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popup.js
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popup.js
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/**
* Show drop downs (ex: the select list of a ComboBox) or popups (ex: right-click context menus).
* @module delite/popup
*/
define([
"dcl/advise",
"dcl/dcl",
"./BackgroundIframe",
"./features", // has("config-bgIframe")
"./place",
"./Viewport",
"./theme!" // d-popup class
], function (advise, dcl, BackgroundIframe, has, place, Viewport) {
function isDocLtr(doc) {
return !(/^rtl$/i).test(doc.body.dir || doc.documentElement.dir);
}
// Mysterious code to workaround iOS problem where clicking a button below an input will just keep the input
// focused. Button gets pointerdown event but not click event. Test case: popup.html, press "show centered dialog"
// and first click the <input>, then click the <button> below it.
document.addEventListener("pointerdown", function () {
document.body.scrollTop = document.body.scrollTop;
}, true);
/**
* Arguments to delite/popup#open() method.
* @typedef {Object} module:delite/popup.OpenArgs
* @property {module:delite/Widget} popup - The Widget to display.
* @property {module:delite/Widget} parent - The button etc. that is displaying this popup.
* @property {Element|Rectangle} around - DOM node (typically a button);
* place popup relative to this node. (Specify this *or* `x` and `y` properties.)
* @property {number} x - Absolute horizontal position (in pixels) to place node at.
* (Specify this *or* `around` parameter.)
* @property {number} y - Absolute vertical position (in pixels) to place node at.
* (Specify this *or* `around` parameter.)
* @property {string[]} orient - When the `around` parameter is specified, `orient` should be a
* list of positions to try, ex. `[ "below", "above" ]`
* delite/popup.open() tries to position the popup according to each specified position, in order,
* until the popup appears fully within the viewport. The default value is `["below", "above"]`.
* When an (x,y) position is specified rather than an around node, orient is either
* "R" or "L". R (for right) means that it tries to put the popup to the right of the mouse,
* specifically positioning the popup's top-right corner at the mouse position, and if that doesn't
* fit in the viewport, then it tries, in order, the bottom-right corner, the top left corner,
* and the top-right corner.
*
* Alternately, orient can be an array `["center"]`, which pops up the specified node in the center of
* the viewport, like a dialog. It will shrink the size of the node if necessary, in which case the node
* must be designed so that scrolling occurs in the right place.
*
* @property {Function} onCancel - Callback when user has canceled the popup by:
* 1. hitting ESC or
* 2. by using the popup widget's proprietary cancel mechanism (like a cancel button in a dialog);
* i.e. whenever popupWidget.onCancel() is called, args.onCancel is called
* @property {Function} onClose - Callback whenever this popup is closed.
* @property {Position} padding - Adding a buffer around the opening position.
* This is only used when `around` is not set.
* @property {number} maxHeight
* The max height for the popup. Any popup taller than this will have scrollbars.
* Set to Infinity for no max height. Default is to limit height to available space in viewport,
* above or below the aroundNode or specified x/y position.
*/
/**
* Function to destroy wrapper when popup widget is destroyed.
*/
function destroyWrapper() {
if (this._popupWrapper) {
this._popupWrapper.parentNode.removeChild(this._popupWrapper);
delete this._popupWrapper;
}
}
// TODO: convert from singleton to just a hash of functions; easier to doc that way.
var PopupManager = dcl(null, /** @lends module:delite/popup */ {
/**
* Stack of information about currently popped up widgets.
* See `open()` method to see the properties set in each Object in this stack (widget, wrapper, etc)
* (someone opened _stack[0], and then it opened _stack[1], etc.)
* @member {*} PopupManager._stack
*/
_stack: [],
/**
* Z-index of the first popup. (If first popup opens other popups they get a higher z-index.)
* @member {number} PopupManager._beginZIndex
*/
_beginZIndex: 1000,
_idGen: 1,
constructor: function () {
Viewport.on("resize", this._repositionAll.bind(this));
Viewport.on("scroll", this._viewportScrollHandler.bind(this));
},
/**
* We check for viewport scroll above, but this code checks for scrolling an inner `<div>`,
* thus moving the anchor node. Using the scrollbar will close all the popups on the screen, but not
* if you scroll via a mousewheel or a mousepad double-finger gesture.
* @private
*/
_checkScroll: function () {
if (this._firstAroundNode) { // guard for when clearTimeout() on IE doesn't work
var oldPos = this._firstAroundPosition,
newPos = place.position(this._firstAroundNode),
dx = newPos.x - oldPos.x,
dy = newPos.y - oldPos.y;
if (dx || dy) {
this._firstAroundPosition = newPos;
this._repositionAll();
}
this._aroundMoveListener = setTimeout(this._checkScroll.bind(this), dx || dy ? 10 : 50);
}
},
/**
* Reposition all the popups due to viewport size change.
* @private
*/
_repositionAll: function () {
this._stack.forEach(function (args) {
this._size(args);
this._position(args);
}, this);
},
/**
* Reposition all the popups due to viewport scroll. The main purpose of the function is to handle
* automatic scrolling on mobile from the keyboard popping up or when the browser tries to scroll the
* focused element to the upper part of the screen.
* @private
*/
_viewportScrollHandler: function () {
this._stack.forEach(function (args) {
if (args.orient[0] !== "center") { // no need to resize dialogs just due to viewport scroll
this._size(args);
}
this._position(args);
}, this);
},
/**
* Initialization for widgets that will be used as popups.
* Puts widget inside a wrapper DIV (if not already in one), and returns pointer to that wrapper DIV.
* @param {module:delite/Widget} widget
* @returns {HTMLElement} The wrapper DIV.
* @private
*/
_createWrapper: function (widget) {
var wrapper = widget._popupWrapper;
if (!wrapper) {
// Create wrapper <div> for when this widget [in the future] will be used as a popup.
// This is done early because of IE bugs where creating/moving DOM nodes causes focus
// to go wonky, see tests/robot/Toolbar.html to reproduce
wrapper = widget.ownerDocument.createElement("div");
wrapper.className = "d-popup";
wrapper.style.display = "none";
wrapper.setAttribute("role", "region");
wrapper.setAttribute("aria-label", widget["aria-label"] || widget.label || widget.name || widget.id);
widget.ownerDocument.body.appendChild(wrapper);
wrapper.appendChild(widget);
widget.attachedCallback();
widget._popupWrapper = wrapper;
advise.after(widget, "destroy", destroyWrapper);
}
return wrapper;
},
/**
* Moves the popup widget off-screen. Do not use this method to hide popups when not in use, because
* that will create an accessibility issue: the offscreen popup will still be in the tabbing order.
* @param {module:delite/Widget} widget
* @returns {HTMLElement}
*/
moveOffScreen: function (widget) {
// Create wrapper if not already there, then besides setting visibility:hidden,
// move it out of the viewport, see #5776, #10111, #13604
var wrapper = this._createWrapper(widget),
style = wrapper.style,
ltr = isDocLtr(widget.ownerDocument);
// TODO: move to CSS class (d-offscreen?), but need to know direction of widget or at least page
dcl.mix(style, {
visibility: "hidden",
top: "-9999px",
display: ""
});
style[ltr ? "left" : "right"] = "-9999px";
style[ltr ? "right" : "left"] = "auto";
return wrapper;
},
/**
* Detach specified popup widget from document
* @param {module:delite/Widget} widget
*/
detach: function (widget) {
if (widget._popupWrapper) {
widget._popupWrapper.parentNode.removeChild(widget._popupWrapper);
delete widget._popupWrapper;
widget.detachedCallback();
} else if (widget.parentNode) {
widget.parentNode.removeChild(widget);
widget.detachedCallback();
}
},
/**
* Hide this popup widget (until it is ready to be shown).
* Initialization for widgets that will be used as popups.
*
* Also puts widget inside a wrapper DIV (if not already in one).
*
* If popup widget needs to layout it should do so when it is made visible,
* and popup._onShow() is called.
* @param {module:delite/Widget} widget
*/
hide: function (widget) {
// Create wrapper if not already there
var wrapper = this._createWrapper(widget);
dcl.mix(wrapper.style, {
display: "none",
height: "auto" // Open may have limited the height to fit in the viewport
});
},
/**
* Compute the closest ancestor popup that's *not* a child of another popup.
* Ex: For a TooltipDialog with a button that spawns a tree of menus, find the popup of the button.
* @returns {module:delite/Widget}
*/
getTopPopup: function () {
var stack = this._stack;
for (var pi = stack.length - 1; pi > 0 && stack[pi].parent === stack[pi - 1].popup; pi--) {
/* do nothing, just trying to get right value for pi */
}
return stack[pi];
},
/**
* Popup the widget at the specified position.
*
* Note that whatever widget called delite/popup.open() should also require activationTracker and listen for
* delite-deactivated event to know that focus has moved somewhere
* else and thus the popup should be closed.
*
* @param {module:delite/popup.OpenArgs} args
* @returns {*} If orient !== center then returns the alignment of the popup relative to the anchor node.
* @example
* // Open at the mouse position
* popup.open({popup: menuWidget, x: evt.pageX, y: evt.pageY});
* @example
* // Open the widget as a dropdown
* popup.open({parent: this, popup: menuWidget, around: this, onClose: function(){...}});
*/
open: function (args) {
this._prepareToOpen(args);
this._size(args, true);
return this._position(args);
},
/**
* Do the work to display a popup widget, except for positioning.
* @param {module:delite/popup.OpenArgs} args
* @returns {*}
* @private
*/
_prepareToOpen: function (args) {
/* jshint maxcomplexity:12 */
var stack = this._stack,
widget = args.popup,
around = args.around;
// Generate id for popup if it doesn't already have one.
if (!widget.id) {
widget.id = args.around && args.around.id ? args.around.id + "_dropdown" : "popup_" + this._idGen++;
}
// If we are opening a new popup that isn't a child of a currently opened popup, then
// close currently opened popup(s). This should happen automatically when the old popups
// gets the delite-activated event, except that event isn't reliable on IE, see [22198].
// TODO: check if this code still needed for delite
while (stack.length && (!args.parent || !stack[stack.length - 1].popup.contains(args.parent))) {
this.close(stack[stack.length - 1].popup);
}
// Get pointer to popup wrapper, and create wrapper if it doesn't exist. Remove display:none (but keep
// off screen) so we can do sizing calculations.
var wrapper = this.moveOffScreen(widget);
var wrapperClasses = ["d-popup"];
((widget.baseClass || "") + " " + widget.className).split(/ +/).forEach(function (cls) {
if (cls) {
wrapperClasses.push(cls + "-popup");
}
});
dcl.mix(wrapper, {
id: widget.id + "_wrapper",
className: wrapperClasses.join(" ")
});
wrapper.style.zIndex = this._beginZIndex + stack.length;
wrapper._popupParent = args.parent ? args.parent : null;
if (stack.length === 0 && around) {
// First element on stack. Save position of aroundNode and setup listener for changes to that position.
this._firstAroundNode = around;
this._firstAroundPosition = place.position(around);
this._aroundMoveListener = setTimeout(this._checkScroll.bind(this), 50);
}
if (has("config-bgIframe") && !widget.bgIframe) {
// setting widget.bgIframe triggers cleanup in Widget.destroy()
widget.bgIframe = new BackgroundIframe(wrapper);
}
wrapper.style.visibility = "visible";
widget.style.visibility = "visible"; // counteract effects from HasDropDown
var handlers = [];
// provide default escape and tab key handling
// (this will work for any widget, not just menu)
var onKeyDown = function (evt) {
if (evt.key === "Esc" && args.onCancel) {
evt.stopPropagation();
evt.preventDefault();
args.onCancel();
} else if (evt.key === "Tab") {
evt.stopPropagation();
evt.preventDefault();
var topPopup = this.getTopPopup();
if (topPopup.onCancel) {
topPopup.onCancel();
}
}
}.bind(this);
wrapper.addEventListener("keydown", onKeyDown);
handlers.push({
remove: function () {
wrapper.removeEventListener("keydown", onKeyDown);
}
});
// watch for cancel/execute events on the popup and notify the caller
if (args.onCancel) {
handlers.push(widget.on("cancel", args.onCancel));
}
// Simple widgets like a Calendar will emit "change" events, whereas complex widgets like
// a TooltipDialog/Menu will emit "execute" events. No way to tell which event the widget will
// emit, so listen for both.
//
// If there's a hierarchy of menus and the user clicks on a nested menu, the callback
// registered for the top menu should get the execute event. At least, that's how it worked in dijit.
var executeHandler = function () {
var topPopup = this.getTopPopup();
if (topPopup.onExecute) {
topPopup.onExecute();
}
}.bind(this);
handlers.push(
widget.on("change", executeHandler),
widget.on("execute", executeHandler)
);
var stackEntry = Object.create(args);
stackEntry.wrapper = wrapper;
stackEntry.handlers = handlers;
stack.push(stackEntry);
},
/**
* Size or resize the popup specified by args.
* @param {module:delite/popup.OpenArgs} args
* @param {boolean} measureSize
* @returns {*} If orient !== center then returns the alignment of the popup relative to the anchor node.
* @private
*/
_size: function (args, measureSize) {
/* jshint maxcomplexity:13 */
var widget = args.popup,
wrapper = widget._popupWrapper,
around = args.around,
orient = args.orient || ["below", "below-alt", "above", "above-alt"],
viewport = Viewport.getEffectiveBox(widget.ownerDocument);
if (measureSize) {
// Get natural size of popup (i.e. when not squashed to fit within viewport). First, remove any
// previous size restriction set on wrapper. Note that setting wrapper's height and width to "auto"
// erases scroll position, so should only be done when popup is first shown, before user has scrolled.
wrapper.style.height = "auto";
if (orient[0] === "center") {
// Don't set width to "auto" when orient!=center because it interferes with HasDropDown's
// autoWidth/forceWidth.
// TODO: maybe this if() check is no longer necessary to due to parent if(measureSize)
wrapper.style.width = "auto";
}
args._naturalHeight = widget.offsetHeight;
args._naturalWidth = widget.offsetWidth;
}
if (orient[0] === "center") {
// Limit height and width so dialog fits within viewport.
wrapper.style.height = args._naturalHeight > viewport.h * 0.9 ? Math.floor(viewport.h * 0.9) + "px" :
"auto";
wrapper.style.width = args._naturalWidth > viewport.w * 0.9 ? Math.floor(viewport.w * 0.9) + "px" :
"auto";
} else {
// Limit height to space available in viewport either above or below aroundNode (whichever side has
// more room). This may make the popup widget display a scrollbar (or multiple scrollbars).
var maxHeight;
if ("maxHeight" in args && args.maxHeight !== -1) {
maxHeight = args.maxHeight || Infinity;
} else {
var aroundPos = around ? around.getBoundingClientRect() : {
top: args.y - (args.padding || 0),
height: (args.padding || 0) * 2
};
maxHeight = Math.floor(Math.max(aroundPos.top, viewport.h -
(aroundPos.top + aroundPos.height)));
}
wrapper.style.height = args._naturalHeight > maxHeight ? maxHeight + "px" : "auto";
}
// Workaround for android < 4.4 bug where popup overflows from wrapper.
// Probably this code can be removed when/if we get rid of the wrapper div.
widget.style.height = wrapper.style.height;
},
/**
* Position the popup specified by args.
* @param args
* @returns {*} If orient !== center then returns the alignment of the popup relative to the anchor node.
* @private
*/
_position: function (args) {
var widget = args.popup,
wrapper = widget._popupWrapper,
around = args.around,
orient = args.orient || ["below", "below-alt", "above", "above-alt"],
ltr = args.parent ? args.parent.effectiveDir !== "rtl" : isDocLtr(widget.ownerDocument);
// position the wrapper node
if (orient[0] === "center") {
place.center(wrapper);
} else {
var layoutFunc = widget.orient ? widget.orient.bind(widget) : null;
return around ?
place.around(wrapper, around, orient, ltr, layoutFunc) :
place.at(wrapper, args, orient === "R" ? ["TR", "BR", "TL", "BL"] : ["TL", "BL", "TR", "BR"],
args.padding, layoutFunc);
}
},
/**
* Close specified popup and any popups that it parented. If no popup is specified, closes all popups.
* @param {module:delite/Widget} [popup]
*/
close: function (popup) {
var stack = this._stack;
// Basically work backwards from the top of the stack closing popups
// until we hit the specified popup, but IIRC there was some issue where closing
// a popup would cause others to close too. Thus if we are trying to close B in [A,B,C]
// closing C might close B indirectly and then the while() condition will run where stack===[A]...
// so the while condition is constructed defensively.
while ((popup && stack.some(function (elem) {
return elem.popup === popup;
})) ||
(!popup && stack.length)) {
var top = stack.pop(),
widget = top.popup,
onClose = top.onClose;
if (widget.bgIframe) {
// push the iframe back onto the stack.
widget.bgIframe.destroy();
delete widget.bgIframe;
}
var h;
while ((h = top.handlers.pop())) {
h.remove();
}
// Hide the widget and its wrapper unless it has already been destroyed in above onClose() etc.
this.hide(widget);
if (onClose) {
onClose();
}
}
if (stack.length === 0 && this._aroundMoveListener) {
clearTimeout(this._aroundMoveListener);
this._firstAroundNode = this._firstAroundPosition = this._aroundMoveListener = null;
}
}
});
return new PopupManager();
});