens is because when you click the mini-block in the overworld, it select the corresponding block in the mini world. When you run the command, it doesn't set the block in the mini world even though that is the dimension it is in.

@wizjany
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wizjany commented Jun 25, 2024

we can't do anything if the mod is redirecting clicks either. use //hpos, //pos with coords, select the area around it, etc if you want to select the "portal block".

@octylFractal
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WorldEdit doesn't know that the target click is in a different world, and actually selects in the overworld. I'm not sure why CUI is misrepresenting that though, since the selection is actually in the world the player is in.

@octylFractal
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Oh, right, CUI protocol doesn't come with a world -- so it is actually rendered in both places: cui rendering twice

@octylFractal
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I think this is a bug with our selection wand. It uses the player world instead of the interact event world. I will take a look and see if it can be fixed; but if so it will only be for newer versions and not 1.20.4.

@octylFractal octylFractal reopened this Jun 25, 2024
@octylFractal octylFractal self-assigned this Jun 25, 2024
@octylFractal octylFractal added type:bug Incorrect behavior, not working as intended status:accepted Will be fixed / added to WorldEdit, eventually and removed type:feature-request Request for something new status:invalid This does not describe a request or bug with WorldEdit status:rejected This feature request was rejected. labels Jun 25, 2024
@ninjaguardian
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The CUI is correct. In the over world you can change the world inside of the mini block. The commands just don't change it.

@octylFractal octylFractal added this to the 7.3.7 milestone Sep 5, 2024
@me4502 me4502 modified the milestones: 7.3.7, 7.3.8 Oct 13, 2024
@me4502 me4502 modified the milestones: 7.3.8, 7.3.9 Oct 21, 2024
octylFractal added a commit that referenced this issue Nov 4, 2024
All tools would inadvertently use the player's World at some point,
which is incorrect in the presense of some mods as seen in #2560

Fixes #2560
octylFractal added a commit that referenced this issue Nov 4, 2024
All tools would inadvertently use the player's World at some point,
which is incorrect in the presense of some mods as seen in #2560

Fixes #2560
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Labels
status:accepted Will be fixed / added to WorldEdit, eventually type:bug Incorrect behavior, not working as intended
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4 participants