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Releases: Earthcomputer/clientcommands

Version 2.3.7-pre6 for Minecraft 1.15.2

11 Mar 21:54
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  • Add chat() function to scripting API to send chat messages.
  • Fix a bug in the scripting API for older Java versions.

Version 2.3.7-pre5 for Minecraft 1.15.2

22 Jan 10:45
364c161
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  • Fix crash on startup

Version 2.3.7-pre4 for Minecraft 1.15.2

22 Jan 00:06
9cfce29
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  • Update to 1.15.2

Version 2.3.7-pre3 for Minecraft 1.15.1

20 Dec 01:14
837dec6
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  • Update to 1.15.1

Version 2.3.7-pre2 for Minecraft 1.15

15 Dec 01:43
927c48d
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  • Update to 1.15

Version 2.3.7-pre1 for Minecraft 1.14.4

15 Nov 00:12
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Changes compared to 2.3.6:

  • Add scripting API and the /cscript command. This is the next step of a long journey to make clientcommands the useful mod that everyone wants :P
  • Add /cgetdata command which takes an entity selector and gives you the NBT data the client has for that entity.
  • Fix /cglow not affecting model armour stands
  • Fix a minor mod incompatibility
  • Add German translations
  • Add Slovene translations (thanks to landmining)

This is also the first version that language translations have been added. If your language is missing, contributions are welcome. You can submit a pull request with your translations of clientcommands.

Version 2.3.6 for Minecraft 1.14.4

10 Sep 20:03
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  • Add /cglow command - same syntax as /cfind, except causes target entities to glow as if they were hit by a spectral arrow.
  • Can now use regular expressions inside @e[name=...] between / slashes. Use \/ to escape the closing slash. Example: to find entities whose name contains a digit, use @e[name=/.*\d.*/]. Only works in client-side commands.
  • Allow block and item tags in /cfindblock and /cfinditem (#69, #77)
  • Fix enchant seed ready message appearing when it isn't supposed to (#72)
  • Fix some auto-completion bugs, including that annoying one in /cfind (#73)
  • Fix a missing translation (#75)
  • Fix minus sign after a number causing /ccalc to fail (#83)

Version 2.3.5 for Minecraft 1.14.4

31 Aug 21:38
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  • Appears properly with an icon in ModMenu.
  • Add ability to cancel /ccrackrng when you're on a modded server and it keeps throwing items forever (#53).
  • Add /cenchant --simulate to allow you to see how many items it will throw and what exact enchantments you will get, before you decide to go for it (#62).
  • Now simulates enchantments properly when connected to a 1.14-1.14.2 server with multiconnect.
  • Fix #58 - Item drops aren't detected in some cases.
  • "Crack state" is now split into "Enchantment crack state" and "Player crack state". Fixes multiple bugs and inconsistencies.
  • The maximum command length for client-side commands has been increased to 32500 (the same as command blocks) (#70).

Version 2.3.4 for Minecraft 1.14.4

14 Aug 20:03
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  • Improve item throw order (it now avoids throwing your tools and armour)
  • No longer attempts to throw curse of binding items
  • enchantingPrediction TempRule is now required to be enabled to use /cenchant.

Version 2.3.3 for Minecraft 1.14.4

08 Aug 21:56
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  • Add warning if doing RNG stuff on a modded server
  • Add maxEnchantItemThrows TempRule
  • Port unbreakable tools from 1.12
  • Fix certain levels for certain enchantments being invalid in /cenchant
  • Fix mod not working at all on a small number of servers