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Possibility to Disable summoned Pets when you are tagged in PVP. #76

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KnifeKat opened this issue Oct 10, 2017 · 2 comments
Open

Possibility to Disable summoned Pets when you are tagged in PVP. #76

KnifeKat opened this issue Oct 10, 2017 · 2 comments

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@KnifeKat
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I'd like to know if it is possible to make a toggle in the config, that despawns pets when you are in PVP.(Just for RPGInventory Pets/MyPET Pets. Not normal Tamed Mobs and whatnot).

I want to disable Pets for PVP, and only want a player to be able to use them during Player Vs Environment. So I can release some pretty strong pets, without them being too powerful and destroying other players in a PVP Environment.

This way, if someone attacks you, the pet would be disabled entirely, until your PVP Status has been turned off.

I know there is an option already to turn on and off rather a pet can attack a player or monsters only, however the issue with that, is if the pet is out and about/summoned, it can block fireballs, arrows and other projectiles/weapon hits if a player accidentally hits the pet.

Without it being there/despawning during PVP, it won't be in the way/block a player from hitting another player.

Sorry if any of this confuses you, I will try to reword if needed.

Thanks in advance and I love you more than tacos and cookies!

@osipxd
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osipxd commented Oct 10, 2017

Thanks for idea

@stale
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stale bot commented Jul 1, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the stale label Jul 1, 2020
@osipxd osipxd added the idea label Jul 3, 2020
@stale stale bot removed the stale label Jul 3, 2020
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