diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index 7e38ea84..5ad050b9 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -10,15 +10,12 @@ "commands.calias.listAliases.success": "%s已注册的别名:", "commands.calias.recursive": "递归别名“%s”", "commands.calias.removeAlias.success": "成功移除别名“%s”", - "commands.careastats.notLoaded": "该区域的区块未加载", "commands.careastats.output.chunksScanned": "扫描%s个区块,用时%s纳秒≈%s毫秒", "commands.careastats.output.blocksMatched": "在一共%2$s个方块中匹配到%1$s个方块", "commands.careastats.output.entitiesFound": "在此区域中找到%s个实体", - "commands.cbook.success": "成功编辑书本", "commands.cbook.commandException": "你没有手握书本", - "commands.ccalc.expected": "期望的标识符%s", "commands.ccalc.invalidArgumentCount": "函数“%s”无法接受%s个自变量", "commands.ccalc.parse": "表达式解析结果:%s", @@ -33,18 +30,15 @@ "commands.ccalc.parse.literal": "(字面量:%s)", "commands.ccalc.parse.negate": "(负值:%s)", "commands.ccalc.tooDeeplyNested": "表达式嵌套过深", - "commands.ccalcstack.success": "%s个%s是%s组余%s个", "commands.ccalcstack.success.empty": "%s个物品是%s组余%s个", "commands.ccalcstack.success.empty.exact": "%s个物品是正好%s组", "commands.ccalcstack.success.exact": "%s个%s是正好%s组", - "commands.ccrackrng.failed": "破解玩家随机种子失败", "commands.ccrackrng.failed.help": "提示:RNG控制并不在一些被修改过的服务器有效,特别是Paper端。", "commands.ccrackrng.retries": "正在破解玩家随机种子,尝试次数:%s/%s", "commands.ccrackrng.starting": "正在破解玩家随机种子", "commands.ccrackrng.success": "成功破解玩家随机种子:%s", - "commands.ccreativetab.addStack.success": "成功将%s添加到“%s”", "commands.ccreativetab.addTab.alreadyExists": "创造模式物品栏“%s”已经存在", "commands.ccreativetab.addTab.illegalCharacter": "创造模式物品栏只能拥有匹配[a-z0-9/._-]的字符", @@ -57,29 +51,24 @@ "commands.ccreativetab.renameTab.success": "成功将“%s”重命名为“%s”", "commands.ccreativetab.saveFile.failed": "无法保存创造模式物品栏文件", "commands.ccreativetab.setStack.success": "成功将“%s”中第%s个物品设为%s", - "commands.cenchant.failed": "你请求的附魔无法获得或者需要太长时间", "commands.cenchant.help.uncrackedPlayerSeed": "提示:你还没有完全破解玩家种子", "commands.cenchant.incompatible": "互斥的附魔", "commands.cenchant.needEnchantingPrediction": "本命令需要启用附魔预测", "commands.cenchant.success": "正在开始操控附魔", "commands.cenchant.uncracked": "你需要先破解随机种子", - "commands.cfind.found": "在%2$s找到%1$s, 距离你%3$s格", "commands.cfind.keepSearching.success": "正在搜寻实体", "commands.cfind.noMatch": "未找到匹配查找条件的实体", "commands.cfind.success": "找到%s个匹配查找条件的实体", - "commands.cfindblock.notFound": "未发现此方块", "commands.cfindblock.starting": "正在搜索:%s", "commands.cfindblock.success": "离你最近的匹配方块在%s,距离你%s格", - "commands.cfinditem.match.entity": "%s个%s在%s中被找到,位于%s", "commands.cfinditem.match": "在%3$s找到了%1$s个%2$s", "commands.cfinditem.starting": "正在搜索%s", "commands.cfinditem.starting.keepSearching": "正在持续搜索%s", "commands.cfinditem.total": "一共找到了%s个%s", - "commands.cfish.addGoal.success": "成功添加目标%s", "commands.cfish.correctLoot": "校正%sms后得到了目标战利品", "commands.cfish.error.biome": "无法在这个区块得到目标战利品,需要%s ", @@ -99,35 +88,25 @@ "commands.cfish.needFishingManipulation": "本命令需要启用钓鱼控制", "commands.cfish.removeGoal.success": "成功移除目标%s", "commands.cfish.wrongLoot": "校正%sms后未获得目标战利品,可能超前了%s刻", - "commands.cfov.success": "将视场角设为%s", - "commands.cfunction.limitReached": "已达到命令限制(%s)", "commands.cfunction.success": "从函数%s中运行%s个命令", - "commands.cgamemode.playerNotFound": "未找到玩家", "commands.cgamemode.playerGameMode": "玩家%s处于%s游戏模式", "commands.cgamemode.noneWithGameMode": "没有玩家处于%s游戏模式", "commands.cgamemode.listWithGameMode": "以下玩家处于%s游戏模式:", - "commands.cgamma.success": "将伽马值设为%s", - "commands.cghostblock.fill.success": "成功填充%s个幽灵方块", "commands.cghostblock.set.success": "成功放置幽灵方块", - "commands.cgive.success": "成功给予%s个%s给自己", "commands.cgive.notCreative": "仅创造模式玩家可以将物品给予自己", - "commands.cglow.entity.keepSearching.success": "正在使实体发光", "commands.cglow.entity.failed": "没有目标实体可以发光", "commands.cglow.entity.success": "成功使%s个实体发光", "commands.cglow.area.success": "成功使%s个区域发光", - "commands.chat.success": "喜报:已经成功地打开了聊天窗口!!", - "commands.chotbar.notCreative": "仅创造模式玩家可以恢复物品栏", "commands.chotbar.restoredHotbar": "成功恢复物品栏%s", - "commands.ckit.notFound": "未找到背包存档“%s”", "commands.ckit.saveFile.failed": "无法保存背包存档文件", "commands.ckit.load.success": "成功将背包存档“%s”给予自己", @@ -138,7 +117,6 @@ "commands.ckit.edit.success": "成功修改背包存档“%s”", "commands.ckit.list": "可用背包存档:%s", "commands.ckit.list.empty": "无可用背包存档", - "commands.clisten.commandDisabled": "此命令已被禁用,请查看日志", "commands.clisten.unknownPacket": "未知数据包%s", "commands.clisten.sentPacket": "发送了以下数据包:%s", @@ -153,78 +131,56 @@ "commands.clisten.list.none": "未监听任何数据包", "commands.clisten.list": "正在监听以下数据包:", "commands.clisten.clear": "不再监听任何数据包", - "commands.cminesweeper.tooManyMines": "地雷数量过多,必须在0到9之间并小于砖块总数", - "commands.cplayerinfo.ioException": "出现错误", "commands.cplayerinfo.getNameHistory.success": "%s有如下名称:%s", - "commands.cparticle.unsuitableParticleOption": "无法在视频设置中“粒子效果”一项为“最少”时播放粒子效果,", "commands.cparticle.success": "成功显示粒子效果%s", - "commands.cpermissionlevel.success": "你的权限等级为%s", - "commands.cplaysound.success": "成功播放音效%s给自己", - "commands.cplugins.found": "找到以下插件:", - "commands.cping.success": "你的平均ping是%sms", "commands.cping.success.other": "%s的平均ping是%sms", "commands.cping.singleplayer": "你在一个单人游戏世界里(╯°□°)╯︵ ┻━┻", "commands.cping.playerNotFound": "未找到玩家", - "commands.cpos.coords": "%s在%s中是%s在%s中", "commands.cpos.level.overworld": "主世界", "commands.cpos.level.the_end": "末地", "commands.cpos.level.the_nether": "下界", - "commands.crelog.failed": "未能重新登录", - "commands.crender.entities.success": "实体渲染规则已更新", - "commands.csignsearch.starting": "正在搜索告示牌", - "commands.cstartup.add.success": "在启动文件中添加了命令", "commands.cstartup.couldNotCreateFile": "无法创建启动文件", "commands.cstartup.couldNotEdit": "无法编辑启动文件", - "commands.cstopsound.success.sourceless.any": "已为自身停止播放所有声音", "commands.cstopsound.success.sourceless.sound": "已为自身停止播放%s声音", "commands.cstopsound.success.source.any": "已为自身停止播放所有%s声音", "commands.cstopsound.success.source.sound": "已为自身停止播放来自%2$s音源的%1$s声音", - "commands.ctask.conflicting": "一个有冲突的任务‘%s’已在运行。%s", "commands.ctask.list.noTasks": "当前没有正在执行的任务", "commands.ctask.list.success": "%s个任务正在执行", "commands.ctask.stop.noMatch": "没有匹配的任务", "commands.ctask.stop.success": "已停止%s个任务", - "commands.ctictactoe.playerNotFound": "未找到玩家", "commands.ctictactoe.noGameWithPlayer": "目前没有与该玩家一起进行游戏", - "commands.ctime.reset.success": "当前时间与服务器相同", - "commands.ctitle.cleared": "已清除的标题", "commands.ctitle.reset": "重置标题选项", "commands.ctitle.show.title": "显示新标题", "commands.ctitle.show.subtitle": "显示新的副标题", "commands.ctitle.show.actionbar": "显示新的动作栏标题", "commands.ctitle.times": "改变了标题显示时间", - "commands.ctooltip.header.held": "所持物品的工具提示是:", "commands.ctooltip.header.stack": "这个物品的工具提示将是:", - "commands.ctp.notSpectator": "仅观察者模式玩家可以使用传送", "commands.ctp.success": "成功将玩家传送到%s", - "commands.ctranslate.unknownError": "发生错误", "commands.ctranslate.unknownLanguageCode": "未知的语言代码“%s”", "commands.ctranslate.expectedFromTo": "有效参数:“from”/“to”", "commands.ctranslate.hoverText": "单击以复制,按住Shift键单击以插入到聊天栏", - "commands.cuuid.success": "%s的UUID是%s", "commands.cuuid.success.nameless": "该实体的UUID是%s", - "commands.cvar.notFound": "变量“%s”未找到", "commands.cvar.saveFile.failed": "无法保存变量文件", "commands.cvar.add.success": "成功创建变量“%s”", @@ -234,14 +190,10 @@ "commands.cvar.parse.success": "“%s”计算结果为“%s”", "commands.cvar.list.empty": "没有可用的变量", "commands.cvar.list": "可用变量:%s", - "commands.cwe.playerNotFound": "未找到玩家", - "commands.cweather.reset": "停止天气覆盖", - "commands.cwiki.failed": "未能获取维基内容", "commands.cwiki.noContent": "那篇文章中没有用于介绍的段落", - "commands.client.blockpos": "(%s,%s,%s)", "commands.client.cancel": "取消", "commands.client.crack": "破解", @@ -256,28 +208,23 @@ "commands.client.regexTooSlow": "正则表达式“%s”太慢而无法匹配", "commands.client.requiresRestart": "此更改将在你重新启动客户端后生效", "commands.client.tooFewArguments": "参数过少", - "chorusManip.landing.success": "成功降落在:%s,%s,%s", "chorusManip.landing.failed": "降落操作不可用", "chorusManip.goalTooFar": "目标过远!", "chorusManip.needChorusManipulation": "本命令需要启用紫颂果操作", "chorusManip.setGoal": "将%s降落目标从%s改为%s", - "enchCrack.state": "附魔破解状态: %s", "enchCrack.state.uncracked": "未破解", "enchCrack.state.cracking": "正在破解", "enchCrack.state.cracked": "已破解", - "enchCrack.enchantments": "附魔:", "enchCrack.clues": "提示:", "enchCrack.slot": "第%s行:", "enchCrack.bookshelfCount": "书架数量:%s", - "enchCrack.xpSeed.one": "经验值种子:%s", "enchCrack.xpSeed.many": "可能的经验值种子数量:%s", "enchCrack.playerRNGSeed.many": "可能的玩家随机种子数量:%s", "enchCrack.addInfo": "添加信息", - "enchCrack.insn.dummy": "附魔一件其他物品", "enchCrack.insn.ready": "你的附魔已就绪", "enchCrack.insn.bookshelves": "需要的书架数:%s", @@ -285,13 +232,10 @@ "enchCrack.insn.itemThrows": "需要扔出物品:%s次(大约%s秒)", "enchCrack.insn.itemThrows.noDummy": "无需附魔其他物品", "enchCrack.insn.enchantments": "最终获得的附魔:", - "itemCrack.notEnoughItems": "无法使用随机数种子破解:玩家手中物品不足", - "minesweeperGame.minesLeft": "剩余地雷:%s", "minesweeperGame.timePlayed": "游玩时间:%s秒", "minesweeperGame.title": "扫雷", - "playerManip.state": "玩家种子破解状态:%s", "playerManip.state.uncracked": "未破解", "playerManip.state.cracked": "已破解", @@ -302,7 +246,6 @@ "playerManip.state.eating": "正在进食", "playerManip.state.manipulating_enchantments": "正在操控附魔", "playerManip.state.waiting_dummy_enchant": "等待附魔其他物品", - "playerManip.reset": "重新开始操控玩家随机数。原因:%s", "playerManip.reset.playerHurt": "受伤", "playerManip.reset.sprint": "疾跑", @@ -328,31 +271,25 @@ "playerManip.reset.entityCramming": "实体拥挤伤害", "playerManip.reset.enchanting": "附魔了物品", "playerManip.reset.recreated": "重新创建了玩家", - "playerManip.serverBrandWarning": "警告:你所在的服务器受到修改。随机数相关功能不保证正常可用!", "playerManip.toolBreakWarning": "警告:工具还有%s耐久度", "playerManip.throwError": "条件不可达成,或者需要丢出大于%s个物品", "playerManip.notEnoughItems": "物品数量(%s,共%s)不足以破解玩家种子", "playerManip.uncracked": "需要破解玩家种子", - "snakeGame.title": "贪吃蛇", "snakeGame.score": "分数:%s", - "ticTacToeGame.title": "井字棋对手:%s", "ticTacToeGame.playingWith": "你正在与%s玩", "ticTacToeGame.noughts": "圈(O)", "ticTacToeGame.crosses": "叉(X)", - "c2cpacket.messageTooLong": "信息过长(最多255个字符)", "c2cpacket.publicKeyNotFound": "未找到公共密匙", "c2cpacket.encryptionFailed": "加密你的消息时出现问题", "c2cpacket.malformedPacket": "你收到了一个格式错误的客户端到客户端数据包:", "c2cpacket.receivedC2CPacket": "你收到了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!悬停以查看原始数据包。", "c2cpacket.sentC2CPacket": "你发送了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!", - "c2cpacket.messageC2CPacket.incoming": "%s -> 你:%s", "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s", - "c2cpacket.startTicTacToeGameC2CPacket.outgoing.invited": "你邀请%s参加井字棋", "c2cpacket.startTicTacToeGameC2CPacket.incoming": "%s邀请你参加井字棋", "c2cpacket.startTicTacToeGameC2CPacket.incoming.accept": "接受", @@ -361,4 +298,4 @@ "c2cpacket.startTicTacToeGameC2CPacket.outgoing.accept": "接受了邀请,你的对手将先走", "c2cpacket.putTicTacToeMarkC2CPacket.incoming.lost": "%s走了一步棋并赢了", "c2cpacket.putTicTacToeMarkC2CPacket.incoming": "%s已下棋,点击来下你的棋" -} +} \ No newline at end of file