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Malaria: relatively small "Vector_Migration_Food_Modifier" can cause floating point crash #25

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stitova-idm opened this issue Jul 31, 2024 · 0 comments

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@stitova-idm
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Was trying to make vectors really hungry and changed "Vector_Migration_Food_Modifier": 100,
this causes floating point issue when the modification is exponential because we use:
fm = exp( sp * m_ModifierFood * pr ) - 1.0f; formula and sp and pr are often likely to be 1;

I think we need to limit Vector_Migration_Food_Modifier food size when using ModiferEquationType::EXPONENTIAL

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